Player Matchup

Hera
Hera
R4chenKr4cher
Hera
Level 143
God Stats
5W - 5L
1,502 SR
Queue Stats
912W - 806L
1,562 Elo+
Party 2
Bastet
Bastet
RASTAADADDY
Bastet
Level 160
God Stats
9W - 5L
1,504 SR
Queue Stats
617W - 547L
1,587 Elo+
Party 2
Cabrakan
Cabrakan
SmartMoron123
Cabrakan
Level 138
God Stats
0W - 2L
1,254 SR
Queue Stats
191W - 191L
1,516 Elo+
Solo
Chronos
Chronos
Vartolu_SaaDettn
Chronos
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 72L
1,448 Elo+
Solo
Tyr
Tyr
iiNsaNiiTy
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,615 Elo+
Solo
Team Averages
Level 141
1,452 SR
1,546 Elo+

VS

Team Averages
Level 117
1,550 SR
1,494 Elo+
Nox
Nox
Davotroz
Nox
Level 96
God Stats
3W - 2L
1,310 SR
Queue Stats
137W - 146L
1,434 Elo+
Party 3
Agni
Agni
KaugummiAutomat
Agni
Level 149
God Stats
12W - 9L
1,719 SR
Queue Stats
587W - 452L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
Pro7 I Bommel
Cthulhu
Level 140
God Stats
26W - 9L
1,703 SR
Queue Stats
347W - 258L
1,532 Elo+
Party 1
Ullr
Ullr
hanshoot
Ullr
Level 84
God Stats
1W - 7L
1,223 SR
Queue Stats
139W - 149L
1,452 Elo+
Party 3
Cernunnos
Cernunnos
oGER McRappit
Cernunnos
Level 118
God Stats
14W - 6L
1,797 SR
Queue Stats
632W - 483L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
10,247
788
13,951
8,276
3,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
17
4 / 6 / 8
10,294
792
9,114
12,379
4,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
SmartMoron123
Cabrakan
15
1 / 6 / 9
8,888
684
5,488
17,672
20,090
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 5 / 4
9,073
698
11,982
14,150
5,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 8
10,080
775
10,028
15,929
21,254
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 15
10,129
779
6,105
8,980
9,205
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 4 / 13
10,944
842
14,541
9,484
4,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
17
2 / 3 / 18
10,156
781
10,752
15,162
17,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
15
4 / 5 / 15
9,884
760
10,326
12,297
5,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
oGER McRappit
Cernunnos
19
12 / 2 / 12
11,832
910
20,064
11,924
6,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
16
Kills
27
27
Deaths
16
37
Assists
73
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
8
4
13
3.63
W
Cthulhu
2
3
18
3.67
L
5
4
8
2.25
L
Bastet
4
6
8
1.33
L
Cabrakan
SmartMoron123
Cabrakan
1
6
9
0.92
L
3
5
4
1
W
Ullr
4
5
15
2.3
L
3
6
8
1.17
W
Cernunnos
oGER McRappit
Cernunnos
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,563
Damage
61,788
68,406
Taken
57,847
55,228
Mitigated
42,836
18,533
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,105
844
1,109
823
8,980
9,205
868
5,254
3,726
27,460
0
W
14,541
617
1,795
936
9,484
4,598
856
4,753
4,731
31,419
0
W
Cthulhu
10,752
835
1,034
2,663
15,162
17,592
180
8,536
6,626
19,275
0
L
13,951
2,122
1,299
1,147
8,276
3,586
980
4,916
3,254
27,791
0
L
Bastet
9,114
2,393
26
2,035
12,379
4,831
153
6,434
5,723
0
17,260
L
Cabrakan
SmartMoron123
Cabrakan
5,488
410
2,894
3,911
17,672
20,090
56
6,034
11,317
12,850
0
L
11,982
3,393
498
3,756
14,150
5,467
689
6,809
7,126
33,113
0
W
Ullr
10,326
4,957
1,398
2,384
12,297
5,263
1,123
6,105
6,192
0
17,881
L
10,028
1,238
178
2,789
15,929
21,254
0
5,998
9,588
0
15,537
W
Cernunnos
oGER McRappit
Cernunnos
20,064
10,861
3,225
3,506
11,924
6,178
2,029
6,773
5,151
0
41,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
52,945
126
Minions Killed
179
0
Camps Cleared
0
1,162,900
Distance Traveled
1,185,580
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,129
779
48
4
0
231,672
3
W
Agni
10,944
842
30
2
0
246,855
0
W
Cthulhu
10,156
781
33
3
0
260,311
0
L
Hera
10,247
788
53
4
0
222,450
2
L
Bastet
10,294
792
18
1
0
261,132
0
L
Cabrakan
8,888
684
4
0
0
217,104
1
L
Chronos
9,073
698
42
3
0
218,886
0
W
Ullr
9,884
760
21
2
0
213,310
0
L
Tyr
10,080
775
9
1
0
243,328
1
W
Cernunnos
11,832
910
47
4
0
233,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role