Player Matchup

Thoth
Thoth
Platinum V
Caleb_326
Thoth
Platinum V
Level 79
God Stats
6W - 2L
1,564 SR
Queue Stats
109W - 104L
1,692 MMR
Party 1
King Arthur
King Arthur
Gold I
Chris_Gack
King Arthur
Gold I
Level 160
God Stats
10W - 15L
1,501 SR
Queue Stats
222W - 216L
1,640 MMR
Party 2
Geb
Geb
Gold II
ImMaddness9
Geb
Gold II
Level 146
God Stats
11W - 11L
1,332 SR
Queue Stats
400W - 394L
1,620 MMR
Solo
Da Ji
Da Ji
Gold II
Trill Majestyy
Da Ji
Gold II
Level 151
God Stats
3W - 2L
1,495 SR
Queue Stats
229W - 233L
1,648 MMR
Party 1
Skadi
Skadi
Gold V
XxCERTIFIEDxX_24
Skadi
Gold V
Level 36
God Stats
3W - 2L
1,652 SR
Queue Stats
12W - 10L
1,599 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,509 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,579 SR
1,656 MMR
Bellona
Bellona
Gold I
D_Alvarado20
Bellona
Gold I
Level 156
God Stats
2W - 3L
1,241 SR
Queue Stats
245W - 262L
1,755 MMR
Party 4
Nu Wa
Nu Wa
Gold V
Death_jani_tor
Nu Wa
Gold V
Level 65
God Stats
2W - 2L
1,808 SR
Queue Stats
115W - 95L
1,767 MMR
Party 3
Ao Kuang
Ao Kuang
Gold II
Its-alex10gs
Ao Kuang
Gold II
Level 159
God Stats
1W - 1L
1,630 SR
Queue Stats
293W - 291L
1,580 MMR
Party 4
Cabrakan
Cabrakan
Gold IV
RoyalMrAce
Cabrakan
Gold IV
Level 123
God Stats
11W - 4L
1,642 SR
Queue Stats
92W - 86L
1,570 MMR
Party 3
Cupid
Cupid
Platinum V
TheOmar888
Cupid
Platinum V
Level 157
God Stats
7W - 8L
1,574 SR
Queue Stats
207W - 207L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Caleb_326
Thoth
18
7 / 4 / 15
12,777
581
15,414
11,476
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Chris_Gack
King Arthur
20
5 / 3 / 10
13,039
593
18,190
29,223
33,540
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 2 / 21
13,173
599
9,991
22,420
17,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
10 / 3 / 11
13,458
612
19,538
17,812
9,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
11 / 6 / 7
14,091
641
13,696
17,175
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArtioGilgameshArachneBastet

VS

Bans
LokiKaliShivaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D_Alvarado20
Bellona
19
3 / 5 / 4
12,026
547
14,671
26,948
30,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 10 / 5
11,292
513
18,184
16,875
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Its-alex10gs
Ao Kuang
17
6 / 7 / 6
11,341
516
10,362
22,236
7,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
RoyalMrAce
Cabrakan
14
1 / 8 / 4
8,652
393
3,676
18,647
18,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
16
2 / 6 / 5
10,674
485
8,939
14,467
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
36
Kills
18
18
Deaths
36
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
Caleb_326
Thoth
7
4
15
3.63
W
King Arthur
Chris_Gack
King Arthur
5
3
10
3.33
L
Bellona
D_Alvarado20
Bellona
3
5
4
1
L
6
10
5
0.85
W
3
2
21
6.75
L
Ao Kuang
Its-alex10gs
Ao Kuang
6
7
6
1.29
L
Cabrakan
RoyalMrAce
Cabrakan
1
8
4
0.38
L
Cupid
2
6
5
0.75
W
10
3
11
5.17
W
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,829
Damage
55,832
98,106
Taken
99,173
71,502
Mitigated
65,124
25,970
Healing
21,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Caleb_326
Thoth
15,414
281
0
387
11,476
4,326
1,270
8,475
2,695
86,587
0
W
King Arthur
Chris_Gack
King Arthur
18,190
3,476
0
5,677
29,223
33,540
1,047
5,888
23,131
0
80,245
L
Bellona
D_Alvarado20
Bellona
14,671
7,168
0
10,041
26,948
30,229
0
2,301
24,647
0
82,477
L
18,184
4,180
0
883
16,875
4,982
232
8,648
8,227
77,845
0
W
9,991
1,069
3,363
6,466
22,420
17,725
322
6,591
12,678
45,690
6,229
L
Ao Kuang
Its-alex10gs
Ao Kuang
10,362
1,986
0
6,205
22,236
7,350
0
6,222
16,014
74,045
0
L
Cabrakan
RoyalMrAce
Cabrakan
3,676
431
22
1,220
18,647
18,236
0
5,412
13,235
17,081
0
L
Cupid
8,939
2,788
0
3,171
14,467
4,327
0
2,360
12,107
0
71,890
W
19,538
4,378
0
5,641
17,812
9,172
999
6,128
11,472
0
78,624
W
13,696
6,245
0
4,436
17,175
6,739
4,620
6,863
10,100
0
119,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,538
Gold Earned
53,985
600
Minions Killed
565
0
Camps Cleared
0
2,162,929
Distance Traveled
1,953,042
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,777
581
134
6
0
422,522
1
W
King Arthur
13,039
593
130
6
0
422,689
6
L
Bellona
12,026
547
175
8
0
389,478
5
L
Nu Wa
11,292
513
134
6
0
374,832
7
W
Geb
13,173
599
62
3
0
467,288
10
L
Ao Kuang
11,341
516
109
5
0
404,176
7
L
Cabrakan
8,652
393
24
1
0
400,733
6
L
Cupid
10,674
485
123
6
0
383,823
5
W
Da Ji
13,458
612
98
4
0
454,062
0
W
Skadi
14,091
641
176
8
0
396,368
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role