Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
iSikWicked
Scylla
Level 129
God Stats
6W - 11L
1,216 SR
Queue Stats
705W - 731L
1,478 Elo+
Solo
Neith
Neith
karafillis1312
Neith
Level 139
God Stats
6W - 3L
1,642 SR
Queue Stats
128W - 110L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
simpirimpiksa
Kumbhakarna
Level 132
God Stats
4W - 3L
1,322 SR
Queue Stats
91W - 88L
1,480 Elo+
Party 1
Horus
Horus
theodask
Horus
Level 107
God Stats
211W - 168L
1,566 SR
Queue Stats
417W - 410L
1,426 Elo+
Solo
Team Averages
Level 111
1,449 SR
1,467 Elo+

VS

Team Averages
Level 90
1,542 SR
1,441 Elo+
Sobek
Sobek
Marcbr
Sobek
Level 105
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 9L
1,358 Elo+
Solo
Anubis
Anubis
Milordi
Anubis
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 236L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
MozzeltheAxo
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 144L
1,437 Elo+
Solo
Cupid
Cupid
Satla
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,504 Elo+
Solo
Loki
Loki
Shysshy
Loki
Level 45
God Stats
2W - 3L
1,499 SR
Queue Stats
18W - 23L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
14 / 3 / 5
13,019
620
15,591
20,260
12,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
iSikWicked
Scylla
17
7 / 4 / 7
11,652
555
15,854
12,266
3,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 7 / 6
11,139
530
12,827
15,924
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
simpirimpiksa
Kumbhakarna
16
4 / 6 / 10
11,560
550
6,285
20,337
23,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
theodask
Horus
19
2 / 2 / 8
11,867
565
20,234
18,241
20,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Marcbr
Sobek
16
5 / 4 / 9
10,386
495
8,409
19,512
27,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Milordi
Anubis
14
5 / 7 / 5
9,738
464
11,616
16,358
7,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
MozzeltheAxo
Erlang Shen
16
0 / 6 / 2
9,759
465
10,928
24,839
22,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Satla
Cupid
16
8 / 6 / 8
10,716
510
16,639
20,453
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Shysshy
Loki
13
4 / 7 / 1
8,885
423
7,870
12,182
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
30
Kills
22
22
Deaths
30
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
3
5
5.5
L
Sobek
Marcbr
Sobek
5
4
9
2.38
L
Anubis
Milordi
Anubis
5
7
5
1.07
L
Erlang Shen
MozzeltheAxo
Erlang Shen
0
6
2
0.17
L
Cupid
Satla
Cupid
8
6
8
2
L
Loki
Shysshy
Loki
4
7
1
0.64
W
Scylla
iSikWicked
Scylla
7
4
7
2.63
W
3
7
6
0.86
W
Kumbhakarna
simpirimpiksa
Kumbhakarna
4
6
10
1.5
W
Horus
theodask
Horus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,791
Damage
55,462
87,028
Taken
93,344
66,764
Mitigated
67,219
35,336
Healing
33,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,591
4,397
0
11,538
20,260
12,972
3,011
3,332
16,928
0
80,523
L
Sobek
Marcbr
Sobek
8,409
429
0
5,414
19,512
27,386
0
5,245
13,918
41,174
0
L
Anubis
Milordi
Anubis
11,616
655
0
3,600
16,358
7,283
0
7,480
8,630
62,235
0
L
Erlang Shen
MozzeltheAxo
Erlang Shen
10,928
5,076
0
11,320
24,839
22,024
0
1,159
22,549
0
68,026
L
Cupid
Satla
Cupid
16,639
12,026
314
9,699
20,453
6,775
222
4,654
15,679
0
65,269
L
Loki
Shysshy
Loki
7,870
2,658
0
2,862
12,182
3,751
0
3,042
9,071
0
47,680
W
Scylla
iSikWicked
Scylla
15,854
1,648
0
2,300
12,266
3,819
412
4,911
7,355
56,911
0
W
12,827
5,729
0
5,045
15,924
5,799
2,388
4,246
11,678
0
79,468
W
Kumbhakarna
simpirimpiksa
Kumbhakarna
6,285
401
3,103
3,156
20,337
23,346
600
6,746
13,591
27,286
0
W
Horus
theodask
Horus
20,234
10,078
1,948
8,246
18,241
20,828
1,990
790
17,451
0
88,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
49,484
552
Minions Killed
477
0
Camps Cleared
0
1,926,450
Distance Traveled
1,692,181
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,019
620
111
5
0
417,260
1
L
Sobek
10,386
495
57
3
0
356,983
1
L
Anubis
9,738
464
124
6
0
291,949
8
L
Erlang Shen
9,759
465
128
6
0
350,797
0
L
Cupid
10,716
510
93
4
0
349,919
3
L
Loki
8,885
423
75
4
0
342,533
9
W
Scylla
11,652
555
117
6
0
352,872
7
W
Neith
11,139
530
142
7
0
365,543
1
W
Kumbhakarna
11,560
550
19
1
0
418,736
6
W
Horus
11,867
565
163
8
0
372,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role