Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
 
Neith
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum IV
kiritokon7
Achilles
Platinum IV
Level 142
God Stats
34W - 22L
1,823 SR
Queue Stats
112W - 50L
1,995 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,608 SR
1,665 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,471 SR
1,411 MMR
Vulcan
Vulcan
Silver IV
GudshiBoyyy
Vulcan
Silver IV
Level 122
God Stats
1W - 2L
1,399 SR
Queue Stats
9W - 13L
1,441 MMR
Solo
Hercules
Hercules
Gold V
ZetsuIsBanned2
Hercules
Gold V
Level 62
God Stats
8W - 19L
1,513 SR
Queue Stats
132W - 197L
1,290 MMR
Solo
Medusa
Medusa
Silver IV
phoenixzero47
Medusa
Silver IV
Level 105
God Stats
9W - 15L
1,500 SR
Queue Stats
124W - 165L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 2 / 6
9,430
725
10,071
7,649
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
 
Neith
14
5 / 0 / 5
9,312
716
7,565
7,360
2,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
kiritokon7
Achilles
15
4 / 0 / 9
10,457
804
9,916
18,724
21,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetZeusGilgameshThothAh Muzen Cab

VS

Bans
DiscordiaAtlasHe BoShivaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 4 / 2
7,805
600
7,520
6,538
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
0 / 4 / 2
7,813
601
6,789
13,968
13,367
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 0
8,138
626
10,556
9,619
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
6
3.5
W
Neith
 
Neith
5
0
5
7.5
L
Vulcan
0
4
2
0.25
L
Hercules
0
4
2
0.25
W
Achilles
kiritokon7
Achilles
4
0
9
8.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
24,865
33,733
Taken
30,125
26,989
Mitigated
19,332
9,783
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,071
244
0
190
7,649
2,569
1,012
2,095
5,554
46,260
0
W
Neith
 
Neith
7,565
2,715
0
1,508
7,360
2,772
1,281
1,044
6,316
0
28,613
L
Vulcan
7,520
1,902
0
840
6,538
2,331
0
3,470
3,068
30,013
0
L
Hercules
6,789
1,870
0
2,672
13,968
13,367
0
4,635
9,333
0
22,550
W
Achilles
kiritokon7
Achilles
9,916
3,442
331
7,754
18,724
21,648
545
4,844
13,880
0
22,630
L
10,556
3,472
0
7
9,619
3,634
0
2,197
7,422
0
28,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
23,756
168
Minions Killed
134
5
Camps Cleared
6
748,012
Distance Traveled
680,566
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,430
725
106
8
2
242,362
4
W
Neith
9,312
716
39
3
1
236,270
1
L
Vulcan
7,805
600
57
4
2
234,377
3
L
Hercules
7,813
601
35
3
4
233,294
2
W
Achilles
10,457
804
23
2
2
269,380
5
L
Medusa
8,138
626
42
3
0
212,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role