Player Matchup

Hercules
Hercules
Cubic_Zircon
Hercules
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,412 Elo+
Solo
Medusa
Medusa
FxUxCKxUKRAINE
Medusa
Level 9
God Stats
1W - 2L
1,220 SR
Queue Stats
22W - 24L
1,554 Elo+
Solo
Neith
Neith
QMPanda
Neith
Level 98
God Stats
34W - 27L
1,573 SR
Queue Stats
330W - 363L
1,491 Elo+
Party 1
Sol
Sol
ThaPandaOP
Sol
Level 24
God Stats
2W - 0L
1,769 SR
Queue Stats
55W - 64L
1,462 Elo+
Party 1
Agni
Agni
lNovacs
Agni
Level 28
God Stats
31W - 21L
1,642 SR
Queue Stats
76W - 64L
1,588 Elo+
Solo
Team Averages
Level 39
1,541 SR
1,501 Elo+

VS

Team Averages
Level 69
1,464 SR
1,464 Elo+
Ra
Ra
Fromback1996
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Tyr
Tyr
Pukk0
Tyr
Level 158
God Stats
3W - 8L
1,444 SR
Queue Stats
328W - 338L
1,547 Elo+
Solo
Bastet
Bastet
Sloppy Joko
Bastet
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
28W - 27L
1,595 Elo+
Solo
Cabrakan
Cabrakan
Westside sir
Cabrakan
Level 28
God Stats
59W - 62L
1,574 SR
Queue Stats
629W - 711L
1,434 Elo+
Solo
Charybdis
Charybdis
hamburgesa117
Charybdis
Level 148
God Stats
1W - 2L
1,303 SR
Queue Stats
133W - 150L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cubic_Zircon
Hercules
17
6 / 4 / 8
10,153
781
8,814
16,521
13,212
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 1 / 6
10,710
824
7,691
9,576
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
QMPanda
Neith
17
4 / 2 / 6
10,027
771
8,582
9,500
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 9
9,953
766
11,688
6,024
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
lNovacs
Agni
17
5 / 2 / 11
10,108
778
18,462
11,316
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
8,778
675
4,296
10,594
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Pukk0
Tyr
16
2 / 1 / 3
9,716
747
5,988
11,368
7,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bastet
17
2 / 5 / 6
10,072
775
12,249
17,351
5,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Westside sir
Cabrakan
15
3 / 6 / 5
9,291
715
11,647
17,403
16,164
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
hamburgesa117
Charybdis
16
2 / 3 / 1
9,113
701
6,908
9,870
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
23
Kills
10
10
Deaths
23
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cubic_Zircon
Hercules
6
4
8
2.5
L
1
8
5
0.44
W
5
1
6
8
L
Tyr
Pukk0
Tyr
2
1
3
3.5
W
Neith
QMPanda
Neith
4
2
6
3.5
L
Bastet
2
5
6
1
W
3
1
9
7.5
L
Cabrakan
Westside sir
Cabrakan
3
6
5
0.92
L
Charybdis
hamburgesa117
Charybdis
2
3
1
0.83
W
Agni
lNovacs
Agni
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,237
Damage
41,088
52,937
Taken
66,586
29,175
Mitigated
34,824
10,235
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cubic_Zircon
Hercules
8,814
3,505
0
2,765
16,521
13,212
220
7,994
8,527
0
22,853
L
4,296
648
836
1,004
10,594
3,015
53
4,826
5,768
21,528
0
W
7,691
2,744
0
1,220
9,576
4,848
1,238
1,003
8,573
0
52,239
L
Tyr
Pukk0
Tyr
5,988
881
60
1,770
11,368
7,259
300
5,125
6,243
0
21,936
W
Neith
QMPanda
Neith
8,582
2,446
505
2,152
9,500
4,744
3,018
1,105
8,395
0
31,197
L
Bastet
12,249
1,824
583
5,734
17,351
5,577
1,389
8,539
8,812
0
44,026
W
11,688
3,352
155
2,195
6,024
2,221
3,463
1,797
4,227
32,323
1,881
L
Cabrakan
Westside sir
Cabrakan
11,647
1,097
0
4,113
17,403
16,164
0
7,116
10,287
21,817
0
L
Charybdis
hamburgesa117
Charybdis
6,908
2,166
0
2,165
9,870
2,809
1,195
3,746
6,124
0
32,555
W
Agni
lNovacs
Agni
18,462
1,632
0
1,243
11,316
4,150
635
4,044
7,272
32,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,951
Gold Earned
46,970
266
Minions Killed
207
0
Camps Cleared
0
1,341,251
Distance Traveled
1,164,601
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,153
781
38
3
0
264,656
0
L
Ra
8,778
675
34
3
0
220,729
0
W
Medusa
10,710
824
87
7
0
280,252
2
L
Tyr
9,716
747
31
2
0
249,154
5
W
Neith
10,027
771
45
3
0
253,107
4
L
Bastet
10,072
775
73
6
0
260,790
7
W
Sol
9,953
766
60
5
0
264,875
7
L
Cabrakan
9,291
715
21
2
0
236,170
1
L
Charybdis
9,113
701
48
4
0
197,758
0
W
Agni
10,108
778
36
3
0
278,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role