Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MandaleDePaysan
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
TheOneArcane
Gilgamesh
Level 126
God Stats
3W - 6L
1,228 SR
Queue Stats
232W - 297L
1,355 Elo+
Solo
Team Averages
Level 87
1,409 SR
1,420 Elo+

VS

Team Averages
Level 47
1,309 SR
1,294 Elo+
Merlin
Merlin
Mafsche
Merlin
Level 69
God Stats
0W - 6L
1,182 SR
Queue Stats
42W - 54L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
beerderheer
Sylvanus
Level 63
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 5L
1,311 Elo+
Solo
Neith
Neith
notuff
Neith
Level 8
God Stats
1W - 3L
1,428 SR
Queue Stats
2W - 5L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 0 / 15
12,290
768
18,957
7,120
3,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 1 / 13
12,547
784
17,220
21,221
24,020
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TheOneArcane
Gilgamesh
16
7 / 4 / 10
11,783
736
8,181
13,704
12,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mafsche
Merlin
15
2 / 7 / 1
10,221
639
12,192
11,604
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
beerderheer
Sylvanus
14
0 / 6 / 4
10,376
649
7,698
20,849
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
notuff
Neith
13
2 / 10 / 1
9,656
604
9,306
17,173
3,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
23
Kills
4
5
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
15
13.5
L
Merlin
Mafsche
Merlin
2
7
1
0.36
W
10
1
13
16.5
W
Gilgamesh
TheOneArcane
Gilgamesh
7
4
10
3
L
Sylvanus
beerderheer
Sylvanus
0
6
4
0.33
L
Neith
notuff
Neith
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,358
Damage
29,196
42,045
Taken
49,626
39,776
Mitigated
24,182
16,638
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,957
545
0
5,014
7,120
3,153
664
3,679
3,441
65,481
0
L
Merlin
Mafsche
Merlin
12,192
798
0
2,184
11,604
2,534
0
2,815
8,530
51,710
0
W
17,220
3,083
1,967
7,121
21,221
24,020
511
9,799
11,422
0
40,861
W
Gilgamesh
TheOneArcane
Gilgamesh
8,181
1,940
0
2,536
13,704
12,603
596
6,947
6,757
0
30,588
L
Sylvanus
beerderheer
Sylvanus
7,698
1,677
1,483
8,326
20,849
17,673
0
10,187
10,486
26,374
0
L
Neith
notuff
Neith
9,306
4,537
0
1,138
17,173
3,975
0
6,306
10,709
0
16,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
30,253
187
Minions Killed
142
12
Camps Cleared
2
830,571
Distance Traveled
713,347
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,290
768
107
7
3
246,118
5
L
Merlin
10,221
639
86
5
0
256,750
5
W
Guan Yu
12,547
784
38
2
6
311,609
4
W
Gilgamesh
11,783
736
42
3
3
272,844
0
L
Sylvanus
10,376
649
36
2
1
230,203
3
L
Neith
9,656
604
20
1
1
226,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role