Player Matchup

Artio
Artio
Platinum V
HARPETHON
Artio
Platinum V
Level 141
God Stats
2W - 1L
2,045 SR
Queue Stats
16W - 6L
1,911 MMR
Party 2
Ullr
Ullr
Diamond III
Kuzenboss
Ullr
Diamond III
Level 158
God Stats
19W - 10L
1,603 SR
Queue Stats
355W - 353L
2,114 MMR
Solo
Thanatos
Thanatos
Platinum I
MLYATIN
Thanatos
Platinum I
Level 85
God Stats
6W - 6L
1,657 SR
Queue Stats
79W - 82L
2,099 MMR
Solo
Khepri
Khepri
Platinum IV
Morrigan op
Khepri
Platinum IV
Level 156
God Stats
6W - 1L
1,943 SR
Queue Stats
51W - 36L
2,079 MMR
Party 2
Heimdallr
Heimdallr
Diamond V
andreselpronob
Heimdallr
Diamond V
Level 146
God Stats
9W - 5L
1,911 SR
Queue Stats
130W - 112L
2,067 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,832 SR
2,054 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,642 SR
2,051 MMR
Yemoja
Yemoja
Platinum I
DiesoX
Yemoja
Platinum I
Level 148
God Stats
26W - 17L
1,778 SR
Queue Stats
271W - 258L
1,872 MMR
Party 1
Da Ji
Da Ji
Diamond V
Green4lex
Da Ji
Diamond V
Level 149
God Stats
5W - 2L
1,809 SR
Queue Stats
69W - 55L
2,180 MMR
Solo
Thoth
Thoth
Diamond IV
SINYSTR
Thoth
Diamond IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 108L
2,066 MMR
Party 1
Cupid
Cupid
Diamond V
XxxBorvorixxX
Cupid
Diamond V
Level 60
God Stats
4W - 5L
1,501 SR
Queue Stats
134W - 122L
2,126 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Αuxi
Cabrakan
Platinum I
Level 157
God Stats
12W - 8L
1,623 SR
Queue Stats
125W - 116L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HARPETHON
Artio
20
5 / 1 / 10
13,847
577
16,164
29,099
36,108
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
20
15 / 2 / 8
16,250
677
34,677
18,723
7,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
MLYATIN
Thanatos
20
9 / 1 / 9
13,766
574
11,428
14,726
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
18
1 / 1 / 24
12,970
540
8,626
19,471
28,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
andreselpronob
Heimdallr
20
7 / 5 / 7
15,904
663
22,316
18,196
7,013
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ShivaAphroditeBastet

VS

Bans
AtlasHe BoCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DiesoX
Yemoja
14
0 / 7 / 3
9,630
401
1,937
20,514
26,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Green4lex
Da Ji
19
3 / 10 / 2
12,721
530
9,853
24,210
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
SINYSTR
Thoth
18
2 / 8 / 3
11,412
476
13,050
22,156
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 7 / 1
12,482
520
18,576
25,308
8,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Αuxi
Cabrakan
20
1 / 5 / 1
12,425
518
17,344
26,437
17,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
37
Kills
9
10
Deaths
37
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DiesoX
Yemoja
0
7
3
0.21
L
Da Ji
Green4lex
Da Ji
3
10
2
0.4
W
Artio
HARPETHON
Artio
5
1
10
10
W
Ullr
15
2
8
9.5
W
Thanatos
MLYATIN
Thanatos
9
1
9
13.5
W
Khepri
1
1
24
13
L
Thoth
SINYSTR
Thoth
2
8
3
0.44
L
3
7
1
0.5
W
Heimdallr
andreselpronob
Heimdallr
7
5
7
2.1
L
Cabrakan
Αuxi
Cabrakan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,211
Damage
60,760
100,215
Taken
118,625
85,690
Mitigated
67,377
50,985
Healing
36,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DiesoX
Yemoja
1,937
393
6,635
2,998
20,514
26,252
0
4,005
16,509
15,434
0
L
Da Ji
Green4lex
Da Ji
9,853
2,967
0
4,994
24,210
8,302
237
2,208
22,002
0
82,409
W
Artio
HARPETHON
Artio
16,164
2,073
1,912
16,310
29,099
36,108
0
10,627
17,557
82,816
0
W
Ullr
34,677
16,507
0
4,509
18,723
7,261
6,728
6,777
10,332
0
168,889
W
Thanatos
MLYATIN
Thanatos
11,428
2,269
0
14,974
14,726
6,486
1,803
4,822
9,904
0
70,042
W
Khepri
8,626
909
0
5,362
19,471
28,822
72
5,297
12,584
34,852
771
L
Thoth
SINYSTR
Thoth
13,050
547
0
2,048
22,156
6,180
0
3,205
18,951
85,053
0
L
18,576
13,112
220
9,866
25,308
8,735
666
5,465
19,843
0
85,486
W
Heimdallr
andreselpronob
Heimdallr
22,316
12,434
0
7,918
18,196
7,013
2,789
5,285
12,911
0
133,502
L
Cabrakan
Αuxi
Cabrakan
17,344
2,794
209
9,948
26,437
17,908
0
9,867
16,570
108,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,737
Gold Earned
58,670
729
Minions Killed
657
0
Camps Cleared
0
2,498,190
Distance Traveled
2,156,059
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,630
401
30
1
0
419,281
10
L
Da Ji
12,721
530
130
5
0
449,477
3
W
Artio
13,847
577
140
6
0
491,924
5
W
Ullr
16,250
677
228
10
0
488,802
10
W
Thanatos
13,766
574
119
5
0
578,244
10
W
Khepri
12,970
540
39
2
0
505,324
6
L
Thoth
11,412
476
146
6
0
419,193
9
L
Cupid
12,482
520
157
7
0
434,492
8
W
Heimdallr
15,904
663
203
8
0
433,896
6
L
Cabrakan
12,425
518
194
8
0
433,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role