Player Matchup

Bellona
Bellona
Silver II
CoBrA_SLO_89
Bellona
Silver II
Level 105
God Stats
43W - 44L
1,523 SR
Queue Stats
511W - 529L
1,013 MMR
Solo
Zeus
Zeus
Bronze II
Lobo-Tropico
Zeus
Bronze II
Level 127
God Stats
3W - 1L
1,801 SR
Queue Stats
99W - 140L
414 MMR
Solo
Anhur
Anhur
Silver II
MasterLevi4662
Anhur
Silver II
Level 100
God Stats
8W - 10L
1,611 SR
Queue Stats
77W - 98L
1,039 MMR
Solo
Ganesha
Ganesha
Silver III
R4W v INFERNO v
Ganesha
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,005 MMR
Solo
Da Ji
Da Ji
Bronze II
thach77
Da Ji
Bronze II
Level 57
God Stats
3W - 2L
1,268 SR
Queue Stats
71W - 106L
39 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,540 SR
702 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,525 SR
706 MMR
Cabrakan
Cabrakan
Silver V
Gigilamorozo_
Cabrakan
Silver V
Level 126
God Stats
23W - 24L
1,335 SR
Queue Stats
151W - 156L
515 MMR
Solo
Arachne
Arachne
Silver V
L-eScrOdu15
Arachne
Silver V
Level 84
God Stats
4W - 0L
1,849 SR
Queue Stats
140W - 172L
705 MMR
Solo
Ah Puch
Ah Puch
Bronze II
MultiKilla
Ah Puch
Bronze II
Level 160
God Stats
3W - 2L
1,289 SR
Queue Stats
50W - 61L
215 MMR
Solo
Jing Wei
Jing Wei
Silver III
Thorin_escudo_
Jing Wei
Silver III
Level 91
God Stats
8W - 4L
1,653 SR
Queue Stats
153W - 168L
974 MMR
Solo
Olorun
Olorun
Silver II
ginger-puddle9
Olorun
Silver II
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 138L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoBrA_SLO_89
Bellona
15
5 / 3 / 3
9,822
491
13,040
19,410
20,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 7 / 2
9,574
479
12,646
10,229
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 5 / 0
9,236
462
4,140
13,217
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 6 / 7
8,359
418
5,793
18,463
18,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
thach77
Da Ji
15
1 / 6 / 2
8,853
443
6,140
15,570
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Hou YiShivaBastetCliodhna

VS

Bans
ChaacFenrirAnubisJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gigilamorozo_
Cabrakan
16
2 / 4 / 6
10,341
517
8,839
19,057
24,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
L-eScrOdu15
Arachne
18
9 / 3 / 4
11,102
555
7,816
15,967
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
MultiKilla
Ah Puch
17
6 / 1 / 13
11,902
595
12,756
9,583
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
20
5 / 0 / 2
12,384
619
9,922
9,411
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 4
11,542
577
12,664
14,226
5,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
10
Kills
27
27
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
CoBrA_SLO_89
Bellona
5
3
3
2.17
W
Cabrakan
Gigilamorozo_
Cabrakan
2
4
6
1.25
W
Arachne
L-eScrOdu15
Arachne
9
3
4
3.67
L
4
7
2
0.71
L
0
5
0
0
W
Ah Puch
MultiKilla
Ah Puch
6
1
13
12.5
L
0
6
7
0.58
W
Jing Wei
5
0
2
6
W
5
2
4
3.5
L
Da Ji
thach77
Da Ji
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,759
Damage
51,997
76,889
Taken
68,244
54,390
Mitigated
45,145
16,547
Healing
30,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CoBrA_SLO_89
Bellona
13,040
4,173
0
5,278
19,410
20,835
257
9,849
9,561
0
54,996
W
Cabrakan
Gigilamorozo_
Cabrakan
8,839
1,880
0
6,041
19,057
24,867
0
2,581
16,476
49,542
0
W
Arachne
L-eScrOdu15
Arachne
7,816
6,099
0
4,264
15,967
5,525
425
5,060
10,907
0
66,321
L
12,646
1,541
0
1,070
10,229
3,783
243
6,092
4,137
51,544
0
L
4,140
1,382
0
2,993
13,217
4,627
0
3,638
9,579
0
71,697
W
Ah Puch
MultiKilla
Ah Puch
12,756
670
0
4,597
9,583
6,274
374
2,815
6,768
47,345
0
L
5,793
960
375
2,208
18,463
18,831
0
8,641
9,822
24,853
0
W
Jing Wei
9,922
6,640
0
7,135
9,411
3,128
3,361
1,560
7,851
0
115,823
W
12,664
6,523
199
8,552
14,226
5,351
2,433
6,423
7,803
87,191
0
L
Da Ji
thach77
Da Ji
6,140
1,334
0
4,623
15,570
6,314
0
6,039
9,531
0
57,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
57,271
514
Minions Killed
606
0
Camps Cleared
0
1,757,670
Distance Traveled
1,897,906
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,822
491
116
6
0
379,293
4
W
Cabrakan
10,341
517
95
5
0
319,962
3
W
Arachne
11,102
555
96
5
0
446,811
10
L
Zeus
9,574
479
108
5
0
313,558
2
L
Anhur
9,236
462
160
8
0
341,529
0
W
Ah Puch
11,902
595
73
4
0
370,052
6
L
Ganesha
8,359
418
20
1
0
346,556
5
W
Jing Wei
12,384
619
194
10
0
385,726
6
W
Olorun
11,542
577
148
7
0
375,355
3
L
Da Ji
8,853
443
110
6
0
376,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role