Player Matchup

Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AxelFenixYT
Medusa
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 179L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
CodeNameSonic
Erlang Shen
Level 109
God Stats
13W - 8L
1,645 SR
Queue Stats
111W - 107L
1,518 Elo+
Party 1
Eset
Eset
NameChanged3026
Eset
Level 43
God Stats
6W - 1L
1,598 SR
Queue Stats
48W - 43L
1,516 Elo+
Party 1
Fenrir
Fenrir
smfcbow
Fenrir
Level 139
God Stats
7W - 10L
1,444 SR
Queue Stats
225W - 236L
1,507 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,519 Elo+

VS

Team Averages
Level 46
1,323 SR
1,335 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BarlosWarlos
Xing Tian
Level 65
God Stats
0W - 2L
1,292 SR
Queue Stats
14W - 27L
1,440 Elo+
Solo
Poseidon
Poseidon
DashFD
Poseidon
Level 45
God Stats
3W - 6L
1,249 SR
Queue Stats
171W - 330L
1,158 Elo+
Party 2
Skadi
Skadi
Stërry
Skadi
Level 36
God Stats
5W - 11L
1,069 SR
Queue Stats
162W - 265L
1,185 Elo+
Party 2
Pele
Pele
fauloxd123
Pele
Level 44
God Stats
0W - 4L
1,508 SR
Queue Stats
28W - 58L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 1 / 9
6,438
644
4,315
7,708
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
2 / 2 / 1
5,858
586
3,824
5,001
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
CodeNameSonic
Erlang Shen
13
8 / 1 / 0
7,586
759
8,036
9,177
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 4
6,437
644
6,238
4,846
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
smfcbow
Fenrir
12
11 / 0 / 3
7,204
720
9,908
6,648
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 7 / 1
4,596
460
3,698
9,536
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
BarlosWarlos
Xing Tian
7
0 / 5 / 2
4,976
498
3,847
10,894
4,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
DashFD
Poseidon
9
0 / 6 / 1
4,923
492
2,096
6,315
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Stërry
Skadi
10
3 / 5 / 1
5,934
593
5,607
8,001
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 4 / 0
5,021
502
2,298
9,152
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
27
Kills
4
5
Deaths
27
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
9
6.5
L
Amaterasu
 
Amaterasu
0
7
1
0.07
W
Medusa
2
2
1
1.25
L
Xing Tian
BarlosWarlos
Xing Tian
0
5
2
0.2
W
Erlang Shen
CodeNameSonic
Erlang Shen
8
1
0
8
L
Poseidon
DashFD
Poseidon
0
6
1
0.08
W
4
1
4
6
L
Skadi
Stërry
Skadi
3
5
1
0.7
L
1
4
0
0.25
W
Fenrir
smfcbow
Fenrir
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
17,546
33,380
Taken
43,898
17,617
Mitigated
15,766
12,196
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,315
551
0
1,915
7,708
4,827
0
2,428
5,280
12,723
0
L
Amaterasu
 
Amaterasu
3,698
1,782
0
2,143
9,536
5,762
0
0
9,536
0
17,362
W
Medusa
3,824
2,069
0
1,746
5,001
1,322
880
1,098
3,903
0
28,269
L
Xing Tian
BarlosWarlos
Xing Tian
3,847
608
1,019
1,616
10,894
4,160
0
3,387
7,507
12,154
0
W
Erlang Shen
CodeNameSonic
Erlang Shen
8,036
5,547
0
4,794
9,177
7,248
0
0
9,177
0
45,064
L
Poseidon
DashFD
Poseidon
2,096
339
0
1,185
6,315
1,619
0
3,571
2,744
28,081
0
W
6,238
170
813
1,393
4,846
1,530
0
825
4,021
37,075
0
L
Skadi
Stërry
Skadi
5,607
3,206
0
1,247
8,001
1,887
0
1,670
6,331
0
30,073
L
2,298
676
0
1,452
9,152
2,338
0
1,925
7,227
0
18,194
W
Fenrir
smfcbow
Fenrir
9,908
2,551
0
1,535
6,648
2,690
0
1,592
5,056
0
38,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
25,450
275
Minions Killed
194
0
Camps Cleared
0
979,563
Distance Traveled
929,977
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,438
644
9
1
0
221,219
0
L
Amaterasu
4,596
460
32
3
0
200,391
0
W
Medusa
5,858
586
56
6
0
134,928
2
L
Xing Tian
4,976
498
19
2
0
184,421
1
W
Erlang Shen
7,586
759
82
8
0
213,006
4
L
Poseidon
4,923
492
47
5
0
172,502
2
W
Eset
6,437
644
64
6
0
191,505
0
L
Skadi
5,934
593
58
6
0
167,965
1
L
Pele
5,021
502
38
4
0
204,698
2
W
Fenrir
7,204
720
64
6
0
218,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role