Player Matchup

Hercules
Hercules
Liskonautti
Hercules
Level 101
God Stats
9W - 6L
1,540 SR
Queue Stats
330W - 289L
1,626 Elo+
Party 1
Kali
Kali
Miisahel
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 128L
1,645 Elo+
Party 1
Ne Zha
Ne Zha
didijau
Ne Zha
Level 155
God Stats
3W - 4L
1,625 SR
Queue Stats
437W - 417L
1,526 Elo+
Party 1
Ganesha
Ganesha
pipistrel76
Ganesha
Level 160
God Stats
2W - 3L
1,642 SR
Queue Stats
494W - 472L
1,468 Elo+
Solo
Hades
Hades
xMrDeadric
Hades
Level 77
God Stats
1W - 5L
1,535 SR
Queue Stats
264W - 226L
1,595 Elo+
Party 1
Team Averages
Level 115
1,568 SR
1,572 Elo+

VS

Team Averages
Level 105
1,586 SR
1,505 Elo+
Izanami
Izanami
Chriket
Izanami
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 227L
1,476 Elo+
Solo
Cernunnos
Cernunnos
Daltoon24
Cernunnos
Level 85
God Stats
2W - 0L
1,728 SR
Queue Stats
9W - 8L
1,517 Elo+
Solo
Odin
Odin
ProManticore
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,538 Elo+
Solo
Thor
Thor
Saithi5
Thor
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 135L
1,568 Elo+
Solo
Vulcan
Vulcan
svenmaster
Vulcan
Level 117
God Stats
3W - 0L
1,704 SR
Queue Stats
100W - 117L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Liskonautti
Hercules
20
4 / 8 / 20
13,917
732
15,743
45,523
37,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
17
3 / 9 / 9
11,697
616
8,015
19,519
9,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
didijau
Ne Zha
20
9 / 7 / 14
14,347
755
21,757
19,485
8,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
pipistrel76
Ganesha
20
0 / 5 / 25
13,004
684
11,535
22,183
37,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
20
16 / 7 / 12
16,071
846
33,259
25,936
19,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chriket
Izanami
17
2 / 7 / 18
11,801
621
9,745
17,230
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Daltoon24
Cernunnos
20
15 / 5 / 21
17,231
907
35,008
18,303
7,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 5 / 24
14,044
739
15,103
22,926
34,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Saithi5
Thor
20
8 / 6 / 19
14,111
743
18,375
25,450
13,762
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
svenmaster
Vulcan
18
3 / 9 / 21
12,720
669
26,803
16,034
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
139
32
Kills
36
36
Deaths
32
80
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chriket
Izanami
2
7
18
1.57
W
Cernunnos
Daltoon24
Cernunnos
15
5
21
5.1
L
Hercules
Liskonautti
Hercules
4
8
20
1.75
L
Kali
3
9
9
0.83
W
8
5
24
4
W
Thor
Saithi5
Thor
8
6
19
2.92
L
Ne Zha
didijau
Ne Zha
9
7
14
2.29
L
Ganesha
pipistrel76
Ganesha
0
5
25
2.5
W
Vulcan
svenmaster
Vulcan
3
9
21
1.5
L
Hades
16
7
12
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,309
Damage
105,034
132,646
Taken
99,943
112,954
Mitigated
66,327
44,223
Healing
29,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chriket
Izanami
9,745
6,474
1,457
4,301
17,230
5,014
2,374
8,528
8,702
0
19,757
W
Cernunnos
Daltoon24
Cernunnos
35,008
15,750
3,010
4,421
18,303
7,475
3,010
11,659
6,644
0
69,902
L
Hercules
Liskonautti
Hercules
15,743
3,686
4,676
16,452
45,523
37,802
1,003
10,640
33,784
2,212
32,478
L
Kali
8,015
2,957
1,467
2,969
19,519
9,167
1,612
3,863
15,209
0
19,369
W
15,103
2,358
1,880
2,218
22,926
34,156
437
8,096
14,830
0
28,457
W
Thor
Saithi5
Thor
18,375
1,959
3,010
6,140
25,450
13,762
963
9,746
15,704
0
33,524
L
Ne Zha
didijau
Ne Zha
21,757
2,646
959
4,933
19,485
8,269
627
3,755
15,145
0
49,725
L
Ganesha
pipistrel76
Ganesha
11,535
292
617
2,466
22,183
37,838
410
3,926
17,430
29,353
0
W
Vulcan
svenmaster
Vulcan
26,803
7,159
1,607
995
16,034
5,920
798
7,555
8,479
47,793
0
L
Hades
33,259
2,131
1,761
7,923
25,936
19,878
1,765
4,619
20,922
55,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,036
Gold Earned
69,907
203
Minions Killed
189
0
Camps Cleared
0
1,610,346
Distance Traveled
1,568,589
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,801
621
22
1
0
307,896
4
W
Cernunnos
17,231
907
75
4
0
319,656
2
L
Hercules
13,917
732
42
2
0
308,721
2
L
Kali
11,697
616
33
2
0
306,835
2
W
Odin
14,044
739
18
1
0
347,209
0
W
Thor
14,111
743
26
1
0
314,618
0
L
Ne Zha
14,347
755
58
3
0
383,030
1
L
Ganesha
13,004
684
1
0
0
312,721
0
W
Vulcan
12,720
669
48
3
0
279,210
0
L
Hades
16,071
846
69
4
0
299,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role