Player Matchup

Medusa
Medusa
 
Medusa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Geears
Ares
Level 47
God Stats
5W - 3L
1,605 SR
Queue Stats
8W - 15L
1,314 Elo+
Party 1
Zeus
Zeus
GodlikeBan
Zeus
Level 14
God Stats
1W - 0L
1,680 SR
Queue Stats
2W - 2L
1,483 Elo+
Party 1
Team Averages
Level 70
1,595 SR
1,432 Elo+

VS

Team Averages
Level 62
1,462 SR
1,490 Elo+
Fenrir
Fenrir
dani2444
Fenrir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 132L
1,487 Elo+
Party 2
Medusa
Medusa
sirgoman
Medusa
Level 16
God Stats
2W - 2L
1,556 SR
Queue Stats
24W - 18L
1,583 Elo+
Party 2
Hera
Hera
zazuli
Hera
Level 82
God Stats
1W - 4L
1,331 SR
Queue Stats
20W - 33L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 3 / 7
11,004
786
10,555
12,454
5,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Geears
Ares
15
2 / 0 / 13
10,734
767
5,783
13,781
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
5 / 3 / 9
10,124
723
14,874
7,839
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
dani2444
Fenrir
13
4 / 8 / 1
9,680
691
8,266
14,859
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
sirgoman
Medusa
13
0 / 4 / 4
8,755
625
10,704
11,100
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
zazuli
Hera
13
1 / 3 / 2
8,565
612
5,708
8,380
2,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
5
6
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
7
3.83
W
Ares
Geears
Ares
2
0
13
8.5
W
5
3
9
3.17
L
Fenrir
dani2444
Fenrir
4
8
1
0.56
L
Medusa
sirgoman
Medusa
0
4
4
0.5
L
Hera
zazuli
Hera
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
24,678
34,074
Taken
34,339
24,985
Mitigated
17,009
6,593
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,555
4,197
0
3,685
12,454
5,320
1,311
1,540
10,574
0
49,516
W
Ares
Geears
Ares
5,783
136
0
2,194
13,781
16,308
555
3,318
10,423
10,824
0
W
14,874
1,068
0
714
7,839
3,357
699
1,095
6,677
55,525
0
L
Fenrir
dani2444
Fenrir
8,266
1,508
0
1,055
14,859
10,680
0
8,983
5,876
0
18,126
L
Medusa
sirgoman
Medusa
10,704
4,530
0
586
11,100
3,559
0
7,569
3,531
0
45,987
L
Hera
zazuli
Hera
5,708
338
0
1,650
8,380
2,770
132
4,728
3,652
28,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,862
Gold Earned
27,000
167
Minions Killed
132
8
Camps Cleared
4
800,321
Distance Traveled
751,599
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,004
786
63
5
5
284,880
4
W
Ares
10,734
767
19
1
0
288,268
5
W
Zeus
10,124
723
85
6
3
227,173
5
L
Fenrir
9,680
691
17
1
1
235,646
0
L
Medusa
8,755
625
70
5
2
285,838
1
L
Hera
8,565
612
45
3
1
230,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role