Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ventoq
Aphrodite
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
dotCHO
Cthulhu
Level 62
God Stats
0W - 2L
1,270 SR
Queue Stats
11W - 13L
1,479 Elo+
Party 1
Team Averages
Level 120
1,454 SR
1,487 Elo+

VS

Team Averages
Level 118
1,461 SR
1,476 Elo+
Vamana
Vamana
 
Vamana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lemonty
Aphrodite
Level 146
God Stats
4W - 6L
1,201 SR
Queue Stats
328W - 355L
1,450 Elo+
Solo
Nox
Nox
Vnjrx
Nox
Level 41
God Stats
1W - 1L
1,251 SR
Queue Stats
56W - 63L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
andskiman
Ah Muzen Cab
Level 124
God Stats
7W - 8L
1,472 SR
Queue Stats
368W - 400L
1,438 Elo+
Solo
Hun Batz
Hun Batz
xxGHOOSxx
Hun Batz
Level 160
God Stats
12W - 6L
1,881 SR
Queue Stats
1,378W - 1,400L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 3 / 9
10,415
801
10,251
13,079
9,183
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
 
Neith
16
5 / 4 / 7
9,862
759
14,334
12,717
3,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
 
Poseidon
17
3 / 4 / 8
9,306
716
12,855
10,348
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Ventoq
Aphrodite
15
2 / 3 / 11
9,051
696
7,005
11,692
5,480
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dotCHO
Cthulhu
14
0 / 6 / 7
8,209
631
6,694
14,321
6,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
4 / 4 / 11
9,745
750
13,061
20,464
18,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Lemonty
Aphrodite
19
6 / 2 / 12
10,722
825
8,686
12,676
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Vnjrx
Nox
16
3 / 3 / 16
9,974
767
12,410
6,036
2,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
andskiman
Ah Muzen Cab
16
2 / 2 / 9
9,293
715
11,816
10,523
3,646
Hun Batz
xxGHOOSxx
Hun Batz
17
5 / 6 / 12
10,684
822
9,283
10,388
3,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
80
17
Kills
20
20
Deaths
17
42
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
3
9
3.83
L
Neith
 
Neith
5
4
7
2.13
L
Poseidon
 
Poseidon
3
4
8
1.75
W
Vamana
 
Vamana
4
4
11
2.38
W
Aphrodite
Lemonty
Aphrodite
6
2
12
6
L
Aphrodite
Ventoq
Aphrodite
2
3
11
2.5
W
Nox
Vnjrx
Nox
3
3
16
3.67
W
Ah Muzen Cab
andskiman
Ah Muzen Cab
2
2
9
3.25
L
Cthulhu
dotCHO
Cthulhu
0
6
7
0.58
W
Hun Batz
xxGHOOSxx
Hun Batz
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,139
Damage
55,256
62,157
Taken
60,087
27,643
Mitigated
33,991
25,980
Healing
29,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,251
383
410
3,380
13,079
9,183
684
3,688
9,391
18,896
0
L
Neith
 
Neith
14,334
3,735
1,222
3,615
12,717
3,805
345
3,499
9,218
0
27,862
L
Poseidon
 
Poseidon
12,855
1,491
110
893
10,348
3,081
49
3,665
6,683
31,210
0
W
Vamana
 
Vamana
13,061
4,400
581
3,691
20,464
18,355
966
10,957
9,507
0
24,275
W
Aphrodite
Lemonty
Aphrodite
8,686
1,166
10,377
8,711
12,676
6,074
1,107
10,192
2,338
22,478
0
L
Aphrodite
Ventoq
Aphrodite
7,005
840
8,432
5,821
11,692
5,480
579
3,533
8,159
16,232
0
W
Nox
Vnjrx
Nox
12,410
600
1,230
414
6,036
2,103
1,171
4,035
2,001
20,605
0
W
Ah Muzen Cab
andskiman
Ah Muzen Cab
11,816
2,245
874
2,479
10,523
3,646
1,074
6,735
3,748
0
27,800
L
Cthulhu
dotCHO
Cthulhu
6,694
385
1,323
774
14,321
6,094
0
6,711
7,610
13,300
0
W
Hun Batz
xxGHOOSxx
Hun Batz
9,283
703
578
81
10,388
3,813
1,222
4,700
5,688
0
26,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,843
Gold Earned
50,418
157
Minions Killed
145
0
Camps Cleared
0
1,109,139
Distance Traveled
1,206,873
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,415
801
46
4
0
211,216
0
L
Neith
9,862
759
43
3
0
229,255
0
L
Poseidon
9,306
716
38
3
0
224,176
4
W
Vamana
9,745
750
13
1
0
264,355
1
W
Aphrodite
10,722
825
31
2
0
259,032
4
L
Aphrodite
9,051
696
13
1
0
232,878
2
W
Nox
9,974
767
26
2
0
199,929
0
W
Ah Muzen Cab
9,293
715
39
3
0
259,005
0
L
Cthulhu
8,209
631
17
1
0
211,614
0
W
Hun Batz
10,684
822
36
3
0
224,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role