Player Matchup

Ne Zha
Ne Zha
Jebior
Ne Zha
Level 125
God Stats
7W - 10L
1,585 SR
Queue Stats
16W - 23L
1,531 Elo+
Party 3
Scylla
Scylla
Matt259
Scylla
Level 17
God Stats
2W - 3L
1,594 SR
Queue Stats
110W - 121L
1,421 Elo+
Party 2
Neith
Neith
Meltron
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,537 Elo+
Party 3
Ganesha
Ganesha
ZeroDeath178
Ganesha
Level 160
God Stats
6W - 10L
1,351 SR
Queue Stats
269W - 232L
1,562 Elo+
Party 2
Tiamat
Tiamat
Zeuss259
Tiamat
Level 29
God Stats
13W - 20L
1,579 SR
Queue Stats
250W - 217L
1,537 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,518 Elo+

VS

Team Averages
Level 60
1,468 SR
1,563 Elo+
Janus
Janus
Daniuxie
Janus
Level 40
God Stats
7W - 3L
1,689 SR
Queue Stats
107W - 59L
1,593 Elo+
Solo
Artemis
Artemis
Jorgegeorgep
Artemis
Level 28
God Stats
2W - 2L
1,227 SR
Queue Stats
17W - 11L
1,537 Elo+
Party 1
Bellona
Bellona
MacLagMan
Bellona
Level 142
God Stats
1W - 0L
1,318 SR
Queue Stats
12W - 13L
1,527 Elo+
Solo
Cupid
Cupid
RobertoGC
Cupid
Level 68
God Stats
9W - 6L
1,605 SR
Queue Stats
49W - 38L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
momsexxer69
Gilgamesh
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 54L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jebior
Ne Zha
17
4 / 9 / 5
10,167
678
11,456
16,850
5,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Matt259
Scylla
16
1 / 10 / 4
9,612
641
7,571
13,563
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Meltron
Neith
18
3 / 7 / 8
11,369
758
7,784
11,991
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
ZeroDeath178
Ganesha
18
0 / 3 / 15
10,352
690
11,161
22,129
27,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Zeuss259
Tiamat
19
9 / 2 / 2
12,190
813
16,401
15,770
9,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Daniuxie
Janus
20
11 / 4 / 5
12,846
856
21,661
12,400
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Jorgegeorgep
Artemis
18
2 / 4 / 12
11,117
741
10,668
13,822
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MacLagMan
Bellona
18
5 / 4 / 13
11,932
795
10,055
21,104
26,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
RobertoGC
Cupid
19
5 / 2 / 11
11,840
789
13,368
15,286
5,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
momsexxer69
Gilgamesh
19
8 / 3 / 11
12,656
844
15,431
24,902
26,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
17
Kills
31
31
Deaths
17
34
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Janus
Daniuxie
Janus
11
4
5
3.38
L
Ne Zha
Jebior
Ne Zha
4
9
5
0.72
W
Artemis
Jorgegeorgep
Artemis
2
4
12
2
W
Bellona
MacLagMan
Bellona
5
4
13
2.88
L
Scylla
Matt259
Scylla
1
10
4
0.3
L
Neith
Meltron
Neith
3
7
8
1
W
Cupid
RobertoGC
Cupid
5
2
11
5.25
L
Ganesha
ZeroDeath178
Ganesha
0
3
15
2.5
L
Tiamat
Zeuss259
Tiamat
9
2
2
5
W
Gilgamesh
momsexxer69
Gilgamesh
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,373
Damage
71,183
80,303
Taken
87,514
52,249
Mitigated
68,583
10,286
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Daniuxie
Janus
21,661
785
182
2,616
12,400
4,695
1,408
4,293
7,980
68,987
0
L
Ne Zha
Jebior
Ne Zha
11,456
1,223
0
3,118
16,850
5,891
0
7,539
9,135
0
30,244
W
Artemis
Jorgegeorgep
Artemis
10,668
4,027
0
3,820
13,822
4,995
3,340
5,732
7,968
0
36,817
W
Bellona
MacLagMan
Bellona
10,055
1,357
339
2,063
21,104
26,336
144
9,078
11,741
0
25,543
L
Scylla
Matt259
Scylla
7,571
0
0
250
13,563
5,013
0
2,891
10,560
21,803
0
L
Neith
Meltron
Neith
7,784
3,305
0
1,239
11,991
4,811
0
2,111
9,720
0
32,086
W
Cupid
RobertoGC
Cupid
13,368
7,380
399
7,109
15,286
5,674
3,192
6,219
9,032
0
57,488
L
Ganesha
ZeroDeath178
Ganesha
11,161
813
85
2,315
22,129
27,440
0
5,891
15,619
27,928
0
L
Tiamat
Zeuss259
Tiamat
16,401
654
116
3,163
15,770
9,094
0
3,117
12,332
42,273
0
W
Gilgamesh
momsexxer69
Gilgamesh
15,431
3,420
768
6,481
24,902
26,883
856
8,898
15,660
99
47,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
60,391
209
Minions Killed
336
0
Camps Cleared
0
1,270,556
Distance Traveled
1,627,808
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,846
856
115
8
0
343,371
2
L
Ne Zha
10,167
678
42
3
0
243,177
0
W
Artemis
11,117
741
61
4
0
257,851
0
W
Bellona
11,932
795
26
2
0
355,670
5
L
Scylla
9,612
641
42
3
0
250,240
5
L
Neith
11,369
758
56
4
0
211,315
0
W
Cupid
11,840
789
84
6
0
316,613
0
L
Ganesha
10,352
690
3
0
0
266,111
6
L
Tiamat
12,190
813
66
4
0
299,713
1
W
Gilgamesh
12,656
844
50
3
0
354,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role