Player Matchup

Erlang Shen
Erlang Shen
Altava
Erlang Shen
Level 88
God Stats
5W - 1L
1,722 SR
Queue Stats
366W - 248L
1,696 Elo+
Party 1
Bastet
Bastet
Altavas
Bastet
Level 160
God Stats
5W - 3L
1,749 SR
Queue Stats
346W - 255L
1,656 Elo+
Party 1
Zeus
Zeus
PromastahALEX
Zeus
Level 129
God Stats
17W - 4L
1,860 SR
Queue Stats
123W - 122L
1,647 Elo+
Solo
Thoth
Thoth
aLexBeGGy
Thoth
Level 143
God Stats
22W - 12L
1,706 SR
Queue Stats
218W - 249L
1,531 Elo+
Solo
Cernunnos
Cernunnos
adapteri
Cernunnos
Level 145
God Stats
4W - 7L
1,885 SR
Queue Stats
311W - 236L
1,668 Elo+
Party 1
Team Averages
Level 133
1,784 SR
1,640 Elo+

VS

Team Averages
Level 113
1,684 SR
1,674 Elo+
Bacchus
Bacchus
Cuddzz
Bacchus
Level 126
God Stats
4W - 2L
2,005 SR
Queue Stats
64W - 59L
1,593 Elo+
Solo
Achilles
Achilles
MinceTheThird
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 51L
1,657 Elo+
Party 2
Loki
Loki
SoaringCactus
Loki
Level 80
God Stats
23W - 19L
1,657 SR
Queue Stats
340W - 309L
1,655 Elo+
Party 2
Neith
Neith
Trippehy
Neith
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 158L
1,665 Elo+
Solo
Anubis
Anubis
kamelenrijder
Anubis
Level 156
God Stats
0W - 2L
1,760 SR
Queue Stats
150W - 165L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Altava
Erlang Shen
9
0 / 0 / 3
5,758
523
1,584
8,861
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
Altavas
Bastet
11
5 / 2 / 1
6,826
621
5,567
8,351
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 0 / 2
6,937
631
6,635
4,929
3,235
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thoth
aLexBeGGy
Thoth
11
0 / 2 / 1
6,312
574
4,942
4,122
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
adapteri
Cernunnos
12
1 / 1 / 2
6,654
605
3,494
5,716
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cuddzz
Bacchus
6
0 / 0 / 1
4,844
440
1,959
3,805
1,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
MinceTheThird
Achilles
11
0 / 1 / 1
5,854
532
3,479
9,767
4,178
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 1
6,945
631
5,116
7,434
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Trippehy
Neith
12
1 / 1 / 2
6,655
605
3,460
6,412
1,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,942
540
4,523
6,403
2,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
5
5
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Altava
Erlang Shen
0
0
3
1.5
W
Bastet
Altavas
Bastet
5
2
1
2.75
L
Bacchus
Cuddzz
Bacchus
0
0
1
0.5
L
Achilles
MinceTheThird
Achilles
0
1
1
0.5
W
0
0
2
1
L
4
1
1
4.5
L
Neith
Trippehy
Neith
1
1
2
2
W
Thoth
aLexBeGGy
Thoth
0
2
1
0.25
W
Cernunnos
adapteri
Cernunnos
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,222
Damage
18,537
31,979
Taken
33,821
13,105
Mitigated
12,433
13,211
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Altava
Erlang Shen
1,584
363
0
3,584
8,861
4,758
0
1,962
6,899
0
15,682
W
Bastet
Altavas
Bastet
5,567
1,486
0
3,627
8,351
2,695
0
1,341
7,010
0
37,611
L
Bacchus
Cuddzz
Bacchus
1,959
309
571
1,579
3,805
1,831
0
919
2,886
7,098
0
L
Achilles
MinceTheThird
Achilles
3,479
830
0
3,540
9,767
4,178
0
5,483
4,284
0
35,293
W
6,635
1,678
0
2,396
4,929
3,235
49
0
4,929
48,782
0
L
5,116
1,372
0
2,648
7,434
2,184
0
2,227
5,207
0
38,025
L
Neith
Trippehy
Neith
3,460
1,141
0
1,681
6,412
1,775
0
2,948
3,464
0
45,516
W
Thoth
aLexBeGGy
Thoth
4,942
139
0
432
4,122
1,044
0
298
3,824
48,869
0
W
Cernunnos
adapteri
Cernunnos
3,494
1,801
0
3,172
5,716
1,373
0
2,836
2,880
0
47,716
L
4,523
898
0
2,834
6,403
2,465
0
0
6,403
36,071
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
30,240
414
Minions Killed
358
0
Camps Cleared
0
1,213,670
Distance Traveled
1,038,382
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,758
523
20
2
0
269,765
5
W
Bastet
6,826
621
64
6
0
279,763
3
L
Bacchus
4,844
440
16
1
0
140,935
2
L
Achilles
5,854
532
75
7
0
220,485
5
W
Zeus
6,937
631
123
11
0
217,859
0
L
Loki
6,945
631
85
8
0
269,268
3
L
Neith
6,655
605
99
9
0
214,702
4
W
Thoth
6,312
574
113
10
0
239,305
5
W
Cernunnos
6,654
605
94
9
0
206,978
6
L
Anubis
5,942
540
83
8
0
192,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role