Player Matchup

Mulan
Mulan
JediBora
Mulan
Level 75
God Stats
8W - 7L
1,656 SR
Queue Stats
57W - 59L
1,519 Elo+
Party 3
Olorun
Olorun
MisterBalik
Olorun
Level 55
God Stats
2W - 3L
1,499 SR
Queue Stats
79W - 88L
1,576 Elo+
Party 3
Hou Yi
Hou Yi
SlumgunNL
Hou Yi
Level 119
God Stats
2W - 3L
1,405 SR
Queue Stats
54W - 53L
1,516 Elo+
Party 1
He Bo
He Bo
Teentjuh
He Bo
Level 129
God Stats
3W - 1L
1,796 SR
Queue Stats
208W - 182L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
blacknova21b
Sun Wukong
Level 141
God Stats
17W - 18L
1,481 SR
Queue Stats
546W - 496L
1,537 Elo+
Party 1
Team Averages
Level 104
1,567 SR
1,545 Elo+

VS

Team Averages
Level 125
1,633 SR
1,645 Elo+
Nike
Nike
Gazereal
Nike
Level 160
God Stats
8W - 11L
1,489 SR
Queue Stats
885W - 689L
1,692 Elo+
Party 2
Skadi
Skadi
Gestapo666
Skadi
Level 45
God Stats
4W - 1L
1,737 SR
Queue Stats
25W - 16L
1,689 Elo+
Party 2
Ratatoskr
Ratatoskr
Ipsyc
Ratatoskr
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 75L
1,695 Elo+
Party 2
Chang'e
Chang'e
Melynne
Chang'e
Level 149
God Stats
35W - 9L
1,939 SR
Queue Stats
408W - 247L
1,684 Elo+
Party 2
Cthulhu
Cthulhu
MiamiMarkus
Cthulhu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
524W - 584L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JediBora
Mulan
4
0 / 2 / 0
2,816
563
1,202
3,959
1,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
2
0 / 1 / 0
2,541
508
215
853
179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
SlumgunNL
Hou Yi
6
1 / 0 / 0
3,569
714
1,782
2,218
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Teentjuh
He Bo
6
0 / 2 / 1
3,475
695
1,059
3,056
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
blacknova21b
Sun Wukong
6
2 / 1 / 0
3,734
747
1,757
4,808
1,821
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
1 / 2 / 0
3,816
763
2,821
4,224
1,638
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
7
3 / 0 / 0
4,053
811
3,020
2,915
557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Ipsyc
Ratatoskr
6
0 / 0 / 1
3,448
690
1,061
2,816
630
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Melynne
Chang'e
6
2 / 1 / 0
3,553
711
1,641
2,078
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MiamiMarkus
Cthulhu
5
0 / 0 / 3
3,690
738
1,031
1,521
548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
1
2
0
0.5
W
Skadi
3
0
0
3
W
Ratatoskr
Ipsyc
Ratatoskr
0
0
1
0.5
L
Mulan
JediBora
Mulan
0
2
0
0
W
Chang'e
Melynne
Chang'e
2
1
0
2
W
Cthulhu
MiamiMarkus
Cthulhu
0
0
3
1.5
L
Olorun
0
1
0
0
L
Hou Yi
SlumgunNL
Hou Yi
1
0
0
1
L
He Bo
Teentjuh
He Bo
0
2
1
0.25
L
Sun Wukong
blacknova21b
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,015
Damage
9,574
14,894
Taken
13,554
4,500
Mitigated
3,892
5,206
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
2,821
1,429
0
870
4,224
1,638
0
0
4,224
0
18,784
W
Skadi
3,020
2,036
0
500
2,915
557
0
0
2,915
0
21,171
W
Ratatoskr
Ipsyc
Ratatoskr
1,061
285
0
1,394
2,816
630
0
467
2,349
0
11,306
L
Mulan
JediBora
Mulan
1,202
168
0
615
3,959
1,177
0
392
3,567
0
5,705
W
Chang'e
Melynne
Chang'e
1,641
266
295
901
2,078
519
288
462
1,616
13,443
0
W
Cthulhu
MiamiMarkus
Cthulhu
1,031
257
111
533
1,521
548
0
318
1,203
7,475
0
L
Olorun
215
93
0
221
853
179
0
143
710
2,062
435
L
Hou Yi
SlumgunNL
Hou Yi
1,782
1,142
0
1,007
2,218
608
0
1,036
1,182
0
12,162
L
He Bo
Teentjuh
He Bo
1,059
200
0
1,289
3,056
715
0
1,101
1,955
13,987
0
L
Sun Wukong
blacknova21b
Sun Wukong
1,757
478
0
2,074
4,808
1,821
0
0
4,808
0
16,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,135
Gold Earned
18,560
109
Minions Killed
150
0
Camps Cleared
0
416,289
Distance Traveled
526,735
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,816
763
38
8
0
95,192
0
W
Skadi
4,053
811
37
7
0
90,013
0
W
Ratatoskr
3,448
690
33
7
0
130,161
1
L
Mulan
2,816
563
7
1
0
99,635
0
W
Chang'e
3,553
711
30
6
0
107,844
1
W
Cthulhu
3,690
738
12
2
0
103,525
1
L
Olorun
2,541
508
4
1
0
25,114
1
L
Hou Yi
3,569
714
22
4
0
97,194
1
L
He Bo
3,475
695
38
8
0
98,208
1
L
Sun Wukong
3,734
747
38
8
0
96,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role