Player Matchup

Hades
Hades
Demibuster
Hades
Level 15
God Stats
7W - 2L
1,737 SR
Queue Stats
51W - 17L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
TheLastBanana65
Heimdallr
Level 154
God Stats
18W - 8L
1,643 SR
Queue Stats
416W - 278L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
ZeronWolf30
Gilgamesh
Level 106
God Stats
3W - 9L
1,550 SR
Queue Stats
229W - 313L
1,410 Elo+
Solo
Team Averages
Level 92
1,643 SR
1,538 Elo+

VS

Team Averages
Level 106
1,673 SR
1,463 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
URDALUSIONL
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Scylla
Scylla
xxxgearsgod
Scylla
Level 126
God Stats
14W - 1L
2,018 SR
Queue Stats
224W - 128L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 5 / 1
9,730
608
10,586
16,633
8,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
TheLastBanana65
Heimdallr
14
1 / 7 / 2
9,779
611
11,943
14,352
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
ZeronWolf30
Gilgamesh
12
0 / 7 / 3
9,347
584
10,970
19,100
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 1 / 13
11,543
721
17,275
20,871
17,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
URDALUSIONL
Bacchus
17
3 / 1 / 13
12,161
760
5,689
10,466
15,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
18
11 / 1 / 6
12,192
762
20,054
10,542
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
19
19
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
13
11.5
L
Hades
2
5
1
0.5
L
Heimdallr
TheLastBanana65
Heimdallr
1
7
2
0.29
W
Bacchus
URDALUSIONL
Bacchus
3
1
13
9.5
L
Gilgamesh
ZeronWolf30
Gilgamesh
0
7
3
0.21
W
Scylla
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
43,018
50,085
Taken
41,879
26,072
Mitigated
36,956
7,485
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,275
2,509
342
5,498
20,871
17,506
1,202
5,018
15,107
8,719
48,362
L
Hades
10,586
2,808
347
2,291
16,633
8,347
0
8,660
7,641
24,981
0
L
Heimdallr
TheLastBanana65
Heimdallr
11,943
4,070
0
2,524
14,352
6,191
0
7,249
6,819
0
39,377
W
Bacchus
URDALUSIONL
Bacchus
5,689
731
159
3,599
10,466
15,266
230
3,887
6,060
15,805
0
L
Gilgamesh
ZeronWolf30
Gilgamesh
10,970
3,535
395
1,928
19,100
11,534
0
12,628
6,066
1,602
26,241
W
Scylla
20,054
946
0
3,388
10,542
4,184
1,004
2,138
7,939
64,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
35,896
143
Minions Killed
197
2
Camps Cleared
12
779,823
Distance Traveled
944,042
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,543
721
64
4
2
318,722
5
L
Hades
9,730
608
44
3
0
256,878
2
L
Heimdallr
9,779
611
67
4
2
245,574
1
W
Bacchus
12,161
760
24
2
2
307,533
2
L
Gilgamesh
9,347
584
32
2
0
277,371
5
W
Scylla
12,192
762
109
7
8
317,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role