Player Matchup

Medusa
Medusa
Gold II
OatmealRasin
Medusa
Gold II
Level 126
God Stats
13W - 6L
1,947 SR
Queue Stats
58W - 52L
1,657 MMR
Party 1
Sobek
Sobek
Gold V
Sir Scravy
Sobek
Gold V
Level 146
God Stats
8W - 10L
1,492 SR
Queue Stats
292W - 294L
1,393 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
UnkulturedGoose
Erlang Shen
Silver II
Level 121
God Stats
10W - 13L
1,299 SR
Queue Stats
58W - 77L
1,452 MMR
Solo
Bastet
Bastet
Gold II
oBailey
Bastet
Gold II
Level 67
God Stats
2W - 2L
1,455 SR
Queue Stats
86W - 80L
1,512 MMR
Solo
Janus
Janus
Gold IV
rodomaxton68
Janus
Gold IV
Level 125
God Stats
1W - 1L
1,386 SR
Queue Stats
155W - 169L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,516 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,589 SR
1,496 MMR
Zhong Kui
Zhong Kui
Silver III
Funkbot3000
Zhong Kui
Silver III
Level 160
God Stats
66W - 49L
1,442 SR
Queue Stats
115W - 104L
1,481 MMR
Solo
Merlin
Merlin
Gold III
Tommcgee
Merlin
Gold III
Level 74
God Stats
6W - 11L
1,677 SR
Queue Stats
30W - 32L
1,527 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
YRNHisoka
Tsukuyomi
Gold II
Level 74
God Stats
162W - 141L
1,773 SR
Queue Stats
385W - 379L
1,518 MMR
Solo
Serqet
Serqet
Gold V
Zеnify
Serqet
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 147L
1,449 MMR
Solo
Neith
Neith
Silver II
moveimmaeve
Neith
Silver II
Level 125
God Stats
9W - 6L
1,552 SR
Queue Stats
95W - 88L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 5 / 12
18,738
625
36,815
27,724
11,663
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
20
5 / 2 / 23
17,173
572
13,626
35,571
52,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
UnkulturedGoose
Erlang Shen
20
3 / 6 / 7
15,549
518
8,031
31,363
28,970
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
oBailey
Bastet
20
10 / 3 / 16
18,671
622
32,592
31,622
15,180
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 5 / 10
16,773
559
16,552
15,646
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniThothShivaGilgamesh

VS

Bans
AchillesBellonaCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Funkbot3000
Zhong Kui
20
7 / 4 / 4
16,155
539
23,225
27,181
31,922
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Tommcgee
Merlin
20
4 / 10 / 4
14,089
470
17,448
23,220
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
YRNHisoka
Tsukuyomi
20
4 / 10 / 7
14,490
483
22,959
27,880
9,898
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
Zеnify
Serqet
17
4 / 12 / 2
12,639
421
6,680
33,534
25,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
2 / 4 / 8
14,413
480
25,682
19,992
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
46
39
Kills
21
21
Deaths
40
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Funkbot3000
Zhong Kui
7
4
4
2.25
W
Medusa
15
5
12
4.2
W
Sobek
5
2
23
8.25
L
Merlin
Tommcgee
Merlin
4
10
4
0.6
W
Erlang Shen
UnkulturedGoose
Erlang Shen
3
6
7
1.08
L
Tsukuyomi
YRNHisoka
Tsukuyomi
4
10
7
0.75
L
Serqet
Zеnify
Serqet
4
12
2
0.42
L
2
4
8
1.5
W
Bastet
oBailey
Bastet
10
3
16
6
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,616
Damage
95,994
141,926
Taken
131,807
113,762
Mitigated
79,333
63,200
Healing
24,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Funkbot3000
Zhong Kui
23,225
5,970
0
7,992
27,181
31,922
2,966
4,441
22,598
106,295
17,161
W
Medusa
36,815
20,941
0
13,402
27,724
11,663
11,137
10,368
17,146
0
165,818
W
Sobek
13,626
1,120
0
13,732
35,571
52,735
801
7,857
26,876
47,651
9,234
L
Merlin
Tommcgee
Merlin
17,448
962
53
1,221
23,220
6,507
518
5,625
17,557
99,041
0
W
Erlang Shen
UnkulturedGoose
Erlang Shen
8,031
4,557
0
17,357
31,363
28,970
546
11,699
19,542
0
85,562
L
Tsukuyomi
YRNHisoka
Tsukuyomi
22,959
4,564
0
4,020
27,880
9,898
0
4,922
22,650
0
116,783
L
Serqet
Zеnify
Serqet
6,680
1,383
2,463
5,634
33,534
25,641
0
7,838
25,438
0
30,541
L
25,682
6,179
0
2,643
19,992
5,365
0
5,293
14,691
0
122,214
W
Bastet
oBailey
Bastet
32,592
7,397
0
15,389
31,622
15,180
3,758
8,338
23,158
0
144,191
W
16,552
933
0
3,320
15,646
5,214
1,454
5,724
9,654
121,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,904
Gold Earned
71,786
772
Minions Killed
788
0
Camps Cleared
0
3,045,664
Distance Traveled
2,649,613
36
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,155
539
220
7
0
529,280
3
W
Medusa
18,738
625
200
7
0
574,630
4
W
Sobek
17,173
572
77
3
0
651,112
15
L
Merlin
14,089
470
175
6
0
456,369
10
W
Erlang Shen
15,549
518
136
5
0
565,127
2
L
Tsukuyomi
14,490
483
157
5
0
545,015
4
L
Serqet
12,639
421
45
2
0
536,017
4
L
Neith
14,413
480
191
6
0
582,932
17
W
Bastet
18,671
622
167
6
0
651,459
4
W
Janus
16,773
559
192
6
0
603,336
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role