Player Matchup

Danzaburou
Danzaburou
Arkyuuu
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
Filipim123
Athena
Level 149
God Stats
3W - 5L
1,638 SR
Queue Stats
258W - 257L
1,483 Elo+
Party 1
Pele
Pele
ID1994-AriON
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 156L
1,494 Elo+
Party 1
Ravana
Ravana
LopesLopes
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,444 Elo+
Party 1
Artio
Artio
Wilkim123
Artio
Level 125
God Stats
4W - 3L
1,555 SR
Queue Stats
183W - 182L
1,455 Elo+
Party 1
Team Averages
Level 107
1,539 SR
1,475 Elo+

VS

Team Averages
Level 126
1,622 SR
1,509 Elo+
Zeus
Zeus
CriticalAscend
Zeus
Level 160
God Stats
16W - 1L
1,866 SR
Queue Stats
630W - 385L
1,555 Elo+
Party 2
Neith
Neith
CubicSpore20838
Neith
Level 157
God Stats
14W - 3L
1,552 SR
Queue Stats
837W - 684L
1,403 Elo+
Party 2
Agni
Agni
Havark
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jewplayer08
Morgan Le Fay
Level 129
God Stats
4W - 4L
1,806 SR
Queue Stats
235W - 138L
1,574 Elo+
Party 2
Ymir
Ymir
MindLesstripps
Ymir
Level 160
God Stats
36W - 26L
1,387 SR
Queue Stats
905W - 660L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arkyuuu
Danzaburou
12
2 / 5 / 4
6,912
987
3,676
7,943
3,218
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Filipim123
Athena
9
1 / 4 / 3
5,953
850
565
7,409
6,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 6
5,637
805
2,997
5,616
3,714
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
LopesLopes
Ravana
13
4 / 1 / 4
6,940
991
3,397
5,708
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
Wilkim123
Artio
10
2 / 2 / 6
6,664
952
1,002
3,792
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
7,016
1,002
7,516
4,046
1,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 9
7,427
1,061
5,731
3,589
1,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Havark
Agni
10
2 / 2 / 7
6,955
994
2,511
3,757
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Jewplayer08
Morgan Le Fay
14
9 / 2 / 4
8,867
1,267
7,679
6,242
2,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 8
6,809
973
2,026
5,813
6,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
9
Kills
14
14
Deaths
9
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arkyuuu
Danzaburou
2
5
4
0.8
W
1
2
8
2.5
W
2
1
9
6.5
L
Athena
Filipim123
Athena
1
4
3
0.63
W
Agni
Havark
Agni
2
2
7
2.75
L
0
2
6
1.5
W
Morgan Le Fay
Jewplayer08
Morgan Le Fay
9
2
4
5.5
L
Ravana
LopesLopes
Ravana
4
1
4
6
W
0
2
8
2
L
Artio
Wilkim123
Artio
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,637
Damage
25,463
30,468
Taken
23,447
20,473
Mitigated
12,911
6,238
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arkyuuu
Danzaburou
3,676
972
0
828
7,943
3,218
0
6,104
1,839
0
12,086
W
7,516
138
287
418
4,046
1,243
1,662
0
3,936
17,215
0
W
5,731
1,041
17
1,300
3,589
1,459
1,575
239
3,274
0
14,015
L
Athena
Filipim123
Athena
565
89
132
680
7,409
6,985
0
4,769
2,640
1,432
0
W
Agni
Havark
Agni
2,511
311
0
30
3,757
1,236
790
294
3,463
7,807
0
L
2,997
83
649
859
5,616
3,714
0
3,165
2,451
0
9,339
W
Morgan Le Fay
Jewplayer08
Morgan Le Fay
7,679
704
97
1,259
6,242
2,636
918
720
5,392
17,036
0
L
Ravana
LopesLopes
Ravana
3,397
381
433
1,449
5,708
3,257
0
2,875
2,833
0
9,289
W
2,026
272
457
615
5,813
6,337
108
314
5,469
4,488
0
L
Artio
Wilkim123
Artio
1,002
48
375
833
3,792
3,299
0
2,819
973
1,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
37,074
37
Minions Killed
70
0
Camps Cleared
0
584,384
Distance Traveled
680,053
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,912
987
13
2
0
121,379
1
W
Zeus
7,016
1,002
17
2
0
132,335
1
W
Neith
7,427
1,061
17
2
0
142,830
2
L
Athena
5,953
850
1
0
0
103,224
0
W
Agni
6,955
994
14
2
0
139,583
1
L
Pele
5,637
805
11
2
0
120,412
1
W
Morgan Le Fay
8,867
1,267
20
3
0
136,517
3
L
Ravana
6,940
991
12
2
0
144,225
0
W
Ymir
6,809
973
2
0
0
128,788
1
L
Artio
6,664
952
0
0
0
95,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role