Player Matchup

Jormungandr
Jormungandr
CJH146
Jormungandr
Level 129
God Stats
2W - 0L
1,703 SR
Queue Stats
49W - 48L
1,392 Elo+
Party 1
Skadi
Skadi
COVIDSfake
Skadi
Level 56
God Stats
26W - 19L
1,623 SR
Queue Stats
128W - 150L
1,548 Elo+
Solo
Bellona
Bellona
Diegoalax5
Bellona
Level 157
God Stats
17W - 18L
1,659 SR
Queue Stats
196W - 195L
1,566 Elo+
Solo
Eset
Eset
Yasuke95
Eset
Level 147
God Stats
14W - 4L
1,706 SR
Queue Stats
170W - 166L
1,544 Elo+
Solo
Achilles
Achilles
YungLongergo
Achilles
Level 155
God Stats
2W - 3L
1,329 SR
Queue Stats
98W - 102L
1,528 Elo+
Party 1
Team Averages
Level 129
1,604 SR
1,516 Elo+

VS

Team Averages
Level 99
1,449 SR
1,520 Elo+
Fafnir
Fafnir
Jard_Latoosi
Fafnir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 114L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Sogoo2beGodly
Amaterasu
Level 81
God Stats
13W - 13L
1,514 SR
Queue Stats
636W - 689L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vini_Ribeiiro_
Morgan Le Fay
Level 95
God Stats
34W - 20L
1,629 SR
Queue Stats
246W - 249L
1,482 Elo+
Solo
Apollo
Apollo
idii_nasheee
Apollo
Level 52
God Stats
0W - 3L
1,134 SR
Queue Stats
82W - 83L
1,550 Elo+
Solo
Nemesis
Nemesis
kikeluis01
Nemesis
Level 129
God Stats
3W - 4L
1,467 SR
Queue Stats
70W - 51L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CJH146
Jormungandr
15
0 / 2 / 13
10,072
480
8,182
13,709
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
20
6 / 2 / 5
12,204
581
16,058
12,552
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Diegoalax5
Bellona
17
2 / 1 / 11
11,478
547
13,625
18,306
19,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
19
7 / 5 / 3
12,087
576
11,073
11,457
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
YungLongergo
Achilles
20
11 / 5 / 2
12,625
601
9,843
16,617
9,475
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 5 / 3
8,756
417
5,320
13,464
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Sogoo2beGodly
Amaterasu
17
1 / 4 / 1
9,862
470
6,276
16,909
15,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Vini_Ribeiiro_
Morgan Le Fay
17
7 / 6 / 2
10,626
506
12,550
13,213
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
15
3 / 4 / 2
9,916
472
6,539
15,878
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
kikeluis01
Nemesis
15
1 / 7 / 5
9,420
449
8,234
16,638
7,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
26
Kills
13
15
Deaths
26
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CJH146
Jormungandr
0
2
13
3.25
W
Skadi
6
2
5
4.25
W
Bellona
Diegoalax5
Bellona
2
1
11
7.5
L
Fafnir
1
5
3
0.5
L
Amaterasu
Sogoo2beGodly
Amaterasu
1
4
1
0.38
L
Morgan Le Fay
Vini_Ribeiiro_
Morgan Le Fay
7
6
2
1.33
W
Eset
7
5
3
1.7
W
Achilles
YungLongergo
Achilles
11
5
2
2.4
L
Apollo
3
4
2
1
L
Nemesis
kikeluis01
Nemesis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,781
Damage
38,919
72,641
Taken
76,102
49,535
Mitigated
46,379
22,758
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CJH146
Jormungandr
8,182
2,732
253
2,144
13,709
12,249
308
4,289
9,420
40,337
0
W
Skadi
16,058
6,636
0
2,117
12,552
4,358
5,026
1,697
10,855
0
105,932
W
Bellona
Diegoalax5
Bellona
13,625
7,525
0
8,050
18,306
19,115
681
2,335
15,971
0
66,879
L
Fafnir
5,320
1,195
0
1,866
13,464
13,192
0
5,240
8,142
14,257
3,911
L
Amaterasu
Sogoo2beGodly
Amaterasu
6,276
2,891
0
6,040
16,909
15,014
931
2,828
14,081
0
59,729
L
Morgan Le Fay
Vini_Ribeiiro_
Morgan Le Fay
12,550
1,282
0
1,769
13,213
5,102
0
4,483
8,730
67,242
0
W
Eset
11,073
356
975
3,895
11,457
4,338
234
5,361
6,096
81,274
0
W
Achilles
YungLongergo
Achilles
9,843
3,487
0
5,324
16,617
9,475
367
3,373
13,244
0
77,604
L
Apollo
6,539
4,638
0
5,437
15,878
5,187
640
2,133
13,745
0
59,679
L
Nemesis
kikeluis01
Nemesis
8,234
2,167
0
1,351
16,638
7,884
0
4,571
12,067
0
71,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,466
Gold Earned
48,580
603
Minions Killed
491
0
Camps Cleared
0
2,049,316
Distance Traveled
1,810,342
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,072
480
54
3
0
360,477
4
W
Skadi
12,204
581
157
7
0
447,908
3
W
Bellona
11,478
547
135
6
0
412,636
4
L
Fafnir
8,756
417
14
1
0
309,779
3
L
Amaterasu
9,862
470
126
6
0
360,971
0
L
Morgan Le Fay
10,626
506
121
6
0
370,792
7
W
Eset
12,087
576
136
6
0
381,948
9
W
Achilles
12,625
601
121
6
0
446,347
6
L
Apollo
9,916
472
128
6
0
330,117
0
L
Nemesis
9,420
449
102
5
0
438,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role