Player Matchup

Cthulhu
Cthulhu
AvestruzGamer
Cthulhu
Level 119
God Stats
14W - 7L
1,512 SR
Queue Stats
194W - 182L
1,520 Elo+
Solo
Chang'e
Chang'e
Heft
Chang'e
Level 123
God Stats
19W - 29L
1,501 SR
Queue Stats
584W - 622L
1,501 Elo+
Solo
Medusa
Medusa
Lambsnake
Medusa
Level 103
God Stats
21W - 21L
1,540 SR
Queue Stats
201W - 213L
1,545 Elo+
Solo
Scylla
Scylla
LazyFoal5993448
Scylla
Level 160
God Stats
31W - 37L
1,402 SR
Queue Stats
2,022W - 2,137L
1,452 Elo+
Solo
Osiris
Osiris
Rushh_OG
Osiris
Level 86
God Stats
0W - 4L
1,189 SR
Queue Stats
85W - 86L
1,592 Elo+
Solo
Team Averages
Level 118
1,429 SR
1,522 Elo+

VS

Team Averages
Level 112
1,557 SR
1,630 Elo+
Tsukuyomi
Tsukuyomi
AKhemical
Tsukuyomi
Level 153
God Stats
1W - 0L
1,535 SR
Queue Stats
6W - 4L
1,591 Elo+
Solo
Atlas
Atlas
Brandon-F-1
Atlas
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,858 Elo+
Solo
Yemoja
Yemoja
Budweiserbender
Yemoja
Level 160
God Stats
1W - 1L
1,563 SR
Queue Stats
168W - 153L
1,509 Elo+
Solo
Ullr
Ullr
Golden__Tentacle
Ullr
Level 108
God Stats
9W - 10L
1,552 SR
Queue Stats
67W - 53L
1,599 Elo+
Solo
Zeus
Zeus
Rx Draw
Zeus
Level 87
God Stats
19W - 12L
1,636 SR
Queue Stats
113W - 98L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 0 / 0
7,590
690
0
0
0
Chang'e
Heft
Chang'e
17
0 / 3 / 6
11,224
1,020
14,343
17,782
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Lambsnake
Medusa
17
7 / 8 / 1
12,789
1,163
16,611
22,893
7,059
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 6
11,746
1,068
20,392
12,446
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Rushh_OG
Osiris
16
2 / 6 / 6
11,273
1,025
9,061
20,926
31,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

175

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AKhemical
Tsukuyomi
18
6 / 3 / 9
12,005
1,091
15,889
11,929
6,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
0 / 3 / 14
11,743
1,068
8,692
15,595
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 1 / 16
12,134
1,103
5,415
13,519
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 3 / 10
12,836
1,167
15,169
15,712
6,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Rx Draw
Zeus
18
8 / 2 / 7
12,920
1,175
24,850
8,209
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
12
Kills
21
21
Deaths
12
19
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AKhemical
Tsukuyomi
6
3
9
3.5
L
Cthulhu
0
0
0
0
W
0
3
14
2.33
W
1
1
16
9
W
6
3
10
3.67
L
Chang'e
Heft
Chang'e
0
3
6
1
L
Medusa
Lambsnake
Medusa
7
8
1
0.94
L
3
4
6
1.5
L
Osiris
Rushh_OG
Osiris
2
6
6
0.83
W
Zeus
Rx Draw
Zeus
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,407
Damage
70,015
74,047
Taken
64,964
47,276
Mitigated
50,962
12,620
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AKhemical
Tsukuyomi
15,889
5,638
0
2,604
11,929
6,508
0
5,739
6,190
0
29,817
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
8,692
2,846
383
1,952
15,595
18,977
0
8,610
6,985
21,086
0
W
5,415
726
2,978
2,044
13,519
15,358
0
8,607
4,912
13,140
0
W
15,169
6,914
0
480
15,712
6,837
0
8,860
6,852
0
39,009
L
Chang'e
Heft
Chang'e
14,343
986
5,260
6,018
17,782
4,870
0
9,945
7,497
50,204
0
L
Medusa
Lambsnake
Medusa
16,611
6,778
0
680
22,893
7,059
0
10,238
12,399
0
39,647
L
20,392
2,081
0
662
12,446
3,468
0
5,561
6,679
33,618
0
L
Osiris
Rushh_OG
Osiris
9,061
2,576
0
0
20,926
31,879
0
11,949
8,515
323
20,305
W
Zeus
Rx Draw
Zeus
24,850
1,120
0
1,565
8,209
3,282
0
3,229
4,980
47,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,622
Gold Earned
61,638
194
Minions Killed
183
6
Camps Cleared
7
911,216
Distance Traveled
1,136,566
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,005
1,091
31
3
2
240,910
0
L
Cthulhu
7,590
690
0
0
0
0
0
W
Atlas
11,743
1,068
23
2
0
228,536
1
W
Yemoja
12,134
1,103
10
1
1
208,198
0
W
Ullr
12,836
1,167
55
5
2
239,047
0
L
Chang'e
11,224
1,020
90
8
1
241,432
1
L
Medusa
12,789
1,163
37
3
2
230,251
0
L
Scylla
11,746
1,068
42
4
2
215,364
0
L
Osiris
11,273
1,025
25
2
1
224,169
0
W
Zeus
12,920
1,175
64
6
2
219,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role