Player Matchup

Yu Huang
Yu Huang
HyDRo_ChAoZ
Yu Huang
Level 69
God Stats
95W - 97L
1,435 SR
Queue Stats
301W - 381L
1,379 Elo+
Solo
Hun Batz
Hun Batz
Mdanics
Hun Batz
Level 148
God Stats
1W - 0L
1,484 SR
Queue Stats
3W - 0L
1,801 Elo+
Solo
Shiva
Shiva
x-holybible-x
Shiva
Level 31
God Stats
16W - 20L
1,452 SR
Queue Stats
25W - 45L
1,284 Elo+
Solo
Team Averages
Level 83
1,457 SR
1,488 Elo+

VS

Team Averages
Level 76
1,639 SR
1,366 Elo+
Ra
Ra
An4rchyZay
Ra
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 77L
1,405 Elo+
Solo
Skadi
Skadi
Blind_Xiahou
Skadi
Level 40
God Stats
1W - 2L
1,671 SR
Queue Stats
19W - 33L
1,233 Elo+
Solo
Bacchus
Bacchus
Gr4tefu1
Bacchus
Level 148
God Stats
55W - 41L
1,746 SR
Queue Stats
232W - 285L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HyDRo_ChAoZ
Yu Huang
17
5 / 1 / 11
11,339
810
10,227
6,333
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Mdanics
Hun Batz
16
11 / 2 / 7
11,738
838
13,029
12,743
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 4 / 14
10,893
778
11,047
15,051
9,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,496
678
6,579
9,681
5,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 7 / 3
8,404
600
7,278
11,695
5,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Gr4tefu1
Bacchus
13
4 / 7 / 2
10,625
759
10,114
18,435
20,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
7
7
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
0
7
3
0.21
L
Bacchus
Gr4tefu1
Bacchus
4
7
2
0.71
W
Yu Huang
HyDRo_ChAoZ
Yu Huang
5
1
11
10.5
W
Hun Batz
Mdanics
Hun Batz
11
2
7
7.25
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
23,971
34,127
Taken
39,811
17,645
Mitigated
31,603
6,310
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,579
943
1,425
1,428
9,681
5,476
0
2,007
7,674
25,449
0
L
7,278
3,036
0
240
11,695
5,227
0
1,853
9,842
0
24,060
L
Bacchus
Gr4tefu1
Bacchus
10,114
514
138
2,504
18,435
20,900
0
6,659
11,776
22,674
0
W
Yu Huang
HyDRo_ChAoZ
Yu Huang
10,227
1,327
284
1,019
6,333
2,503
451
3,954
2,379
42,403
0
W
Hun Batz
Mdanics
Hun Batz
13,029
4,003
0
1,174
12,743
5,334
1,798
5,821
6,922
0
48,351
W
11,047
1,542
279
3,554
15,051
9,808
411
7,357
7,694
0
28,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
28,525
181
Minions Killed
110
9
Camps Cleared
4
804,369
Distance Traveled
695,955
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,496
678
41
3
1
222,149
1
L
Skadi
8,404
600
33
2
2
235,954
3
L
Bacchus
10,625
759
36
3
1
237,852
0
W
Yu Huang
11,339
810
75
5
1
266,223
1
W
Hun Batz
11,738
838
64
5
7
264,025
4
W
Shiva
10,893
778
42
3
1
274,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role