Player Matchup

Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DaZo62
Hou Yi
Level 36
God Stats
23W - 23L
1,486 SR
Queue Stats
59W - 130L
1,308 Elo+
Party 1
Ares
Ares
MissMadine
Ares
Level 38
God Stats
27W - 39L
1,456 SR
Queue Stats
61W - 147L
1,289 Elo+
Party 1
Team Averages
Level 34
1,481 SR
1,366 Elo+

VS

Team Averages
Level 18
1,366 SR
937 Elo+
Cthulhu
Cthulhu
AllGreat
Cthulhu
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 11L
937 Elo+
Party 2
Kukulkan
Kukulkan
coliec
Kukulkan
Level 32
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 11L
937 Elo+
Party 2
Neith
Neith
icedett
Neith
Level 6
God Stats
0W - 4L
1,097 SR
Queue Stats
0W - 11L
937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 5 / 9
9,001
750
6,185
7,196
2,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
DaZo62
Hou Yi
16
11 / 0 / 4
10,691
891
17,297
9,578
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 2 / 11
9,715
810
3,498
12,085
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllGreat
Cthulhu
12
1 / 5 / 4
7,684
640
6,042
14,513
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
coliec
Kukulkan
13
5 / 5 / 2
8,432
703
10,476
7,992
3,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
icedett
Neith
12
1 / 6 / 4
7,696
641
5,770
10,034
3,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
7
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
5
9
1.5
L
Cthulhu
AllGreat
Cthulhu
1
5
4
0.6
W
Hou Yi
DaZo62
Hou Yi
11
0
4
13
W
2
2
11
3.75
L
Kukulkan
coliec
Kukulkan
5
5
2
1.2
L
Neith
icedett
Neith
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,980
Damage
22,288
28,859
Taken
32,539
21,015
Mitigated
17,647
9,609
Healing
2,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,185
294
386
947
7,196
2,893
158
4,708
2,364
22,360
0
L
Cthulhu
AllGreat
Cthulhu
6,042
275
47
759
14,513
10,892
0
3,211
11,302
10,810
0
W
Hou Yi
DaZo62
Hou Yi
17,297
8,755
0
5,312
9,578
3,914
2,427
5,338
4,039
0
48,178
W
3,498
82
107
2,857
12,085
14,208
415
6,008
5,790
9,152
0
L
Kukulkan
coliec
Kukulkan
10,476
650
0
500
7,992
3,114
0
2,790
5,202
26,470
0
L
Neith
icedett
Neith
5,770
1,540
0
715
10,034
3,641
0
4,029
6,005
0
26,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
23,812
144
Minions Killed
111
5
Camps Cleared
3
606,866
Distance Traveled
608,410
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,001
750
44
4
1
202,962
1
L
Cthulhu
7,684
640
19
2
0
210,815
1
W
Hou Yi
10,691
891
92
8
3
195,904
1
W
Ares
9,715
810
8
1
1
208,000
3
L
Kukulkan
8,432
703
46
4
2
205,503
1
L
Neith
7,696
641
46
4
1
192,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role