Player Matchup

Bellona
Bellona
Barnabiii
Bellona
Level 136
God Stats
14W - 9L
1,516 SR
Queue Stats
145W - 110L
1,593 Elo+
Party 1
Chang'e
Chang'e
CatDeathOff
Chang'e
Level 105
God Stats
2W - 0L
1,681 SR
Queue Stats
21W - 13L
1,564 Elo+
Solo
Khepri
Khepri
DukeOfNothing
Khepri
Level 149
God Stats
7W - 6L
1,497 SR
Queue Stats
130W - 113L
1,555 Elo+
Party 1
Chaac
Chaac
Pessibrok
Chaac
Level 89
God Stats
1W - 1L
1,276 SR
Queue Stats
9W - 3L
1,624 Elo+
Party 1
Artemis
Artemis
Svampfest
Artemis
Level 146
God Stats
5W - 2L
1,645 SR
Queue Stats
138W - 128L
1,546 Elo+
Party 1
Team Averages
Level 125
1,523 SR
1,576 Elo+

VS

Team Averages
Level 129
1,545 SR
1,469 Elo+
Heimdallr
Heimdallr
Jocker8
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,297 Elo+
Solo
Kukulkan
Kukulkan
Sagabor
Kukulkan
Level 124
God Stats
88W - 74L
1,454 SR
Queue Stats
206W - 214L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Toto26n
Sylvanus
Level 97
God Stats
107W - 84L
1,608 SR
Queue Stats
262W - 240L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
galitsios
Sun Wukong
Level 148
God Stats
0W - 1L
1,665 SR
Queue Stats
27W - 21L
1,516 Elo+
Solo
Ne Zha
Ne Zha
xxxLuCCiFERxxx
Ne Zha
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 93L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barnabiii
Bellona
20
20 / 1 / 8
17,040
682
28,187
23,215
22,359
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
CatDeathOff
Chang'e
19
7 / 2 / 9
13,370
535
18,470
24,316
8,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
0 / 4 / 30
13,169
527
8,771
23,576
30,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Pessibrok
Chaac
19
3 / 2 / 13
13,260
530
13,559
21,649
20,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Svampfest
Artemis
20
15 / 4 / 12
14,956
598
27,794
20,058
9,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jocker8
Heimdallr
17
2 / 10 / 1
11,344
454
12,789
23,763
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Sagabor
Kukulkan
16
2 / 11 / 3
10,693
428
19,427
19,390
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Toto26n
Sylvanus
16
1 / 10 / 4
10,272
411
13,327
32,901
32,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
galitsios
Sun Wukong
20
3 / 5 / 0
13,042
522
15,256
26,461
22,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 9 / 2
11,286
451
14,777
24,714
9,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
45
Kills
12
13
Deaths
45
72
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Barnabiii
Bellona
20
1
8
24
W
Chang'e
CatDeathOff
Chang'e
7
2
9
5.75
W
0
4
30
3.75
L
Heimdallr
Jocker8
Heimdallr
2
10
1
0.25
W
Chaac
Pessibrok
Chaac
3
2
13
4.75
L
Kukulkan
Sagabor
Kukulkan
2
11
3
0.32
W
Artemis
Svampfest
Artemis
15
4
12
5.25
L
Sylvanus
Toto26n
Sylvanus
1
10
4
0.3
L
Sun Wukong
galitsios
Sun Wukong
3
5
0
0.6
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,781
Damage
75,576
112,814
Taken
127,229
91,227
Mitigated
79,501
45,829
Healing
32,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Barnabiii
Bellona
28,187
11,593
0
4,889
23,215
22,359
1,557
4,299
17,885
0
162,912
W
Chang'e
CatDeathOff
Chang'e
18,470
1,691
6,337
12,231
24,316
8,673
581
10,990
13,326
69,991
0
W
8,771
809
772
4,507
23,576
30,823
322
7,848
15,728
28,090
7,339
L
Heimdallr
Jocker8
Heimdallr
12,789
4,943
0
5,632
23,763
8,604
2,228
4,624
19,077
0
73,726
W
Chaac
Pessibrok
Chaac
13,559
2,077
0
8,810
21,649
20,040
1,212
3,210
18,439
0
75,219
L
Kukulkan
Sagabor
Kukulkan
19,427
1,210
0
1,048
19,390
6,519
657
5,340
13,757
63,663
0
W
Artemis
Svampfest
Artemis
27,794
17,887
0
8,283
20,058
9,332
7,241
5,238
14,820
0
135,581
L
Sylvanus
Toto26n
Sylvanus
13,327
3,288
1,933
7,918
32,901
32,925
279
7,081
25,570
37,018
13,638
L
Sun Wukong
galitsios
Sun Wukong
15,256
3,932
0
9,382
26,461
22,429
965
1,507
24,908
0
101,905
L
14,777
3,137
0
6,110
24,714
9,024
0
6,651
17,682
0
84,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,795
Gold Earned
56,637
657
Minions Killed
577
0
Camps Cleared
0
2,638,662
Distance Traveled
2,028,037
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,040
682
197
8
0
617,713
9
W
Chang'e
13,370
535
129
5
0
482,100
13
W
Khepri
13,169
527
44
2
0
560,254
5
L
Heimdallr
11,344
454
107
4
0
392,013
1
W
Chaac
13,260
530
132
5
0
500,952
0
L
Kukulkan
10,693
428
91
4
0
426,195
4
W
Artemis
14,956
598
155
6
0
477,643
5
L
Sylvanus
10,272
411
75
3
0
395,799
15
L
Sun Wukong
13,042
522
193
8
0
379,723
1
L
Ne Zha
11,286
451
111
4
0
434,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role