Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JohnFinch69420
Chaac
Level 65
God Stats
3W - 2L
1,465 SR
Queue Stats
139W - 96L
1,609 Elo+
Party 1
Nemesis
Nemesis
Penaldogsiiuuu
Nemesis
Level 104
God Stats
3W - 5L
1,515 SR
Queue Stats
591W - 572L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
Smithers1808
Nu Wa
Level 117
God Stats
4W - 1L
1,656 SR
Queue Stats
230W - 223L
1,443 Elo+
Solo
Heimdallr
Heimdallr
monkisback34
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 22L
1,661 Elo+
Party 1
Team Averages
Level 89
1,527 SR
1,564 Elo+

VS

Team Averages
Level 108
1,556 SR
1,404 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bigben89700
Hel
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 266L
1,500 Elo+
Solo
Ymir
Ymir
Daniel_cmsll95
Ymir
Level 98
God Stats
14W - 7L
1,778 SR
Queue Stats
627W - 653L
1,481 Elo+
Solo
Artemis
Artemis
MrDragon13
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Rama
Rama
gfdsda
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 1 / 20
11,220
591
4,912
14,824
12,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 3 / 18
13,683
720
33,795
31,109
34,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 5 / 15
13,231
696
19,725
24,535
11,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

20
5 / 2 / 15
12,423
654
23,795
16,308
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
monkisback34
Heimdallr
20
11 / 3 / 16
14,141
744
49,144
23,249
10,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
4 / 7 / 8
12,522
659
18,367
34,572
41,493
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 7 / 8
11,785
620
14,533
29,728
13,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 4 / 11
13,729
723
16,179
34,816
55,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
MrDragon13
Artemis
18
4 / 7 / 6
11,942
629
28,580
22,172
10,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
gfdsda
Rama
17
1 / 8 / 8
11,024
580
16,965
25,010
10,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
55
33
Kills
14
14
Deaths
33
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
20
10
L
Cthulhu
 
Cthulhu
4
7
8
1.14
L
3
7
8
1
L
2
4
11
1.88
W
7
3
18
5.33
L
Artemis
MrDragon13
Artemis
4
7
6
1
W
10
5
15
3.5
W
5
2
15
6.25
L
Rama
gfdsda
Rama
1
8
8
0.63
W
Heimdallr
monkisback34
Heimdallr
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,371
Damage
94,624
110,025
Taken
146,298
75,504
Mitigated
131,860
49,842
Healing
56,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,912
1,383
15,238
4,134
14,824
12,861
461
8,710
5,863
7,450
0
L
Cthulhu
 
Cthulhu
18,367
773
3,004
4,434
34,572
41,493
227
8,439
26,133
36,686
0
L
14,533
501
16,323
13,282
29,728
13,625
815
5,787
23,941
35,228
0
L
16,179
2,057
940
5,340
34,816
55,686
244
9,324
25,492
35,309
0
W
33,795
5,527
1,480
11,620
31,109
34,252
1,007
10,072
19,449
0
67,330
L
Artemis
MrDragon13
Artemis
28,580
14,088
2,500
4,139
22,172
10,453
1,432
2,801
19,371
0
52,976
W
19,725
8,748
1,947
5,878
24,535
11,037
1,346
9,774
13,474
0
29,583
W
23,795
4,660
2,641
2,993
16,308
6,603
1,195
8,712
7,392
56,028
0
L
Rama
gfdsda
Rama
16,965
8,967
2,160
4,469
25,010
10,603
1,148
2,356
22,654
0
37,383
W
Heimdallr
monkisback34
Heimdallr
49,144
25,912
839
3,072
23,249
10,751
1,109
10,481
12,443
0
67,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,698
Gold Earned
61,002
184
Minions Killed
215
0
Camps Cleared
0
1,574,973
Distance Traveled
1,672,625
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,220
591
1
0
0
257,938
6
L
Cthulhu
12,522
659
39
2
0
320,976
0
L
Hel
11,785
620
32
2
0
371,147
2
L
Ymir
13,729
723
26
1
0
388,205
1
W
Chaac
13,683
720
53
3
0
370,826
2
L
Artemis
11,942
629
70
4
0
263,826
1
W
Nemesis
13,231
696
16
1
0
331,256
4
W
Nu Wa
12,423
654
61
3
0
286,580
0
L
Rama
11,024
580
48
3
0
328,471
3
W
Heimdallr
14,141
744
53
3
0
328,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role