Player Matchup

Achilles
Achilles
Silver II
Gabrilele777
Achilles
Silver II
Level 111
God Stats
14W - 16L
1,524 SR
Queue Stats
299W - 291L
1,104 MMR
Solo
Olorun
Olorun
Silver II
Shepherdofyou
Olorun
Silver II
Level 154
God Stats
1W - 4L
1,379 SR
Queue Stats
396W - 403L
1,083 MMR
Solo
Ullr
Ullr
Silver I
Uprise Rampage
Ullr
Silver I
Level 144
God Stats
5W - 7L
1,397 SR
Queue Stats
132W - 130L
1,119 MMR
Solo
Athena
Athena
Silver IV
josephcrhcton
Athena
Silver IV
Level 68
God Stats
11W - 17L
1,414 SR
Queue Stats
207W - 235L
696 MMR
Solo
Ne Zha
Ne Zha
Silver IV
kevi-46
Ne Zha
Silver IV
Level 128
God Stats
11W - 10L
1,570 SR
Queue Stats
82W - 100L
716 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,457 SR
944 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,628 SR
968 MMR
Amaterasu
Amaterasu
Silver IV
BOSSPAFFY
Amaterasu
Silver IV
Level 133
God Stats
2W - 0L
1,735 SR
Queue Stats
42W - 60L
640 MMR
Solo
Loki
Loki
Silver III
BrownKing91
Loki
Silver III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 161L
987 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
BySynexAmot
Baba Yaga
Silver I
Level 107
God Stats
6W - 1L
1,489 SR
Queue Stats
407W - 407L
1,083 MMR
Solo
Heimdallr
Heimdallr
Silver II
Shybr0nYourF4ce_
Heimdallr
Silver II
Level 86
God Stats
1W - 1L
1,758 SR
Queue Stats
33W - 42L
1,090 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
i92iTT_QuyTo
Baron Samedi
Silver II
Level 88
God Stats
5W - 2L
1,660 SR
Queue Stats
34W - 46L
1,039 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gabrilele777
Achilles
14
5 / 0 / 1
8,118
677
6,611
10,009
4,919
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 1
6,504
542
5,059
9,598
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 2 / 0
6,241
520
2,315
8,134
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
6,208
517
2,320
8,319
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
kevi-46
Ne Zha
9
0 / 4 / 2
5,951
496
1,552
9,187
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KaliCabrakanThothGilgameshPersephone

VS

Bans
BacchusBastetShivaChaacAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BOSSPAFFY
Amaterasu
12
1 / 2 / 0
6,218
518
2,276
8,272
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 2
6,328
527
4,024
7,763
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
BySynexAmot
Baba Yaga
13
3 / 0 / 0
7,423
619
4,598
3,250
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
11
1 / 2 / 3
6,617
551
5,822
6,898
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
i92iTT_QuyTo
Baron Samedi
12
4 / 1 / 2
6,562
547
9,916
6,470
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
10
10
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BOSSPAFFY
Amaterasu
1
2
0
0.5
W
1
4
2
0.5
W
Baba Yaga
BySynexAmot
Baba Yaga
3
0
0
3
L
Achilles
Gabrilele777
Achilles
5
0
1
5.5
L
3
3
1
1.17
W
Heimdallr
1
2
3
1.25
L
1
2
0
0.5
W
Baron Samedi
i92iTT_QuyTo
Baron Samedi
4
1
2
5
L
0
1
4
2
L
Ne Zha
kevi-46
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,857
Damage
26,636
45,247
Taken
32,653
17,287
Mitigated
13,461
13,822
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BOSSPAFFY
Amaterasu
2,276
805
0
3,081
8,272
5,044
566
286
7,986
0
25,917
W
4,024
799
0
312
7,763
2,408
0
668
7,095
0
39,263
W
Baba Yaga
BySynexAmot
Baba Yaga
4,598
318
0
2,259
3,250
1,133
696
50
3,200
47,749
0
L
Achilles
Gabrilele777
Achilles
6,611
1,812
0
2,799
10,009
4,919
0
1,068
8,941
0
43,212
L
5,059
2,385
497
3,503
9,598
3,282
0
4,685
4,910
37,133
0
W
Heimdallr
5,822
2,266
0
1,300
6,898
2,339
776
2,985
3,913
0
36,580
L
2,315
488
0
960
8,134
2,328
0
3,794
4,340
0
35,510
W
Baron Samedi
i92iTT_QuyTo
Baron Samedi
9,916
874
991
4,303
6,470
2,537
210
2,944
3,526
35,303
0
L
2,320
393
248
1,930
8,319
4,015
0
4,006
4,313
14,253
4,432
L
Ne Zha
kevi-46
Ne Zha
1,552
574
0
3,885
9,187
2,743
0
961
8,226
0
26,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
33,148
354
Minions Killed
325
0
Camps Cleared
0
1,170,330
Distance Traveled
1,239,814
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,218
518
54
5
0
240,582
3
W
Loki
6,328
527
76
6
0
264,780
3
W
Baba Yaga
7,423
619
86
7
0
233,217
6
L
Achilles
8,118
677
98
8
0
239,596
1
L
Olorun
6,504
542
61
5
0
253,865
3
W
Heimdallr
6,617
551
72
6
0
244,124
1
L
Ullr
6,241
520
78
7
0
207,403
3
W
Baron Samedi
6,562
547
37
3
0
257,111
5
L
Athena
6,208
517
48
4
0
278,789
7
L
Ne Zha
5,951
496
69
6
0
190,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role