Player Matchup

Nu Wa
Nu Wa
BleuWolfe94
Nu Wa
Level 29
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ares
Ares
caliprince21
Ares
Level 66
God Stats
10W - 17L
1,381 SR
Queue Stats
21W - 39L
1,311 Elo+
Party 1
Gilgamesh
Gilgamesh
zetheyus
Gilgamesh
Level 97
God Stats
10W - 13L
1,413 SR
Queue Stats
236W - 342L
1,369 Elo+
Solo
Team Averages
Level 64
1,349 SR
1,394 Elo+

VS

Team Averages
Level 101
1,362 SR
1,322 Elo+
Chaac
Chaac
AndrewKnows
Chaac
Level 62
God Stats
3W - 4L
1,217 SR
Queue Stats
116W - 160L
1,298 Elo+
Solo
Achilles
Achilles
GROSOURCILETURK
Achilles
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
190W - 260L
1,300 Elo+
Solo
Aphrodite
Aphrodite
terzina_propenso
Aphrodite
Level 83
God Stats
39W - 52L
1,369 SR
Queue Stats
247W - 302L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 5
12,581
572
18,379
17,935
7,363
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 6 / 3
15,569
708
18,333
27,915
44,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
zetheyus
Gilgamesh
17
2 / 12 / 5
13,601
618
27,201
31,794
36,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
16,199
736
33,937
40,786
51,613
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
14
5 / 4 / 10
12,791
581
10,571
20,711
21,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
20
10 / 2 / 14
16,360
744
20,244
26,174
19,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
8
Kills
27
27
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
2
14
9.5
L
1
9
5
0.39
W
Achilles
5
4
10
2.5
L
5
6
3
1.08
W
Aphrodite
10
2
14
8.5
L
Gilgamesh
zetheyus
Gilgamesh
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,913
Damage
64,752
77,644
Taken
87,671
88,381
Mitigated
93,216
9,719
Healing
50,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,937
8,838
0
10,654
40,786
51,613
1,183
20,152
19,542
985
82,779
L
18,379
6,953
210
1,563
17,935
7,363
704
3,779
13,671
52,557
0
W
Achilles
10,571
3,299
477
1,736
20,711
21,733
1,025
7,928
12,783
2,158
23,429
L
18,333
1,134
1,180
3,771
27,915
44,057
288
8,708
18,733
41,918
0
W
Aphrodite
20,244
2,451
18,388
19,123
26,174
19,870
784
9,016
17,158
89,780
0
L
Gilgamesh
zetheyus
Gilgamesh
27,201
9,585
675
2,320
31,794
36,961
354
9,532
21,312
0
75,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
45,350
179
Minions Killed
267
6
Camps Cleared
9
981,594
Distance Traveled
1,038,906
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,199
736
94
4
4
418,141
1
L
Nu Wa
12,581
572
73
3
0
303,851
2
W
Achilles
12,791
581
23
1
0
232,914
0
L
Ares
15,569
708
37
2
1
343,041
1
W
Aphrodite
16,360
744
150
7
5
387,851
2
L
Gilgamesh
13,601
618
69
3
5
334,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role