Player Matchup

Odin
Odin
C3nturyl3oy
Odin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
Logisticsshark
Persephone
Level 148
God Stats
29W - 29L
1,508 SR
Queue Stats
808W - 769L
1,512 Elo+
Party 2
Izanami
Izanami
MoBlueSmith
Izanami
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 1
Yemoja
Yemoja
NapsteRB
Yemoja
Level 42
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 3L
1,710 Elo+
Party 1
Set
Set
TwoFistedRick
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 261L
1,495 Elo+
Party 2
Team Averages
Level 61
1,588 SR
1,585 Elo+

VS

Team Averages
Level 90
1,544 SR
1,590 Elo+
Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Kakazuma1241
Yu Huang
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 139L
1,421 Elo+
Solo
Ymir
Ymir
Mobkiller123445
Ymir
Level 43
God Stats
1W - 2L
1,219 SR
Queue Stats
90W - 29L
1,849 Elo+
Party 3
Fenrir
Fenrir
imVaughan
Fenrir
Level 85
God Stats
4W - 1L
1,908 SR
Queue Stats
82W - 27L
1,767 Elo+
Party 3
Neith
Neith
irishman1n
Neith
Level 122
God Stats
13W - 11L
1,592 SR
Queue Stats
236W - 268L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,006
389
1,613
13,392
9,676
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Logisticsshark
Persephone
15
2 / 4 / 0
9,856
548
7,775
6,873
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MoBlueSmith
Izanami
12
0 / 6 / 2
7,470
415
3,077
11,028
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
NapsteRB
Yemoja
11
0 / 6 / 1
7,377
410
2,961
12,664
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 7 / 0
8,433
469
7,816
14,445
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 0 / 11
10,124
562
5,903
16,282
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Kakazuma1241
Yu Huang
17
5 / 1 / 8
11,336
630
4,376
7,876
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 11
11,390
633
16,372
16,245
14,108
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
imVaughan
Fenrir
18
12 / 2 / 6
11,946
664
13,293
17,814
11,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
18
3 / 1 / 4
11,625
646
6,765
7,547
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
5
Kills
30
31
Deaths
7
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
11
8.5
L
0
8
2
0.13
W
Yu Huang
Kakazuma1241
Yu Huang
5
1
8
9
L
Persephone
Logisticsshark
Persephone
2
4
0
0.5
L
Izanami
MoBlueSmith
Izanami
0
6
2
0.17
W
7
3
11
4.17
L
Yemoja
NapsteRB
Yemoja
0
6
1
0.08
L
3
7
0
0.43
W
Fenrir
imVaughan
Fenrir
12
2
6
7.5
W
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
46,709
58,402
Taken
65,764
26,618
Mitigated
47,922
6,104
Healing
25,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,903
924
0
7,220
16,282
16,158
748
3,909
12,373
0
36,251
L
1,613
798
0
480
13,392
9,676
418
7,229
6,163
0
15,470
W
Yu Huang
Kakazuma1241
Yu Huang
4,376
804
0
2,476
7,876
2,963
2,649
1,900
5,976
71,714
0
L
Persephone
Logisticsshark
Persephone
7,775
164
0
663
6,873
1,611
0
1,430
5,439
62,920
0
L
Izanami
MoBlueSmith
Izanami
3,077
2,247
0
1,233
11,028
2,363
763
3,353
7,675
0
37,497
W
16,372
3,912
0
5,553
16,245
14,108
1,932
3,916
12,329
65,885
0
L
Yemoja
NapsteRB
Yemoja
2,961
632
828
920
12,664
8,193
240
4,883
7,781
18,377
0
L
7,816
3,541
0
1,980
14,445
4,775
7
3,852
10,593
0
47,879
W
Fenrir
imVaughan
Fenrir
13,293
6,257
0
8,251
17,814
11,460
2,943
4,899
11,863
0
86,300
W
Neith
6,765
2,156
0
2,364
7,547
3,233
7,398
806
6,741
0
86,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
56,421
351
Minions Killed
581
0
Camps Cleared
0
1,567,842
Distance Traveled
1,766,330
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,124
562
63
4
0
380,163
7
L
Odin
7,006
389
30
2
0
328,622
0
W
Yu Huang
11,336
630
123
7
0
336,294
2
L
Persephone
9,856
548
128
7
0
341,837
1
L
Izanami
7,470
415
89
5
0
315,048
0
W
Ymir
11,390
633
115
6
0
312,101
5
L
Yemoja
7,377
410
33
2
0
296,003
5
L
Set
8,433
469
71
4
0
286,332
3
W
Fenrir
11,946
664
129
7
0
387,068
4
W
Neith
11,625
646
151
8
0
350,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role