Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
SNAKE--EYES23
Scylla
Gold V
Level 122
God Stats
3W - 4L
1,667 SR
Queue Stats
87W - 89L
1,432 MMR
Solo
Medusa
Medusa
Bronze III
TU TIO TOCA
Medusa
Bronze III
Level 109
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze V
Xanaxmilk
Danzaburou
Bronze V
Level 129
God Stats
0W - 2L
1,486 SR
Queue Stats
10W - 18L
1,443 MMR
Party 1
Artio
Artio
Bronze IV
xWolfAmongSheep
Artio
Bronze IV
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,443 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,494 SR
1,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,487 SR
1,462 MMR
Skadi
Skadi
Gold V
Bladez64128
Skadi
Gold V
Level 155
God Stats
9W - 5L
1,595 SR
Queue Stats
170W - 181L
1,410 MMR
Solo
Khepri
Khepri
Bronze V
DjinnFire
Khepri
Bronze V
Level 144
God Stats
2W - 1L
1,406 SR
Queue Stats
5W - 4L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
RustledRoss
Cu Chulainn
Silver II
Level 125
God Stats
2W - 1L
1,493 SR
Queue Stats
30W - 34L
1,429 MMR
Party 2
Nemesis
Nemesis
Gold IV
XAkomaX
Nemesis
Gold IV
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 131L
1,473 MMR
Solo
Hel
Hel
Gold II
shadowkiller7767
Hel
Gold II
Level 103
God Stats
1W - 2L
1,439 SR
Queue Stats
61W - 61L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 0 / 0
4,564
652
1,515
5,206
4,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 2 / 0
4,405
629
2,165
4,435
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
6
1 / 3 / 0
3,990
570
2,076
3,949
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Xanaxmilk
Danzaburou
4
0 / 3 / 0
3,475
496
1,144
2,889
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
3,891
556
1,067
7,403
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneShivaBastetCliodhna

VS

Bans
AphroditeAthenaAtlasCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 3
5,002
715
3,966
3,476
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
DjinnFire
Khepri
7
2 / 0 / 5
4,741
677
1,677
2,905
1,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
RustledRoss
Cu Chulainn
8
2 / 0 / 0
4,742
677
2,997
3,932
1,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
XAkomaX
Nemesis
9
3 / 0 / 4
5,194
742
3,340
4,764
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 3
4,967
710
2,953
3,958
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
12
12
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
5
0
3
6.5
W
Khepri
DjinnFire
Khepri
2
0
5
4.5
W
Cu Chulainn
RustledRoss
Cu Chulainn
2
0
0
2
L
1
2
0
0.5
L
Medusa
1
3
0
0.33
W
Nemesis
XAkomaX
Nemesis
3
0
4
5
L
Danzaburou
Xanaxmilk
Danzaburou
0
3
0
0
W
0
2
3
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,967
Damage
14,933
23,882
Taken
19,035
10,367
Mitigated
6,875
7,173
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,515
213
0
2,969
5,206
4,628
0
0
5,206
19,964
0
W
3,966
1,907
0
1,490
3,476
1,021
814
271
3,205
0
23,018
W
Khepri
DjinnFire
Khepri
1,677
520
615
906
2,905
1,398
52
981
1,924
9,464
0
W
Cu Chulainn
RustledRoss
Cu Chulainn
2,997
791
0
1,477
3,932
1,489
0
1,198
2,734
0
20,553
L
2,165
309
0
665
4,435
1,225
0
2,274
2,161
18,742
0
L
Medusa
2,076
862
0
632
3,949
942
0
1,029
2,920
0
17,075
W
Nemesis
XAkomaX
Nemesis
3,340
1,624
0
242
4,764
1,742
211
563
4,201
0
25,950
L
Danzaburou
Xanaxmilk
Danzaburou
1,144
580
143
619
2,889
895
0
109
2,780
0
10,350
W
2,953
202
302
1,186
3,958
1,225
51
1,734
2,224
29,727
0
L
1,067
340
260
1,885
7,403
2,677
0
1,218
6,185
9,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,325
Gold Earned
24,646
152
Minions Killed
231
0
Camps Cleared
0
657,821
Distance Traveled
794,511
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,564
652
53
8
0
148,349
1
W
Skadi
5,002
715
42
6
0
150,999
3
W
Khepri
4,741
677
19
3
0
153,233
2
W
Cu Chulainn
4,742
677
51
7
0
157,536
0
L
Scylla
4,405
629
32
5
0
127,874
2
L
Medusa
3,990
570
31
4
0
135,139
0
W
Nemesis
5,194
742
55
8
0
177,577
0
L
Danzaburou
3,475
496
21
3
0
94,149
1
W
Hel
4,967
710
64
9
0
155,166
1
L
Artio
3,891
556
15
2
0
152,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role