Player Matchup

Xing Tian
Xing Tian
I-came_ANHUR
Xing Tian
Level 28
God Stats
2W - 3L
1,610 SR
Queue Stats
12W - 19L
1,424 Elo+
Party 2
Medusa
Medusa
IchSukkeDxcK
Medusa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 63L
1,528 Elo+
Party 2
Thanatos
Thanatos
nickreiskorn
Thanatos
Level 109
God Stats
4W - 7L
1,341 SR
Queue Stats
118W - 101L
1,555 Elo+
Party 2
Anubis
Anubis
number7even38
Anubis
Level 29
God Stats
5W - 10L
1,292 SR
Queue Stats
61W - 99L
1,151 Elo+
Party 1
Chaac
Chaac
xumiox
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 97L
1,151 Elo+
Party 1
Team Averages
Level 46
1,449 SR
1,362 Elo+

VS

Team Averages
Level 114
1,586 SR
1,658 Elo+
Danzaburou
Danzaburou
Dani1980
Danzaburou
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 178L
1,414 Elo+
Solo
Tiamat
Tiamat
StarkkyyBoyy
Tiamat
Level 157
God Stats
5W - 6L
1,424 SR
Queue Stats
664W - 493L
1,689 Elo+
Party 3
Atlas
Atlas
VoluptuousAreola
Atlas
Level 29
God Stats
4W - 2L
1,644 SR
Queue Stats
173W - 52L
1,809 Elo+
Party 3
Serqet
Serqet
eCxLoony
Serqet
Level 127
God Stats
2W - 3L
1,497 SR
Queue Stats
469W - 381L
1,627 Elo+
Party 3
Kali
Kali
haydenv2
Kali
Level 124
God Stats
10W - 6L
1,864 SR
Queue Stats
579W - 411L
1,751 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I-came_ANHUR
Xing Tian
13
1 / 5 / 3
8,411
443
7,148
18,555
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
5 / 3 / 4
10,149
534
18,526
12,548
4,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
nickreiskorn
Thanatos
14
5 / 7 / 2
9,139
481
10,637
15,960
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 1
8,613
453
5,999
15,340
6,955
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
xumiox
Chaac
16
1 / 5 / 2
9,586
505
6,409
19,449
11,458

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dani1980
Danzaburou
15
3 / 6 / 3
9,824
517
3,480
14,939
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
18
5 / 3 / 11
11,183
589
14,364
11,405
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 8
10,582
557
13,133
17,011
15,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
eCxLoony
Serqet
15
2 / 4 / 6
9,287
489
4,144
11,880
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
20
11 / 0 / 7
12,868
677
25,321
20,803
17,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
14
Kills
27
27
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dani1980
Danzaburou
3
6
3
0.75
L
Xing Tian
I-came_ANHUR
Xing Tian
1
5
3
0.5
L
Medusa
5
3
4
2.33
W
Tiamat
5
3
11
3.5
W
6
1
8
10
W
Serqet
eCxLoony
Serqet
2
4
6
1.25
W
Kali
11
0
7
14.5
L
Thanatos
nickreiskorn
Thanatos
5
7
2
0.86
L
2
7
1
0.36
L
Chaac
xumiox
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,719
Damage
60,442
81,852
Taken
76,038
42,706
Mitigated
50,156
23,681
Healing
29,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dani1980
Danzaburou
3,480
1,087
0
4,366
14,939
5,660
170
1,638
13,301
0
50,674
L
Xing Tian
I-came_ANHUR
Xing Tian
7,148
459
325
3,662
18,555
12,811
0
8,466
9,708
29,686
0
L
Medusa
18,526
9,205
0
2,741
12,548
4,801
516
5,616
6,932
0
78,072
W
Tiamat
14,364
1,719
0
2,626
11,405
6,690
109
3,919
7,486
85,855
0
W
13,133
5,093
3,227
3,583
17,011
15,198
0
3,616
13,395
37,179
6,475
W
Serqet
eCxLoony
Serqet
4,144
1,085
0
164
11,880
4,849
238
1,230
10,650
0
53,336
W
Kali
25,321
15,129
0
15,044
20,803
17,759
952
2,744
18,059
0
108,475
L
Thanatos
nickreiskorn
Thanatos
10,637
2,396
0
9,799
15,960
6,681
0
4,401
11,241
0
59,109
L
5,999
52
0
2,865
15,340
6,955
0
7,238
8,102
51,186
0
L
Chaac
xumiox
Chaac
6,409
1,251
0
4,289
19,449
11,458
0
1,210
17,885
0
57,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,898
Gold Earned
53,744
502
Minions Killed
570
0
Camps Cleared
0
1,777,403
Distance Traveled
1,910,639
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,824
517
95
5
0
301,453
4
L
Xing Tian
8,411
443
44
2
0
361,142
0
L
Medusa
10,149
534
135
7
0
356,096
0
W
Tiamat
11,183
589
161
8
0
366,123
4
W
Atlas
10,582
557
43
2
0
386,824
7
W
Serqet
9,287
489
91
5
0
433,351
8
W
Kali
12,868
677
180
9
0
422,888
5
L
Thanatos
9,139
481
89
5
0
381,748
1
L
Anubis
8,613
453
93
5
0
314,667
5
L
Chaac
9,586
505
141
7
0
363,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role