Player Matchup

Terra
Terra
Fozzy100
Terra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,622 Elo+
Party 2
Janus
Janus
JudasPriestley
Janus
Level 132
God Stats
6W - 2L
1,298 SR
Queue Stats
132W - 95L
1,817 Elo+
Party 1
Cernunnos
Cernunnos
JustRips
Cernunnos
Level 27
God Stats
4W - 0L
1,738 SR
Queue Stats
339W - 144L
1,999 Elo+
Party 1
Mercury
Mercury
MuzzledAtom
Mercury
Level 66
God Stats
11W - 2L
1,791 SR
Queue Stats
23W - 11L
1,622 Elo+
Party 2
Tyr
Tyr
jmalll
Tyr
Level 128
God Stats
6W - 3L
1,889 SR
Queue Stats
488W - 189L
1,895 Elo+
Party 1
Team Averages
Level 80
1,643 SR
1,791 Elo+

VS

Team Averages
Level 95
1,547 SR
1,475 Elo+
Vamana
Vamana
 
Vamana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CrazyManiak
Mercury
Level 123
God Stats
0W - 3L
1,748 SR
Queue Stats
19W - 26L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
MacMellany
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 187L
1,500 Elo+
Party 3
Izanami
Izanami
X94Darkside94X
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,407 Elo+
Solo
Hera
Hera
khalisi233
Hera
Level 95
God Stats
4W - 7L
1,485 SR
Queue Stats
281W - 347L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fozzy100
Terra
16
2 / 0 / 18
10,876
572
3,315
9,658
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 2 / 9
9,906
521
12,142
8,525
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
JustRips
Cernunnos
19
17 / 3 / 3
12,600
663
21,788
15,458
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
MuzzledAtom
Mercury
18
7 / 1 / 3
10,895
573
9,274
13,549
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
jmalll
Tyr
18
2 / 0 / 5
11,660
614
15,039
14,755
13,688
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
0 / 2 / 2
9,891
521
11,765
20,324
25,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
CrazyManiak
Mercury
16
4 / 4 / 1
10,595
558
7,720
13,514
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
MacMellany
Kumbhakarna
10
0 / 10 / 4
7,581
399
3,307
19,811
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 7 / 1
7,566
398
2,823
11,317
2,724
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 9 / 2
9,235
486
7,449
15,368
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
32
Kills
6
6
Deaths
32
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
2
0.5
L
Mercury
CrazyManiak
Mercury
4
4
1
1.13
W
Terra
Fozzy100
Terra
2
0
18
11
W
4
2
9
4.25
W
Cernunnos
JustRips
Cernunnos
17
3
3
6.17
L
Kumbhakarna
MacMellany
Kumbhakarna
0
10
4
0.2
W
Mercury
MuzzledAtom
Mercury
7
1
3
8.5
L
0
7
1
0.07
W
Tyr
jmalll
Tyr
2
0
5
4.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,558
Damage
33,064
61,945
Taken
80,334
42,810
Mitigated
51,209
22,257
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,765
4,116
0
5,785
20,324
25,444
0
2,173
18,093
0
81,827
L
Mercury
CrazyManiak
Mercury
7,720
3,861
0
200
13,514
5,110
0
2,307
11,151
0
75,044
W
Terra
Fozzy100
Terra
3,315
373
544
2,822
9,658
12,680
318
3,640
6,018
21,706
0
W
12,142
1,197
0
772
8,525
3,532
376
2,148
6,377
60,357
1,743
W
Cernunnos
JustRips
Cernunnos
21,788
11,528
0
7,711
15,458
6,793
2,308
1,839
13,619
0
115,904
L
Kumbhakarna
MacMellany
Kumbhakarna
3,307
357
463
1,685
19,811
12,755
0
3,992
15,753
16,685
0
W
Mercury
MuzzledAtom
Mercury
9,274
6,541
0
1,765
13,549
6,117
0
2,520
11,029
0
97,483
L
2,823
2,016
0
1,371
11,317
2,724
0
1,847
9,418
0
37,617
W
Tyr
jmalll
Tyr
15,039
1,528
0
8,643
14,755
13,688
0
609
14,146
0
94,596
L
7,449
1,475
243
2,299
15,368
5,176
543
4,614
10,498
46,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,937
Gold Earned
44,868
631
Minions Killed
474
0
Camps Cleared
0
2,028,070
Distance Traveled
1,788,038
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,891
521
172
9
0
372,730
5
L
Mercury
10,595
558
120
6
0
409,442
0
W
Terra
10,876
572
35
2
0
425,140
0
W
Janus
9,906
521
101
5
0
402,590
4
W
Cernunnos
12,600
663
161
8
0
326,697
3
L
Kumbhakarna
7,581
399
27
1
0
354,647
4
W
Mercury
10,895
573
137
7
0
467,274
0
L
Izanami
7,566
398
69
4
0
335,352
3
W
Tyr
11,660
614
197
10
0
406,369
2
L
Hera
9,235
486
86
5
0
315,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role