Player Matchup

Ganesha
Ganesha
Gold I
Chindo
Ganesha
Gold I
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
225W - 222L
1,397 MMR
Solo
Chaac
Chaac
Bronze III
Maienee
Chaac
Bronze III
Level 103
God Stats
6W - 1L
1,717 SR
Queue Stats
10W - 7L
1,555 MMR
Party 2
Zeus
Zeus
Gold IV
Mazacar_177
Zeus
Gold IV
Level 123
God Stats
13W - 9L
1,614 SR
Queue Stats
232W - 246L
1,440 MMR
Solo
Ravana
Ravana
Silver IV
danielgough4
Ravana
Silver IV
Level 104
God Stats
14W - 7L
1,745 SR
Queue Stats
37W - 33L
1,196 MMR
Party 2
Neith
Neith
Gold IV
robertoBZH29
Neith
Gold IV
Level 109
God Stats
30W - 31L
1,536 SR
Queue Stats
107W - 100L
1,417 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,623 SR
1,401 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,456 SR
1,401 MMR
Scylla
Scylla
Silver I
Bugz01
Scylla
Silver I
Level 123
God Stats
14W - 9L
1,612 SR
Queue Stats
133W - 120L
1,394 MMR
Solo
Vamana
Vamana
Silver II
Coach_BigAl
Vamana
Silver II
Level 83
God Stats
0W - 1L
1,228 SR
Queue Stats
32W - 48L
1,478 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Inoki9058
Hou Yi
Gold IV
Level 115
God Stats
32W - 28L
1,626 SR
Queue Stats
356W - 362L
1,450 MMR
Solo
Cliodhna
Cliodhna
Silver IV
kingthunderfist
Cliodhna
Silver IV
Level 62
God Stats
0W - 2L
1,580 SR
Queue Stats
22W - 33L
1,328 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
xZIIvIIZx
Cabrakan
Bronze III
Level 35
God Stats
0W - 2L
1,235 SR
Queue Stats
29W - 42L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chindo
Ganesha
13
0 / 1 / 13
8,075
621
5,369
7,223
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Maienee
Chaac
14
5 / 2 / 1
8,379
645
8,104
10,188
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 1 / 3
8,379
645
3,780
6,586
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
7 / 1 / 4
8,751
673
7,108
5,558
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 0 / 1
9,071
698
7,276
7,048
2,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiPersephoneJormungandr

VS

Bans
ApolloSusanoShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bugz01
Scylla
8
0 / 3 / 0
5,324
410
2,052
4,192
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vamana
13
3 / 6 / 0
7,563
582
7,351
13,755
8,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Inoki9058
Hou Yi
11
2 / 2 / 0
6,930
533
3,734
9,267
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
10
0 / 5 / 0
5,827
448
4,921
8,321
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
xZIIvIIZx
Cabrakan
7
0 / 9 / 0
4,949
381
4,278
11,027
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
25
Kills
5
5
Deaths
25
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bugz01
Scylla
0
3
0
0
W
Ganesha
Chindo
Ganesha
0
1
13
6.5
L
Vamana
3
6
0
0.5
L
Hou Yi
Inoki9058
Hou Yi
2
2
0
1
W
Chaac
Maienee
Chaac
5
2
1
2.75
W
6
1
3
7.5
W
Ravana
7
1
4
9
L
Cliodhna
0
5
0
0
W
7
0
1
7.5
L
Cabrakan
xZIIvIIZx
Cabrakan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
22,336
36,603
Taken
46,562
19,217
Mitigated
18,531
14,565
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bugz01
Scylla
2,052
135
0
1,066
4,192
1,004
0
1,327
2,865
22,640
0
W
Ganesha
Chindo
Ganesha
5,369
664
0
1,330
7,223
6,735
392
2,186
5,029
22,531
6,862
L
Vamana
7,351
5,350
0
3,245
13,755
8,242
602
0
13,755
0
38,251
L
Hou Yi
Inoki9058
Hou Yi
3,734
2,296
0
4,160
9,267
2,100
0
1,042
8,225
0
42,518
W
Chaac
Maienee
Chaac
8,104
3,353
0
4,332
10,188
5,256
596
366
9,822
0
40,760
W
3,780
397
107
2,534
6,586
1,985
2,217
2,108
4,362
48,672
0
W
Ravana
7,108
1,728
0
2,378
5,558
2,569
93
364
5,166
0
52,248
L
Cliodhna
4,921
212
0
879
8,321
2,107
0
1,610
6,711
0
34,309
W
7,276
3,769
0
3,884
7,048
2,672
2,210
1,154
5,894
0
56,245
L
Cabrakan
xZIIvIIZx
Cabrakan
4,278
587
0
634
11,027
5,078
0
4,699
6,328
11,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
30,593
465
Minions Killed
265
0
Camps Cleared
0
1,326,202
Distance Traveled
1,138,565
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,324
410
41
3
0
156,565
4
W
Ganesha
8,075
621
9
1
0
270,457
8
L
Vamana
7,563
582
62
5
0
253,703
1
L
Hou Yi
6,930
533
79
6
0
198,884
1
W
Chaac
8,379
645
89
7
0
254,685
4
W
Zeus
8,379
645
109
8
0
230,104
0
W
Ravana
8,751
673
115
9
0
321,191
1
L
Cliodhna
5,827
448
67
5
0
296,079
2
W
Neith
9,071
698
143
11
0
249,765
3
L
Cabrakan
4,949
381
16
1
0
233,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role