Player Matchup

Persephone
Persephone
HokiePocky
Persephone
Level 69
God Stats
49W - 35L
1,572 SR
Queue Stats
89W - 73L
1,414 Elo+
Solo
Hel
Hel
IvyUvUx
Hel
Level 4
God Stats
4W - 3L
1,685 SR
Queue Stats
10W - 16L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
Mutschi
Hun Batz
Level 109
God Stats
9W - 11L
1,619 SR
Queue Stats
204W - 202L
1,377 Elo+
Solo
Amaterasu
Amaterasu
NiceJorgeXP
Amaterasu
Level 102
God Stats
3W - 4L
1,668 SR
Queue Stats
262W - 283L
1,386 Elo+
Solo
Ra
Ra
k555000aaa
Ra
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
207W - 222L
1,340 Elo+
Party 1
Team Averages
Level 78
1,609 SR
1,402 Elo+

VS

Team Averages
Level 74
1,407 SR
1,560 Elo+
Hercules
Hercules
Hercules1269
Hercules
Level 69
God Stats
35W - 36L
1,347 SR
Queue Stats
95W - 110L
1,396 Elo+
Party 2
Ra
Ra
LongoriamPrime
Ra
Level 45
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Ares
Ares
P8ria
Ares
Level 91
God Stats
1W - 5L
1,283 SR
Queue Stats
165W - 165L
1,540 Elo+
Solo
Neith
Neith
Synapse_YT
Neith
Level 79
God Stats
2W - 3L
1,415 SR
Queue Stats
73W - 75L
1,743 Elo+
Solo
Kali
Kali
WoundedBadge
Kali
Level 86
God Stats
7W - 11L
1,487 SR
Queue Stats
96W - 111L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HokiePocky
Persephone
12
7 / 0 / 5
7,517
683
9,034
5,779
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
9
1 / 1 / 6
5,800
527
3,868
4,875
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Mutschi
Hun Batz
10
0 / 3 / 4
6,029
548
2,757
7,991
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
NiceJorgeXP
Amaterasu
12
3 / 2 / 0
6,836
621
6,284
8,367
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 1 / 4
6,561
596
6,821
8,399
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hercules1269
Hercules
11
3 / 2 / 0
6,459
587
5,360
11,180
4,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,633
512
3,066
7,605
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
P8ria
Ares
9
1 / 3 / 2
5,674
516
3,836
10,133
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
10
2 / 1 / 1
5,765
524
6,578
5,467
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 0
5,442
495
3,283
9,893
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
7
7
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
Hercules1269
Hercules
3
2
0
1.5
W
Persephone
HokiePocky
Persephone
7
0
5
9.5
W
Hel
1
1
6
4
L
0
6
0
0
W
Hun Batz
Mutschi
Hun Batz
0
3
4
0.67
W
Amaterasu
NiceJorgeXP
Amaterasu
3
2
0
1.5
L
Ares
P8ria
Ares
1
3
2
0.67
L
Neith
2
1
1
2.5
L
1
4
0
0.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,764
Damage
22,123
35,411
Taken
44,278
14,764
Mitigated
19,150
14,523
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Hercules1269
Hercules
5,360
2,437
0
4,079
11,180
4,380
127
0
11,180
0
35,825
W
Persephone
HokiePocky
Persephone
9,034
181
225
1,512
5,779
1,579
496
1,890
3,889
32,506
0
W
Hel
3,868
873
2,304
2,194
4,875
1,906
396
1,729
3,146
16,161
0
L
3,066
318
131
672
7,605
2,361
233
5,425
1,861
32,051
0
W
Hun Batz
Mutschi
Hun Batz
2,757
819
135
510
7,991
2,473
1,782
1,008
6,983
0
31,128
W
Amaterasu
NiceJorgeXP
Amaterasu
6,284
4,741
0
3,371
8,367
6,165
0
0
8,367
0
35,665
L
Ares
P8ria
Ares
3,836
25
0
1,671
10,133
7,665
0
6,641
3,038
11,325
0
L
Neith
6,578
2,166
0
1,742
5,467
1,884
0
2,591
2,646
0
39,423
L
3,283
1,437
0
1,922
9,893
2,860
0
3,821
5,830
0
28,719
W
6,821
1,190
710
3,562
8,399
2,641
387
2,275
6,124
33,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
28,973
276
Minions Killed
276
0
Camps Cleared
0
1,099,883
Distance Traveled
1,065,693
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,459
587
76
7
0
202,270
6
W
Persephone
7,517
683
69
6
0
244,063
0
W
Hel
5,800
527
36
3
0
211,407
0
L
Ra
5,633
512
71
6
0
186,643
2
W
Hun Batz
6,029
548
56
5
0
210,219
0
W
Amaterasu
6,836
621
67
6
0
227,294
2
L
Ares
5,674
516
11
1
0
233,866
0
L
Neith
5,765
524
70
6
0
210,647
0
L
Kali
5,442
495
48
4
0
232,267
0
W
Ra
6,561
596
48
4
0
206,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role