Player Matchup

Anubis
Anubis
F1areee
Anubis
Level 60
God Stats
3W - 2L
1,737 SR
Queue Stats
7W - 12L
1,414 Elo+
Party 1
Mulan
Mulan
LentejaSkere
Mulan
Level 62
God Stats
1W - 1L
1,737 SR
Queue Stats
8W - 21L
1,251 Elo+
Party 1
Danzaburou
Danzaburou
Sastree
Danzaburou
Level 104
God Stats
2W - 3L
1,311 SR
Queue Stats
45W - 59L
1,300 Elo+
Party 1
Tiamat
Tiamat
harinah27
Tiamat
Level 59
God Stats
4W - 7L
1,737 SR
Queue Stats
24W - 39L
1,249 Elo+
Party 1
Vamana
Vamana
ruben_1803
Vamana
Level 95
God Stats
4W - 7L
1,500 SR
Queue Stats
14W - 20L
1,293 Elo+
Party 1
Team Averages
Level 76
1,604 SR
1,301 Elo+

VS

Team Averages
Level 114
1,507 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Pyrpolitis
Yu Huang
Level 121
God Stats
3W - 4L
1,267 SR
Queue Stats
226W - 226L
1,483 Elo+
Solo
Fenrir
Fenrir
TuPanchitoFav
Fenrir
Level 58
God Stats
6W - 1L
1,648 SR
Queue Stats
34W - 31L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
myrdstom
Sun Wukong
Level 160
God Stats
58W - 55L
1,593 SR
Queue Stats
238W - 241L
1,489 Elo+
Solo
Neith
Neith
pichugaymer
Neith
Level 106
God Stats
46W - 46L
1,528 SR
Queue Stats
202W - 197L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
F1areee
Anubis
8
2 / 3 / 0
5,131
466
1,892
4,493
1,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 0
5,264
479
4,165
8,058
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sastree
Danzaburou
11
1 / 1 / 1
6,595
600
3,737
4,333
1,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
harinah27
Tiamat
9
1 / 4 / 2
5,525
502
3,148
6,230
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ruben_1803
Vamana
9
2 / 3 / 0
5,420
493
5,092
9,075
3,312
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 2
6,386
581
2,995
5,470
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Pyrpolitis
Yu Huang
11
5 / 0 / 2
6,713
610
4,717
3,246
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 4 / 3
6,729
612
5,887
8,045
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
myrdstom
Sun Wukong
11
1 / 0 / 7
6,765
615
5,453
7,910
4,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 2
6,756
614
2,803
6,771
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
14
14
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
2
2
L
Anubis
F1areee
Anubis
2
3
0
0.67
L
1
3
0
0.33
W
Yu Huang
Pyrpolitis
Yu Huang
5
0
2
6
L
Danzaburou
Sastree
Danzaburou
1
1
1
1.5
W
5
4
3
1.63
L
Tiamat
harinah27
Tiamat
1
4
2
0.5
W
Sun Wukong
myrdstom
Sun Wukong
1
0
7
4.5
W
2
2
2
1.5
L
Vamana
ruben_1803
Vamana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
21,855
32,189
Taken
31,442
11,671
Mitigated
13,695
8,586
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,995
445
0
1,265
5,470
3,531
0
1,196
4,274
24,565
5,520
L
Anubis
F1areee
Anubis
1,892
38
0
1,200
4,493
1,918
0
1,889
2,604
12,285
0
L
4,165
825
0
2,467
8,058
2,750
0
1,990
6,068
0
23,974
W
Yu Huang
Pyrpolitis
Yu Huang
4,717
348
0
500
3,246
1,142
324
710
2,536
29,765
0
L
Danzaburou
Sastree
Danzaburou
3,737
1,650
0
1,115
4,333
1,050
477
812
3,521
0
42,673
W
5,887
1,752
0
1,251
8,045
2,532
0
784
7,261
0
33,877
L
Tiamat
harinah27
Tiamat
3,148
361
0
1,500
6,230
2,641
0
1,351
4,879
22,492
0
W
Sun Wukong
myrdstom
Sun Wukong
5,453
1,702
0
4,966
7,910
4,593
0
204
7,706
0
34,541
W
2,803
768
0
2,104
6,771
1,897
0
2,146
4,625
0
37,269
L
Vamana
ruben_1803
Vamana
5,092
2,814
0
2,304
9,075
3,312
0
1,500
7,575
0
25,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,935
Gold Earned
33,349
252
Minions Killed
350
0
Camps Cleared
0
1,073,960
Distance Traveled
1,119,784
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,386
581
53
5
0
218,930
1
L
Anubis
5,131
466
19
2
0
156,881
0
L
Mulan
5,264
479
48
4
0
246,771
0
W
Yu Huang
6,713
610
65
6
0
222,234
5
L
Danzaburou
6,595
600
92
8
0
220,629
1
W
Fenrir
6,729
612
66
6
0
240,851
1
L
Tiamat
5,525
502
46
4
0
228,516
1
W
Sun Wukong
6,765
615
72
7
0
241,959
4
W
Neith
6,756
614
94
9
0
195,810
3
L
Vamana
5,420
493
47
4
0
221,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role