Player Matchup

Serqet
Serqet
Dolleshis
Serqet
Level 148
God Stats
0W - 2L
1,486 SR
Queue Stats
29W - 39L
1,512 Elo+
Party 1
Ymir
Ymir
ItWasMeDio__
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 2
Baba Yaga
Baba Yaga
JL-Wan
Baba Yaga
Level 62
God Stats
0W - 2L
1,168 SR
Queue Stats
97W - 114L
1,416 Elo+
Solo
Charybdis
Charybdis
Oboraz
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
zMihawk
Erlang Shen
Level 154
God Stats
0W - 1L
1,945 SR
Queue Stats
16W - 14L
1,550 Elo+
Party 2
Team Averages
Level 108
1,520 SR
1,481 Elo+

VS

Team Averages
Level 61
1,536 SR
1,511 Elo+
Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Alex_Blackshadow
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,412 Elo+
Solo
Ra
Ra
Selkabur
Ra
Level 140
God Stats
1W - 3L
1,247 SR
Queue Stats
60W - 52L
1,449 Elo+
Solo
Guan Yu
Guan Yu
Viriathuus
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,666 Elo+
Solo
Neith
Neith
caepax
Neith
Level 28
God Stats
5W - 5L
1,934 SR
Queue Stats
27W - 27L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dolleshis
Serqet
14
1 / 5 / 3
8,677
620
4,429
14,051
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 2 / 4
9,298
664
6,443
12,958
11,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
JL-Wan
Baba Yaga
16
3 / 2 / 3
9,788
699
8,979
8,498
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Oboraz
Charybdis
16
2 / 5 / 2
9,493
678
7,967
16,762
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
zMihawk
Erlang Shen
18
4 / 1 / 4
10,184
727
13,123
19,473
23,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
3 / 1 / 6
11,243
803
17,281
5,742
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 5
10,202
729
8,087
10,597
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 1 / 5
9,840
703
8,221
5,991
2,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Viriathuus
Guan Yu
17
4 / 5 / 7
10,102
722
12,014
26,418
33,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
caepax
Neith
16
2 / 1 / 5
9,415
673
12,498
7,592
3,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
14
15
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
6
6
W
4
3
5
2.17
L
Serqet
Dolleshis
Serqet
1
5
3
0.5
L
1
2
4
1.5
L
Baba Yaga
JL-Wan
Baba Yaga
3
2
3
2.25
L
Charybdis
Oboraz
Charybdis
2
5
2
0.6
W
1
1
5
3.5
W
Guan Yu
Viriathuus
Guan Yu
4
5
7
1.5
W
Neith
caepax
Neith
2
1
5
4.5
L
Erlang Shen
zMihawk
Erlang Shen
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,941
Damage
58,101
71,742
Taken
56,340
48,785
Mitigated
46,729
18,106
Healing
22,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,281
414
218
1,703
5,742
2,407
56
1,014
4,728
66,813
0
W
8,087
2,942
448
1,227
10,597
5,046
855
2,539
8,017
0
31,875
L
Serqet
Dolleshis
Serqet
4,429
625
1,094
1,448
14,051
6,596
209
3,427
9,755
0
12,136
L
6,443
789
309
999
12,958
11,815
0
4,180
6,861
17,818
0
L
Baba Yaga
JL-Wan
Baba Yaga
8,979
429
0
1,652
8,498
2,994
0
3,864
4,465
40,445
0
L
Charybdis
Oboraz
Charybdis
7,967
4,009
0
5,329
16,762
4,110
387
6,529
9,907
0
31,325
W
8,221
130
2,726
2,021
5,991
2,451
31
2,408
3,551
48,629
0
W
Guan Yu
Viriathuus
Guan Yu
12,014
1,567
1,276
11,601
26,418
33,809
143
7,337
17,679
0
22,246
W
Neith
caepax
Neith
12,498
1,387
0
1,115
7,592
3,016
275
2,124
5,416
0
28,441
L
Erlang Shen
zMihawk
Erlang Shen
13,123
5,889
0
7,275
19,473
23,270
0
6,666
12,026
0
41,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
50,802
205
Minions Killed
308
0
Camps Cleared
0
1,373,442
Distance Traveled
1,499,337
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,243
803
104
7
0
306,337
1
W
Set
10,202
729
43
3
0
301,387
6
L
Serqet
8,677
620
17
1
0
250,768
1
L
Ymir
9,298
664
26
2
0
278,989
4
L
Baba Yaga
9,788
699
61
4
0
286,329
1
L
Charybdis
9,493
678
60
4
0
239,725
1
W
Ra
9,840
703
99
7
0
329,656
8
W
Guan Yu
10,102
722
27
2
0
284,311
1
W
Neith
9,415
673
35
3
0
277,646
0
L
Erlang Shen
10,184
727
41
3
0
317,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role