Player Matchup

Merlin
Merlin
FamiljenRoden
Merlin
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
69W - 78L
1,219 Elo+
Party 1
Chaac
Chaac
Jonasss_9
Chaac
Level 69
God Stats
7W - 5L
1,567 SR
Queue Stats
295W - 323L
1,389 Elo+
Solo
Thanatos
Thanatos
Karneolen
Thanatos
Level 55
God Stats
10W - 3L
1,631 SR
Queue Stats
186W - 186L
1,364 Elo+
Party 1
Hun Batz
Hun Batz
bomjur
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 57L
1,179 Elo+
Party 3
Sylvanus
Sylvanus
eblonchik
Sylvanus
Level 17
God Stats
1W - 7L
1,593 SR
Queue Stats
5W - 22L
1,203 Elo+
Party 3
Team Averages
Level 43
1,558 SR
1,271 Elo+

VS

Team Averages
Level 82
1,608 SR
1,410 Elo+
Ymir
Ymir
DavesSmallhand
Ymir
Level 36
God Stats
14W - 17L
1,653 SR
Queue Stats
24W - 39L
1,373 Elo+
Party 2
Hercules
Hercules
GNS_Tui-Tui
Hercules
Level 119
God Stats
28W - 29L
1,596 SR
Queue Stats
816W - 921L
1,430 Elo+
Solo
Danzaburou
Danzaburou
GodOfTimee
Danzaburou
Level 81
God Stats
9W - 1L
1,750 SR
Queue Stats
76W - 68L
1,492 Elo+
Party 2
Zeus
Zeus
RVS_ARCTICWOLF
Zeus
Level 25
God Stats
3W - 2L
1,688 SR
Queue Stats
10W - 14L
1,388 Elo+
Party 2
Shiva
Shiva
Ragnhlidszum
Shiva
Level 150
God Stats
12W - 12L
1,351 SR
Queue Stats
264W - 300L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 3
7,902
439
3,790
7,486
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Jonasss_9
Chaac
15
2 / 2 / 2
9,094
505
8,802
10,677
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Karneolen
Thanatos
14
4 / 3 / 4
8,851
492
7,369
12,007
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
bomjur
Hun Batz
14
2 / 6 / 4
8,335
463
7,838
11,411
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
eblonchik
Sylvanus
12
1 / 6 / 5
7,990
444
4,052
16,428
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
9,282
516
6,527
13,569
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
GNS_Tui-Tui
Hercules
16
4 / 1 / 8
10,163
565
8,035
13,344
6,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
GodOfTimee
Danzaburou
16
9 / 1 / 5
11,270
626
13,420
12,289
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
8 / 6 / 2
9,630
535
7,522
8,446
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 4
9,140
508
6,794
13,909
12,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
13
Kills
23
23
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
4
6
3
0.92
W
Hercules
GNS_Tui-Tui
Hercules
4
1
8
8
W
Danzaburou
GodOfTimee
Danzaburou
9
1
5
11.5
L
Chaac
Jonasss_9
Chaac
2
2
2
1.5
L
Thanatos
Karneolen
Thanatos
4
3
4
2
W
8
6
2
1.5
W
1
2
4
1.5
L
Hun Batz
bomjur
Hun Batz
2
6
4
0.67
L
Sylvanus
eblonchik
Sylvanus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,851
Damage
42,298
58,009
Taken
61,557
35,025
Mitigated
34,652
21,771
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,527
756
739
3,254
13,569
8,955
147
1,928
11,574
29,926
0
L
3,790
938
0
590
7,486
2,195
0
3,136
3,994
19,672
0
W
Hercules
GNS_Tui-Tui
Hercules
8,035
2,258
0
2,962
13,344
6,436
0
1,580
11,621
0
59,593
W
Danzaburou
GodOfTimee
Danzaburou
13,420
7,022
0
5,994
12,289
4,940
4,690
1,040
11,211
0
86,525
L
Chaac
Jonasss_9
Chaac
8,802
1,365
0
3,454
10,677
11,133
368
2,498
8,094
0
49,837
L
Thanatos
Karneolen
Thanatos
7,369
2,369
0
8,649
12,007
5,637
384
1,091
10,868
0
58,979
W
7,522
2,170
392
1,982
8,446
2,177
1,360
2,652
5,725
31,992
0
W
6,794
1,777
582
3,080
13,909
12,144
604
642
12,812
0
47,200
L
Hun Batz
bomjur
Hun Batz
7,838
1,330
0
1,610
11,411
3,494
0
1,772
9,551
0
40,792
L
Sylvanus
eblonchik
Sylvanus
4,052
902
2,373
5,095
16,428
12,566
0
4,857
11,453
13,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
49,485
338
Minions Killed
424
0
Camps Cleared
0
1,669,962
Distance Traveled
1,690,639
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,282
516
42
2
0
319,930
7
L
Merlin
7,902
439
37
2
0
360,331
0
W
Hercules
10,163
565
103
6
0
388,015
4
W
Danzaburou
11,270
626
135
8
0
346,767
4
L
Chaac
9,094
505
101
6
0
325,030
4
L
Thanatos
8,851
492
104
6
0
366,656
1
W
Zeus
9,630
535
49
3
0
279,008
0
W
Shiva
9,140
508
95
5
0
356,919
4
L
Hun Batz
8,335
463
73
4
0
328,776
4
L
Sylvanus
7,990
444
23
1
0
289,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role