Player Matchup

Odin
Odin
Canaries
Odin
Level 81
God Stats
1W - 2L
1,416 SR
Queue Stats
21W - 29L
1,182 Elo+
Party 2
Scylla
Scylla
CheeseKnocker
Scylla
Level 106
God Stats
11W - 6L
1,602 SR
Queue Stats
74W - 58L
1,452 Elo+
Solo
Thanatos
Thanatos
KEPKEP1337
Thanatos
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 39L
1,500 Elo+
Solo
Hades
Hades
SpookWiz29
Hades
Level 44
God Stats
3W - 3L
1,503 SR
Queue Stats
18W - 22L
1,218 Elo+
Party 2
Hun Batz
Hun Batz
TheThunderBeast
Hun Batz
Level 129
God Stats
2W - 0L
1,707 SR
Queue Stats
42W - 43L
1,403 Elo+
Solo
Team Averages
Level 82
1,546 SR
1,351 Elo+

VS

Team Averages
Level 89
1,567 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Rangothemango
Sol
Level 84
God Stats
1W - 5L
1,346 SR
Queue Stats
208W - 191L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
keksik078
Ao Kuang
Level 26
God Stats
41W - 42L
1,743 SR
Queue Stats
528W - 609L
1,646 Elo+
Party 1
Cu Chulainn
Cu Chulainn
хуеыщымечты
Cu Chulainn
Level 59
God Stats
3W - 7L
1,743 SR
Queue Stats
45W - 50L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 1 / 4
6,247
521
3,190
4,460
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
4 / 2 / 1
6,570
548
6,419
4,554
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KEPKEP1337
Thanatos
10
3 / 2 / 4
6,126
511
3,689
5,928
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
12
3 / 1 / 3
7,088
591
4,529
5,180
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
12
3 / 2 / 2
7,114
593
4,615
8,180
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 4 / 3
6,324
527
4,568
6,895
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
8
1 / 3 / 4
5,995
500
3,546
9,390
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 1
6,175
515
2,735
8,205
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
keksik078
Ao Kuang
10
2 / 2 / 1
6,276
523
2,552
7,470
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
5,841
487
1,436
7,007
2,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
6
8
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
3
1.13
L
Ymir
 
Ymir
1
3
4
1
W
Odin
2
1
4
4
W
4
2
1
2.25
W
Thanatos
KEPKEP1337
Thanatos
3
2
4
2.5
L
0
3
1
0.17
W
Hades
3
1
3
4.5
W
Hun Batz
3
2
2
2
L
Ao Kuang
keksik078
Ao Kuang
2
2
1
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
14,837
28,302
Taken
38,967
9,917
Mitigated
16,156
9,072
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,568
346
54
1,325
6,895
2,336
505
2,303
4,506
28,104
0
L
Ymir
 
Ymir
3,546
1,077
0
1,968
9,390
7,101
175
2,041
7,303
13,390
0
W
Odin
3,190
1,133
0
0
4,460
1,562
440
3,117
1,343
0
18,974
W
6,419
622
0
33
4,554
1,200
1,252
2,441
2,113
31,910
0
W
Thanatos
KEPKEP1337
Thanatos
3,689
1,569
0
3,468
5,928
1,754
354
4,191
1,737
0
17,085
L
2,735
674
0
2,442
8,205
2,203
0
2,955
5,012
33,982
0
W
Hades
4,529
1,134
172
2,521
5,180
2,703
966
2,079
2,936
28,842
0
W
Hun Batz
4,615
1,121
0
2,878
8,180
2,698
0
1,573
6,607
0
38,852
L
Ao Kuang
keksik078
Ao Kuang
2,552
877
0
630
7,470
1,961
1,092
1,321
6,139
31,097
0
L
1,436
519
0
515
7,007
2,555
110
1,948
5,059
0
24,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
30,611
279
Minions Killed
254
0
Camps Cleared
0
1,148,110
Distance Traveled
1,089,647
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,324
527
46
4
0
201,511
0
L
Ymir
5,995
500
14
1
0
217,626
5
W
Odin
6,247
521
40
3
0
243,171
1
W
Scylla
6,570
548
59
5
0
220,254
4
W
Thanatos
6,126
511
32
3
0
230,395
0
L
Sol
6,175
515
75
6
0
225,719
5
W
Hades
7,088
591
63
5
0
192,094
5
W
Hun Batz
7,114
593
85
7
0
262,196
1
L
Ao Kuang
6,276
523
58
5
0
222,747
0
L
Cu Chulainn
5,841
487
61
5
0
222,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role