Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DaBossman1985454
King Arthur
Level 157
God Stats
5W - 5L
1,304 SR
Queue Stats
67W - 65L
1,521 Elo+
Party 1
Olorun
Olorun
Hurushihara
Olorun
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,460 Elo+
Solo
Kali
Kali
JReaddy
Kali
Level 81
God Stats
1W - 4L
1,272 SR
Queue Stats
128W - 133L
1,500 Elo+
Solo
Athena
Athena
RaptorJe5u5
Athena
Level 124
God Stats
21W - 25L
1,465 SR
Queue Stats
524W - 554L
1,428 Elo+
Solo
Team Averages
Level 126
1,408 SR
1,482 Elo+

VS

Team Averages
Level 78
1,590 SR
1,442 Elo+
Zeus
Zeus
HideYoGirl
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 2
Awilix
Awilix
Soapyjoe
Awilix
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 195L
1,547 Elo+
Solo
Ares
Ares
WoundedBadge
Ares
Level 86
God Stats
2W - 1L
1,735 SR
Queue Stats
52W - 50L
1,455 Elo+
Solo
Horus
Horus
patrick5277
Horus
Level 127
God Stats
34W - 23L
1,613 SR
Queue Stats
695W - 524L
1,573 Elo+
Solo
Charybdis
Charybdis
skkeptik
Charybdis
Level 75
God Stats
3W - 1L
1,603 SR
Queue Stats
12W - 23L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
0 / 5 / 6
10,145
922
14,362
15,017
5,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DaBossman1985454
King Arthur
16
3 / 7 / 4
11,275
1,025
12,894
19,044
24,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
16
4 / 9 / 3
11,451
1,041
11,085
21,518
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
JReaddy
Kali
16
0 / 8 / 2
9,498
863
4,065
15,249
6,240
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
16
1 / 4 / 4
10,427
948
8,435
25,858
29,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

89

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
11,702
1,064
19,788
8,527
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Soapyjoe
Awilix
18
6 / 2 / 15
11,532
1,048
18,503
15,309
8,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 19
12,387
1,126
7,705
12,964
14,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 1 / 22
12,523
1,138
10,767
11,547
16,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
skkeptik
Charybdis
18
12 / 1 / 13
13,665
1,242
33,686
8,478
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
117
8
Kills
33
33
Deaths
8
19
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
6
0.6
L
King Arthur
DaBossman1985454
King Arthur
3
7
4
0.71
W
5
3
15
4.17
L
Olorun
4
9
3
0.61
L
Kali
JReaddy
Kali
0
8
2
0.13
L
Athena
1
4
4
0.75
W
Awilix
Soapyjoe
Awilix
6
2
15
6.75
W
7
1
19
16.5
W
3
1
22
14
W
Charybdis
skkeptik
Charybdis
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,841
Damage
90,449
96,686
Taken
56,825
74,035
Mitigated
48,228
12,406
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,362
8,623
1,220
389
15,017
5,610
0
2,875
12,142
0
36,736
L
King Arthur
DaBossman1985454
King Arthur
12,894
1,489
0
738
19,044
24,876
0
5,549
13,495
0
24,472
W
19,788
4,685
0
951
8,527
4,081
0
2,283
6,244
39,481
0
L
Olorun
11,085
4,618
607
4,300
21,518
7,949
0
4,029
17,489
38,794
0
L
Kali
JReaddy
Kali
4,065
1,357
0
727
15,249
6,240
0
6,472
8,777
0
9,727
L
Athena
8,435
2,648
0
4,425
25,858
29,360
0
8,568
17,290
26,414
0
W
Awilix
Soapyjoe
Awilix
18,503
7,945
0
804
15,309
8,149
0
7,007
8,302
0
26,167
W
7,705
762
0
1,870
12,964
14,771
0
3,897
9,067
15,510
0
W
10,767
3,893
5,453
6,136
11,547
16,925
0
4,630
6,917
0
18,032
W
Charybdis
skkeptik
Charybdis
33,686
20,317
0
3,725
8,478
4,302
0
1,703
6,775
0
69,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,796
Gold Earned
61,809
170
Minions Killed
189
4
Camps Cleared
7
871,380
Distance Traveled
1,040,426
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,145
922
43
4
2
157,078
2
L
King Arthur
11,275
1,025
27
2
1
187,229
0
W
Zeus
11,702
1,064
61
6
1
189,528
0
L
Olorun
11,451
1,041
57
5
0
178,517
0
L
Kali
9,498
863
8
1
0
158,551
1
L
Athena
10,427
948
35
3
1
190,005
2
W
Awilix
11,532
1,048
18
2
2
217,365
2
W
Ares
12,387
1,126
12
1
0
199,469
0
W
Horus
12,523
1,138
17
2
0
246,789
0
W
Charybdis
13,665
1,242
81
7
4
187,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role