Player Matchup

Loki
Loki
Aetherns
Loki
Level 128
God Stats
71W - 39L
1,627 SR
Queue Stats
394W - 347L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
BLANKll162
Nu Wa
Level 82
God Stats
18W - 14L
1,545 SR
Queue Stats
162W - 162L
1,487 Elo+
Party 3
Mulan
Mulan
Jovey_Bungus
Mulan
Level 75
God Stats
14W - 12L
1,475 SR
Queue Stats
304W - 316L
1,411 Elo+
Solo
Ymir
Ymir
Judge_Mobuscus
Ymir
Level 27
God Stats
5W - 6L
1,545 SR
Queue Stats
7W - 10L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
Rimmuncher69420
Danzaburou
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 35L
1,418 Elo+
Party 3
Team Averages
Level 87
1,538 SR
1,450 Elo+

VS

Team Averages
Level 87
1,422 SR
1,406 Elo+
Apollo
Apollo
Pork--Hunt--
Apollo
Level 40
God Stats
1W - 4L
1,090 SR
Queue Stats
11W - 19L
1,339 Elo+
Party 2
Shiva
Shiva
Sarumanq
Shiva
Level 27
God Stats
30W - 25L
1,507 SR
Queue Stats
75W - 82L
1,407 Elo+
Party 1
Pele
Pele
Stoneszy
Pele
Level 97
God Stats
45W - 68L
1,442 SR
Queue Stats
174W - 202L
1,386 Elo+
Solo
Cerberus
Cerberus
TyBrazy718
Cerberus
Level 128
God Stats
1W - 2L
1,547 SR
Queue Stats
189W - 184L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
XXATOMICTOAST
Nu Wa
Level 144
God Stats
2W - 3L
1,522 SR
Queue Stats
53W - 68L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 4 / 4
9,895
660
8,660
12,226
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
17
5 / 1 / 4
10,043
670
9,122
6,129
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 3 / 0
6,762
451
1,771
5,771
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 1 / 7
8,035
536
3,070
12,817
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Rimmuncher69420
Danzaburou
14
8 / 2 / 1
9,405
627
13,159
12,968
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 3 / 1
7,569
505
5,083
10,269
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Sarumanq
Shiva
14
3 / 2 / 1
8,402
560
5,840
9,434
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
5 / 5 / 2
7,668
511
3,774
11,080
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TyBrazy718
Cerberus
12
1 / 6 / 2
7,524
502
5,724
17,039
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 2
7,790
519
6,400
6,227
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
21
Kills
11
11
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
6
4
4
2
W
Nu Wa
5
1
4
7
W
1
3
0
0.33
W
1
1
7
4.5
L
Apollo
1
3
1
0.5
W
Danzaburou
Rimmuncher69420
Danzaburou
8
2
1
4.25
L
Shiva
Sarumanq
Shiva
3
2
1
1.75
L
Pele
5
5
2
1.2
L
Cerberus
TyBrazy718
Cerberus
1
6
2
0.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
26,821
49,911
Taken
54,049
24,095
Mitigated
24,648
15,065
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,660
3,762
0
1,931
12,226
4,302
0
2,090
10,033
0
68,830
W
Nu Wa
9,122
2,186
0
3,264
6,129
1,903
168
1,282
4,847
73,767
0
W
1,771
245
0
1,549
5,771
3,967
0
740
4,738
0
19,748
W
3,070
768
0
1,990
12,817
10,221
232
3,077
9,630
25,377
0
L
Apollo
5,083
2,950
0
3,516
10,269
3,230
1,896
1,439
8,830
0
56,695
W
Danzaburou
Rimmuncher69420
Danzaburou
13,159
7,699
0
6,331
12,968
3,702
3,278
4,935
7,955
0
54,076
L
Shiva
Sarumanq
Shiva
5,840
1,565
0
886
9,434
8,877
414
1,100
8,097
0
40,627
L
Pele
3,774
766
0
2,950
11,080
2,248
0
3,628
7,420
0
30,858
L
Cerberus
TyBrazy718
Cerberus
5,724
261
229
5,619
17,039
8,669
0
4,622
12,417
18,623
0
L
6,400
1,105
0
661
6,227
1,624
0
1,403
4,824
39,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
38,953
460
Minions Killed
325
0
Camps Cleared
0
1,337,586
Distance Traveled
1,347,160
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,895
660
138
9
0
368,460
0
W
Nu Wa
10,043
670
136
9
0
292,010
1
W
Mulan
6,762
451
55
4
0
142,593
1
W
Ymir
8,035
536
39
3
0
259,018
2
L
Apollo
7,569
505
93
6
0
249,467
3
W
Danzaburou
9,405
627
92
6
0
275,505
1
L
Shiva
8,402
560
69
5
0
316,336
0
L
Pele
7,668
511
54
4
0
225,639
1
L
Cerberus
7,524
502
41
3
0
287,505
0
L
Nu Wa
7,790
519
68
5
0
268,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role