Player Matchup

Odin
Odin
BradleyCw
Odin
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 39L
1,487 Elo+
Party 2
Neith
Neith
Tonyyy13911
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Solo
Kukulkan
Kukulkan
ZeusInDisguise2
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,469 Elo+

VS

Team Averages
Level 61
1,728 SR
1,467 Elo+
Atlas
Atlas
AppellemoiLuke
Atlas
Level 14
God Stats
1W - 1L
1,713 SR
Queue Stats
8W - 8L
1,471 Elo+
Party 1
Scylla
Scylla
Stathis
Scylla
Level 124
God Stats
12W - 10L
1,386 SR
Queue Stats
15W - 12L
1,389 Elo+
Solo
Arachne
Arachne
Thediable75
Arachne
Level 44
God Stats
3W - 1L
2,085 SR
Queue Stats
133W - 111L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 6
6,929
693
3,737
8,704
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 3
6,846
685
8,912
6,071
2,292
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
3 / 0 / 3
7,199
720
8,318
3,199
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,678
668
8,079
11,733
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Stathis
Scylla
11
2 / 0 / 1
6,513
651
3,051
3,160
826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Thediable75
Arachne
9
1 / 4 / 1
6,190
619
3,924
8,834
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
3
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Odin
0
2
6
1.5
L
Scylla
Stathis
Scylla
2
0
1
2.5
L
Arachne
Thediable75
Arachne
1
4
1
0.38
W
3
1
3
4.5
W
Kukulkan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
15,054
17,974
Taken
23,727
8,005
Mitigated
14,558
6,688
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,079
3,228
208
2,391
11,733
10,449
0
4,473
7,260
17,557
0
W
Odin
3,737
1,601
0
3,506
8,704
4,604
0
5,109
3,595
0
11,105
L
Scylla
Stathis
Scylla
3,051
70
117
956
3,160
826
100
1,032
2,128
18,735
0
L
Arachne
Thediable75
Arachne
3,924
2,429
0
985
8,834
3,283
0
3,152
5,682
0
11,540
W
8,912
2,738
0
1,520
6,071
2,292
0
4,198
1,873
0
20,452
W
Kukulkan
8,318
1,278
156
1,506
3,199
1,109
0
2,436
763
39,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,974
Gold Earned
19,381
139
Minions Killed
73
5
Camps Cleared
4
571,991
Distance Traveled
537,608
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,678
668
16
2
2
175,400
2
W
Odin
6,929
693
10
1
1
193,320
0
L
Scylla
6,513
651
36
4
0
175,553
3
L
Arachne
6,190
619
21
2
2
186,655
2
W
Neith
6,846
685
47
5
1
182,943
2
W
Kukulkan
7,199
720
82
8
3
195,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role