Player Matchup

Artio
Artio
 
Artio
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GKILLA77
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Gucchy99
Ne Zha
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,475 Elo+
Solo
Neith
Neith
MANchestHAIRR
Neith
Level 67
God Stats
7W - 8L
1,348 SR
Queue Stats
283W - 271L
1,414 Elo+
Solo
Cabrakan
Cabrakan
gorgulawn77
Cabrakan
Level 156
God Stats
0W - 1L
1,421 SR
Queue Stats
1W - 5L
1,274 Elo+
Party 1
Team Averages
Level 84
1,454 SR
1,433 Elo+

VS

Team Averages
Level 89
1,497 SR
1,479 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AwakenBlack
Hachiman
Level 125
God Stats
13W - 13L
1,487 SR
Queue Stats
553W - 553L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
BigDaddyRonnyy
Ao Kuang
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 196L
1,504 Elo+
Party 2
Geb
Geb
OneHighPuppy
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
TrippyGalaxy908
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 7 / 13
9,081
826
9,392
17,158
15,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
GKILLA77
Fafnir
16
5 / 5 / 13
9,937
903
5,178
16,415
22,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Gucchy99
Ne Zha
15
4 / 8 / 8
9,794
890
11,813
13,213
5,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
5 / 7 / 11
9,706
882
13,326
11,666
4,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
gorgulawn77
Cabrakan
15
4 / 8 / 8
9,313
847
10,435
14,210
13,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 6 / 19
9,152
832
10,037
13,957
20,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
AwakenBlack
Hachiman
17
6 / 6 / 16
10,295
936
15,933
12,958
4,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
20
16 / 3 / 15
12,034
1,094
14,791
16,939
7,658
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 17
10,294
936
13,950
13,346
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
TrippyGalaxy908
Erlang Shen
17
6 / 4 / 19
11,239
1,022
9,374
16,001
11,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
121
21
Kills
35
35
Deaths
24
53
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
7
13
1.36
W
Bacchus
 
Bacchus
1
6
19
1.75
W
Hachiman
AwakenBlack
Hachiman
6
6
16
2.33
W
Ao Kuang
16
3
15
7.83
L
Fafnir
GKILLA77
Fafnir
5
5
13
2.3
L
Ne Zha
Gucchy99
Ne Zha
4
8
8
1
L
5
7
11
1.5
W
6
5
17
2.9
W
Erlang Shen
TrippyGalaxy908
Erlang Shen
6
4
19
3.88
L
Cabrakan
gorgulawn77
Cabrakan
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,144
Damage
64,085
72,662
Taken
73,201
61,792
Mitigated
51,668
18,789
Healing
30,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,392
817
3,161
3,852
17,158
15,867
562
9,811
7,347
14,652
0
W
Bacchus
 
Bacchus
10,037
965
1,434
2,188
13,957
20,824
166
4,176
9,781
15,485
0
W
Hachiman
AwakenBlack
Hachiman
15,933
8,211
1,660
2,530
12,958
4,697
1,197
5,108
7,850
0
26,031
W
Ao Kuang
14,791
5,437
1,506
9,089
16,939
7,658
712
5,190
11,749
27,392
0
L
Fafnir
GKILLA77
Fafnir
5,178
2,626
214
3,926
16,415
22,435
564
7,516
8,899
13,809
0
L
Ne Zha
Gucchy99
Ne Zha
11,813
4,208
647
2,517
13,213
5,351
998
6,786
6,427
0
20,894
L
13,326
2,402
0
1,901
11,666
4,302
669
7,374
4,292
0
21,379
W
13,950
1,447
2,710
2,383
13,346
7,382
1,380
4,647
8,699
29,051
0
W
Erlang Shen
TrippyGalaxy908
Erlang Shen
9,374
4,809
2,544
4,352
16,001
11,107
1,372
5,884
10,117
0
22,285
L
Cabrakan
gorgulawn77
Cabrakan
10,435
971
532
2,039
14,210
13,837
437
7,291
6,919
20,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,831
Gold Earned
53,014
76
Minions Killed
96
0
Camps Cleared
0
842,573
Distance Traveled
1,022,015
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,081
826
10
1
0
174,308
1
W
Bacchus
9,152
832
4
0
0
172,180
0
W
Hachiman
10,295
936
30
3
0
171,318
0
W
Ao Kuang
12,034
1,094
22
2
0
257,995
1
L
Fafnir
9,937
903
13
1
0
134,103
0
L
Ne Zha
9,794
890
21
2
0
188,052
1
L
Neith
9,706
882
16
1
0
169,130
0
W
Geb
10,294
936
17
2
0
207,594
0
W
Erlang Shen
11,239
1,022
23
2
0
212,928
0
L
Cabrakan
9,313
847
16
1
0
176,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role