Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Godly Wolf
Anubis
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 247L
1,450 Elo+
Party 1
Scylla
Scylla
K9UT
Scylla
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 139L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
Neijusito
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,270 Elo+
Solo
Olorun
Olorun
mohabdul__200
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,435 Elo+

VS

Team Averages
Level 94
1,500 SR
1,407 Elo+
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
RNZleyghost
Raijin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,274 Elo+
Solo
Thanatos
Thanatos
RuneDevil
Thanatos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 287L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
TheCarlos12
Baron Samedi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,558 Elo+
Solo
Xing Tian
Xing Tian
d5lyaa
Xing Tian
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 6 / 2
9,202
708
4,764
10,720
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Godly Wolf
Anubis
17
6 / 7 / 2
10,269
790
7,947
12,660
5,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
K9UT
Scylla
16
1 / 3 / 3
8,790
676
4,465
7,605
2,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Neijusito
Heimdallr
15
0 / 6 / 6
8,465
651
8,395
11,777
4,548
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 8 / 7
9,611
739
7,039
14,927
5,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
10 / 4 / 13
11,493
884
12,023
10,304
3,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
19
5 / 3 / 19
11,315
870
13,130
10,450
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
RuneDevil
Thanatos
19
8 / 3 / 16
11,274
867
11,728
11,275
4,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TheCarlos12
Baron Samedi
20
7 / 2 / 17
11,715
901
16,092
9,561
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
d5lyaa
Xing Tian
10
0 / 0 / 2
7,605
585
721
3,058
1,561
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
12
Kills
30
30
Deaths
12
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
6
2
0.83
W
Zeus
 
Zeus
10
4
13
4.13
L
Anubis
Godly Wolf
Anubis
6
7
2
1
L
Scylla
K9UT
Scylla
1
3
3
0.83
L
Heimdallr
Neijusito
Heimdallr
0
6
6
0.5
W
Raijin
5
3
19
4.83
W
Thanatos
RuneDevil
Thanatos
8
3
16
5.33
W
Baron Samedi
TheCarlos12
Baron Samedi
7
2
17
7.75
W
Xing Tian
d5lyaa
Xing Tian
0
0
2
1
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,610
Damage
53,694
57,689
Taken
44,648
22,952
Mitigated
19,443
13,609
Healing
24,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,764
2,389
1,260
1,514
10,720
4,063
0
7,661
3,059
0
11,968
W
Zeus
 
Zeus
12,023
1,420
1,007
2,754
10,304
3,311
56
3,012
7,292
32,796
0
L
Anubis
Godly Wolf
Anubis
7,947
48
330
3,190
12,660
5,720
295
10,619
2,041
18,923
0
L
Scylla
K9UT
Scylla
4,465
186
286
1,118
7,605
2,760
0
5,620
1,985
15,103
0
L
Heimdallr
Neijusito
Heimdallr
8,395
3,512
957
1,631
11,777
4,548
0
8,133
3,644
0
15,251
W
Raijin
13,130
668
1,529
2,959
10,450
4,313
1,050
5,353
5,097
32,367
0
W
Thanatos
RuneDevil
Thanatos
11,728
1,577
1,000
6,728
11,275
4,463
1,887
5,323
5,952
0
20,141
W
Baron Samedi
TheCarlos12
Baron Samedi
16,092
871
3,084
4,178
9,561
5,795
1,852
5,157
4,404
31,967
0
W
Xing Tian
d5lyaa
Xing Tian
721
0
339
1,045
3,058
1,561
0
606
2,452
990
0
L
7,039
2,918
229
3,094
14,927
5,861
986
9,933
4,994
21,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,337
Gold Earned
53,402
107
Minions Killed
124
0
Camps Cleared
0
1,069,746
Distance Traveled
1,024,428
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,202
708
13
1
0
214,230
0
W
Zeus
11,493
884
35
3
0
230,700
3
L
Anubis
10,269
790
19
1
0
195,249
0
L
Scylla
8,790
676
36
3
0
234,235
0
L
Heimdallr
8,465
651
11
1
0
236,468
0
W
Raijin
11,315
870
40
3
0
231,187
0
W
Thanatos
11,274
867
14
1
0
235,193
0
W
Baron Samedi
11,715
901
34
3
0
260,181
0
W
Xing Tian
7,605
585
1
0
0
67,167
1
L
Olorun
9,611
739
28
2
0
189,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role