Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Draigonfight
Ne Zha
Level 157
God Stats
20W - 19L
1,622 SR
Queue Stats
272W - 313L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
Rubendros
Hou Yi
Level 86
God Stats
5W - 4L
1,484 SR
Queue Stats
80W - 74L
1,542 Elo+
Party 3
Janus
Janus
Sharodin
Janus
Level 147
God Stats
3W - 1L
1,803 SR
Queue Stats
311W - 355L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
ilgrandehercule
Baron Samedi
Level 66
God Stats
3W - 0L
1,537 SR
Queue Stats
16W - 17L
1,446 Elo+
Party 3
Team Averages
Level 120
1,589 SR
1,482 Elo+

VS

Team Averages
Level 113
1,498 SR
1,404 Elo+
Merlin
Merlin
Hazard010
Merlin
Level 59
God Stats
3W - 2L
1,484 SR
Queue Stats
9W - 15L
1,320 Elo+
Party 2
Ne Zha
Ne Zha
Ralph2631
Ne Zha
Level 120
God Stats
0W - 1L
1,457 SR
Queue Stats
31W - 32L
1,406 Elo+
Party 2
Chronos
Chronos
THZ_LJWAS
Chronos
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 71L
1,394 Elo+
Party 2
Shiva
Shiva
TheRick339
Shiva
Level 132
God Stats
28W - 23L
1,619 SR
Queue Stats
380W - 391L
1,498 Elo+
Solo
Atlas
Atlas
zanozanzidrot
Atlas
Level 132
God Stats
3W - 4L
1,431 SR
Queue Stats
56W - 77L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 1 / 3
5,972
597
6,354
7,463
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
11
6 / 0 / 2
6,536
654
6,868
6,505
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Rubendros
Hou Yi
11
3 / 0 / 3
6,113
611
3,042
6,297
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Janus
Sharodin
Janus
10
0 / 0 / 1
5,750
575
892
3,176
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ilgrandehercule
Baron Samedi
8
1 / 1 / 4
5,278
528
3,653
4,225
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hazard010
Merlin
9
0 / 2 / 0
5,210
521
1,526
3,639
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Ralph2631
Ne Zha
8
0 / 2 / 1
4,806
481
1,851
6,583
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
THZ_LJWAS
Chronos
9
0 / 2 / 1
4,973
497
3,380
3,835
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shiva
10
1 / 3 / 0
5,334
533
3,371
8,644
3,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 4 / 0
4,712
471
3,388
9,175
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
3
4.5
W
Ne Zha
6
0
2
7
L
Merlin
Hazard010
Merlin
0
2
0
0
L
Ne Zha
Ralph2631
Ne Zha
0
2
1
0.25
W
Hou Yi
Rubendros
Hou Yi
3
0
3
4.5
W
Janus
Sharodin
Janus
0
0
1
0.5
L
Chronos
THZ_LJWAS
Chronos
0
2
1
0.25
L
Shiva
1
3
0
0.33
W
Baron Samedi
ilgrandehercule
Baron Samedi
1
1
4
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,809
Damage
13,516
27,666
Taken
31,876
10,216
Mitigated
10,331
15,818
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,354
3,566
339
4,406
7,463
3,179
0
366
7,097
0
28,067
W
Ne Zha
6,868
2,363
0
3,255
6,505
1,954
0
1,090
5,415
0
37,410
L
Merlin
Hazard010
Merlin
1,526
0
0
0
3,639
842
554
933
2,706
27,824
0
L
Ne Zha
Ralph2631
Ne Zha
1,851
509
0
2,194
6,583
1,593
0
782
5,801
0
23,107
W
Hou Yi
Rubendros
Hou Yi
3,042
1,242
0
4,270
6,297
1,789
0
2,664
3,633
0
37,175
W
Janus
Sharodin
Janus
892
0
0
729
3,176
914
0
1,110
2,066
33,730
0
L
Chronos
THZ_LJWAS
Chronos
3,380
597
0
758
3,835
879
0
663
3,172
26,694
0
L
Shiva
3,371
907
0
3,581
8,644
3,706
0
0
8,644
0
24,468
W
Baron Samedi
ilgrandehercule
Baron Samedi
3,653
759
484
2,335
4,225
2,380
0
3,064
1,161
13,177
0
L
3,388
1,238
194
1,689
9,175
3,311
0
2,167
7,008
11,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
25,035
305
Minions Killed
233
0
Camps Cleared
0
990,562
Distance Traveled
929,240
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,972
597
54
5
0
196,879
2
W
Ne Zha
6,536
654
67
7
0
216,287
1
L
Merlin
5,210
521
69
7
0
162,833
4
L
Ne Zha
4,806
481
41
4
0
224,363
3
W
Hou Yi
6,113
611
81
8
0
178,149
4
W
Janus
5,750
575
83
8
0
197,653
0
L
Chronos
4,973
497
61
6
0
178,911
0
L
Shiva
5,334
533
48
5
0
172,263
2
W
Baron Samedi
5,278
528
20
2
0
201,594
2
L
Atlas
4,712
471
14
1
0
190,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role