Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Evasioned
Awilix
Level 43
God Stats
3W - 3L
1,438 SR
Queue Stats
41W - 34L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
ManuelPat18
Ah Puch
Level 87
God Stats
6W - 4L
1,554 SR
Queue Stats
296W - 296L
1,475 Elo+
Solo
Athena
Athena
Terfrider
Athena
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,517 Elo+
Party 1
King Arthur
King Arthur
TheSanguinor
King Arthur
Level 156
God Stats
6W - 6L
1,548 SR
Queue Stats
47W - 39L
1,612 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,540 Elo+

VS

Team Averages
Level 83
1,449 SR
1,515 Elo+
Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Asogi
Ymir
Level 142
God Stats
11W - 9L
1,451 SR
Queue Stats
189W - 172L
1,567 Elo+
Solo
Anhur
Anhur
ChuckSlaps
Anhur
Level 107
God Stats
3W - 3L
1,647 SR
Queue Stats
250W - 243L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hydrogenic
Morgan Le Fay
Level 41
God Stats
2W - 6L
1,412 SR
Queue Stats
170W - 189L
1,508 Elo+
Solo
Thanatos
Thanatos
SquidGodz
Thanatos
Level 32
God Stats
4W - 3L
1,234 SR
Queue Stats
37W - 43L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 0 / 2
6,894
627
4,528
5,585
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Evasioned
Awilix
13
13 / 2 / 2
8,020
729
9,086
9,253
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
ManuelPat18
Ah Puch
12
1 / 2 / 5
6,872
625
3,419
3,966
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Terfrider
Athena
10
0 / 1 / 6
6,173
561
4,346
8,900
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
TheSanguinor
King Arthur
13
4 / 2 / 1
7,401
673
5,129
9,249
3,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 5 / 1
5,514
501
2,078
6,756
2,320
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Asogi
Ymir
9
0 / 2 / 2
5,467
497
3,916
6,447
5,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
10
1 / 2 / 0
5,783
526
2,801
7,475
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Hydrogenic
Morgan Le Fay
12
1 / 4 / 1
6,723
611
3,136
7,149
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SquidGodz
Thanatos
11
4 / 5 / 0
6,470
588
5,124
9,496
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
7
7
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
2
1
L
Anubis
 
Anubis
1
5
1
0.3
L
Ymir
Asogi
Ymir
0
2
2
0.5
L
Anhur
1
2
0
0.5
W
Awilix
Evasioned
Awilix
13
2
2
7
L
Morgan Le Fay
Hydrogenic
Morgan Le Fay
1
4
1
0.38
W
Ah Puch
ManuelPat18
Ah Puch
1
2
5
1.75
L
Thanatos
SquidGodz
Thanatos
4
5
0
0.8
W
Athena
Terfrider
Athena
0
1
6
3
W
King Arthur
TheSanguinor
King Arthur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
17,055
36,953
Taken
37,323
14,492
Mitigated
15,236
10,642
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,528
2,493
0
3,465
5,585
1,704
670
727
4,858
0
50,290
L
Anubis
 
Anubis
2,078
74
0
1,793
6,756
2,320
0
0
6,756
22,335
0
L
Ymir
Asogi
Ymir
3,916
278
0
905
6,447
5,697
0
1,465
4,982
22,921
0
L
Anhur
2,801
1,193
0
3,615
7,475
1,721
0
937
6,538
0
36,190
W
Awilix
Evasioned
Awilix
9,086
4,463
0
2,008
9,253
2,908
0
2,831
6,400
0
37,022
L
Morgan Le Fay
Hydrogenic
Morgan Le Fay
3,136
141
0
1,426
7,149
2,444
0
2,365
4,784
39,751
0
W
Ah Puch
ManuelPat18
Ah Puch
3,419
43
0
567
3,966
1,135
265
1,058
2,822
46,534
0
L
Thanatos
SquidGodz
Thanatos
5,124
1,502
0
5,359
9,496
3,054
0
2,638
6,858
0
23,217
W
Athena
Terfrider
Athena
4,346
1,680
310
2,237
8,900
5,253
0
2,977
5,592
17,614
936
W
King Arthur
TheSanguinor
King Arthur
5,129
505
0
2,055
9,249
3,492
0
1,377
7,872
0
39,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
29,957
388
Minions Killed
290
0
Camps Cleared
0
1,151,376
Distance Traveled
1,073,464
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,894
627
113
10
0
205,604
4
L
Anubis
5,514
501
48
4
0
177,667
5
L
Ymir
5,467
497
37
3
0
206,716
4
L
Anhur
5,783
526
66
6
0
228,099
4
W
Awilix
8,020
729
63
6
0
251,686
6
L
Morgan Le Fay
6,723
611
90
8
0
196,007
5
W
Ah Puch
6,872
625
86
8
0
218,558
5
L
Thanatos
6,470
588
49
4
0
264,975
0
W
Athena
6,173
561
29
3
0
255,092
4
W
King Arthur
7,401
673
97
9
0
220,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role