Player Matchup

Heimdallr
Heimdallr
I OniKuma I
Heimdallr
Level 114
God Stats
8W - 4L
1,700 SR
Queue Stats
171W - 162L
1,456 Elo+
Party 3
Cliodhna
Cliodhna
I RhUm MaN
Cliodhna
Level 157
God Stats
1W - 7L
1,343 SR
Queue Stats
470W - 411L
1,500 Elo+
Solo
Mercury
Mercury
PolarEnigmas
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,345 Elo+
Party 3
Fafnir
Fafnir
RatScallion0
Fafnir
Level 109
God Stats
5W - 9L
1,588 SR
Queue Stats
222W - 191L
1,459 Elo+
Party 3
Hera
Hera
n0ahweaver
Hera
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
354W - 336L
1,548 Elo+
Party 3
Team Averages
Level 110
1,526 SR
1,462 Elo+

VS

Team Averages
Level 120
1,646 SR
1,485 Elo+
Bellona
Bellona
DTMN13
Bellona
Level 125
God Stats
13W - 3L
1,803 SR
Queue Stats
83W - 63L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
KeithyB-123
Jing Wei
Level 155
God Stats
2W - 0L
1,721 SR
Queue Stats
18W - 16L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Sh4nk12
Nu Wa
Level 94
God Stats
4W - 0L
1,803 SR
Queue Stats
92W - 99L
1,498 Elo+
Solo
Kali
Kali
UrNanDoesSmack
Kali
Level 120
God Stats
3W - 0L
1,700 SR
Queue Stats
84W - 78L
1,435 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wickerbasket
Kumbhakarna
Level 108
God Stats
1W - 1L
1,201 SR
Queue Stats
35W - 33L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I OniKuma I
Heimdallr
20
5 / 5 / 2
13,535
521
22,065
19,453
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
I RhUm MaN
Cliodhna
16
2 / 2 / 0
11,387
438
11,039
14,091
10,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
PolarEnigmas
Mercury
19
2 / 4 / 8
11,932
459
6,006
15,730
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
17
1 / 7 / 8
11,973
461
8,267
25,687
29,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 5 / 5
12,944
498
24,808
15,346
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DTMN13
Bellona
20
3 / 2 / 3
14,912
574
12,600
24,380
29,401
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
KeithyB-123
Jing Wei
20
5 / 5 / 10
13,906
535
19,184
20,781
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Sh4nk12
Nu Wa
20
2 / 6 / 7
13,327
513
13,191
17,643
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 6
14,332
551
13,242
22,045
8,495
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Wickerbasket
Kumbhakarna
18
2 / 0 / 14
12,469
480
7,749
20,370
27,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
16
Kills
23
23
Deaths
16
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
DTMN13
Bellona
3
2
3
2.25
L
Heimdallr
I OniKuma I
Heimdallr
5
5
2
1.2
L
Cliodhna
I RhUm MaN
Cliodhna
2
2
0
1
W
Jing Wei
KeithyB-123
Jing Wei
5
5
10
2
L
Mercury
PolarEnigmas
Mercury
2
4
8
1.5
L
Fafnir
1
7
8
0.71
W
Nu Wa
Sh4nk12
Nu Wa
2
6
7
0.92
W
11
3
6
4.67
W
Kumbhakarna
Wickerbasket
Kumbhakarna
2
0
14
9
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,185
Damage
65,966
90,307
Taken
105,219
57,105
Mitigated
77,688
20,061
Healing
30,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DTMN13
Bellona
12,600
6,636
0
10,722
24,380
29,401
1,068
3,102
21,278
0
127,726
L
Heimdallr
I OniKuma I
Heimdallr
22,065
7,549
0
5,795
19,453
7,586
1,314
3,783
15,670
0
114,493
L
Cliodhna
I RhUm MaN
Cliodhna
11,039
1,760
0
2,959
14,091
10,223
696
3,875
10,216
0
70,616
W
Jing Wei
KeithyB-123
Jing Wei
19,184
13,028
0
6,914
20,781
7,207
0
10,134
10,647
0
139,463
L
Mercury
PolarEnigmas
Mercury
6,006
1,117
0
1,633
15,730
4,606
508
1,924
13,806
0
75,118
L
Fafnir
8,267
1,752
454
5,211
25,687
29,470
376
6,073
19,614
25,004
0
W
Nu Wa
Sh4nk12
Nu Wa
13,191
2,608
0
3,580
17,643
4,634
2,338
10,869
6,774
89,591
663
W
13,242
7,166
0
5,874
22,045
8,495
172
6,673
15,372
0
111,923
W
Kumbhakarna
Wickerbasket
Kumbhakarna
7,749
1,296
0
3,162
20,370
27,951
54
5,105
15,265
40,567
0
L
24,808
5,748
105
3,904
15,346
5,220
1,463
5,180
10,166
123,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,771
Gold Earned
68,946
665
Minions Killed
756
0
Camps Cleared
0
2,287,607
Distance Traveled
2,538,590
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,912
574
238
9
0
498,700
6
L
Heimdallr
13,535
521
185
7
0
480,976
0
L
Cliodhna
11,387
438
159
6
0
323,325
1
W
Jing Wei
13,906
535
182
7
0
527,507
1
L
Mercury
11,932
459
115
4
0
565,429
0
L
Fafnir
11,973
461
20
1
0
463,867
3
W
Nu Wa
13,327
513
137
5
0
452,145
4
W
Kali
14,332
551
155
6
0
547,850
0
W
Kumbhakarna
12,469
480
44
2
0
512,388
1
L
Hera
12,944
498
186
7
0
454,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role