Player Matchup

Skadi
Skadi
Brockchen5034
Skadi
Level 143
God Stats
39W - 39L
1,527 SR
Queue Stats
869W - 859L
1,515 Elo+
Party 4
Ra
Ra
Killionaire1337
Ra
Level 146
God Stats
8W - 10L
1,500 SR
Queue Stats
612W - 549L
1,546 Elo+
Party 4
Ymir
Ymir
Olaf1000
Ymir
Level 27
God Stats
86W - 70L
1,582 SR
Queue Stats
144W - 131L
1,515 Elo+
Party 4
Nemesis
Nemesis
adeun24
Nemesis
Level 24
God Stats
3W - 3L
1,474 SR
Queue Stats
6W - 9L
1,463 Elo+
Party 3
Pele
Pele
Ахter
Pele
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 129L
1,499 Elo+
Party 3
Team Averages
Level 76
1,517 SR
1,508 Elo+

VS

Team Averages
Level 70
1,450 SR
1,425 Elo+
Cthulhu
Cthulhu
ItFreakAlot
Cthulhu
Level 28
God Stats
0W - 2L
1,159 SR
Queue Stats
19W - 30L
1,375 Elo+
Party 1
Chernobog
Chernobog
Rendycor
Chernobog
Level 145
God Stats
9W - 8L
1,701 SR
Queue Stats
303W - 320L
1,412 Elo+
Party 2
Thanatos
Thanatos
ViagraMaker
Thanatos
Level 49
God Stats
8W - 10L
1,500 SR
Queue Stats
52W - 50L
1,561 Elo+
Solo
Bellona
Bellona
dulibecca
Bellona
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,375 Elo+
Party 1
Anubis
Anubis
rezanya1
Anubis
Level 81
God Stats
15W - 21L
1,392 SR
Queue Stats
224W - 265L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
10,094
505
9,409
11,911
3,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 3 / 9
12,001
600
19,848
15,903
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
0 / 5 / 15
10,105
505
4,090
18,892
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
adeun24
Nemesis
15
1 / 6 / 5
9,436
472
3,481
14,535
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
Ахter
Pele
20
16 / 2 / 5
13,127
656
22,521
16,667
15,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItFreakAlot
Cthulhu
14
3 / 4 / 9
10,091
505
10,934
17,095
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Rendycor
Chernobog
16
3 / 5 / 5
9,723
486
14,781
18,115
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ViagraMaker
Thanatos
17
13 / 8 / 3
11,327
566
16,452
17,950
7,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
dulibecca
Bellona
15
0 / 4 / 5
8,996
450
6,222
14,103
11,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
rezanya1
Anubis
15
1 / 8 / 5
8,799
440
6,497
15,078
6,444
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
29
Kills
20
20
Deaths
29
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Cthulhu
ItFreakAlot
Cthulhu
3
4
9
1.88
W
9
3
9
4.5
W
Ymir
0
5
15
1.5
L
Chernobog
Rendycor
Chernobog
3
5
5
1.1
L
Thanatos
ViagraMaker
Thanatos
13
8
3
1.81
W
Nemesis
adeun24
Nemesis
1
6
5
0.58
L
Bellona
dulibecca
Bellona
0
4
5
0.63
L
Anubis
rezanya1
Anubis
1
8
5
0.44
W
Pele
Ахter
Pele
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,349
Damage
54,886
77,908
Taken
82,341
41,214
Mitigated
50,694
26,276
Healing
27,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,409
3,794
0
734
11,911
3,049
1,425
1,425
10,486
0
65,053
L
Cthulhu
ItFreakAlot
Cthulhu
10,934
926
557
2,392
17,095
18,652
657
4,406
12,689
28,308
0
W
19,848
1,727
3,553
5,318
15,903
5,694
816
4,774
11,129
92,421
0
W
Ymir
4,090
1,065
87
2,849
18,892
11,932
258
5,324
13,568
14,883
1,030
L
Chernobog
Rendycor
Chernobog
14,781
9,459
0
5,310
18,115
6,068
1,355
3,295
14,820
0
80,111
L
Thanatos
ViagraMaker
Thanatos
16,452
5,153
0
12,331
17,950
7,545
0
3,632
14,318
0
76,623
W
Nemesis
adeun24
Nemesis
3,481
1,423
0
4,480
14,535
4,932
67
2,753
11,782
0
50,385
L
Bellona
dulibecca
Bellona
6,222
619
0
3,437
14,103
11,985
920
3,942
10,161
0
52,052
L
Anubis
rezanya1
Anubis
6,497
597
0
3,042
15,078
6,444
1,079
8,426
6,652
59,825
0
W
Pele
Ахter
Pele
22,521
6,684
0
9,255
16,667
15,607
64
3,155
13,512
0
88,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,763
Gold Earned
48,936
492
Minions Killed
485
0
Camps Cleared
0
1,980,216
Distance Traveled
1,869,977
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,094
505
98
5
0
375,562
10
L
Cthulhu
10,091
505
26
1
0
383,453
0
W
Ra
12,001
600
142
7
0
395,908
6
W
Ymir
10,105
505
23
1
0
380,140
1
L
Chernobog
9,723
486
127
6
0
385,943
1
L
Thanatos
11,327
566
102
5
0
387,384
4
W
Nemesis
9,436
472
100
5
0
404,739
0
L
Bellona
8,996
450
122
6
0
414,307
1
L
Anubis
8,799
440
108
5
0
298,890
3
W
Pele
13,127
656
129
6
0
423,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role