Player Matchup

Achilles
Achilles
AtlasBear45
Achilles
Level 60
God Stats
8W - 5L
1,118 SR
Queue Stats
194W - 151L
1,637 Elo+
Party 2
Khepri
Khepri
R33ves
Khepri
Level 137
God Stats
2W - 1L
1,495 SR
Queue Stats
474W - 231L
1,637 Elo+
Party 2
Kali
Kali
TAGDDDD
Kali
Level 105
God Stats
5W - 5L
1,655 SR
Queue Stats
929W - 639L
1,595 Elo+
Party 2
Team Averages
Level 101
1,423 SR
1,623 Elo+

VS

Team Averages
Level 37
1,378 SR
1,244 Elo+
Sol
Sol
 
Sol
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Luxer4
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,121 Elo+
Party 1
Fafnir
Fafnir
Meto50
Fafnir
Level 13
God Stats
0W - 4L
1,133 SR
Queue Stats
7W - 22L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtlasBear45
Achilles
17
6 / 2 / 15
12,784
752
9,577
14,890
16,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
R33ves
Khepri
17
3 / 1 / 23
13,713
807
15,180
16,229
19,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
TAGDDDD
Kali
18
17 / 4 / 9
15,727
925
35,554
22,251
11,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 10 / 2
11,935
702
14,540
21,770
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Luxer4
Skadi
15
1 / 11 / 5
10,407
612
11,240
18,225
5,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Meto50
Fafnir
15
2 / 5 / 5
12,514
736
7,818
26,687
35,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
26
Kills
7
7
Deaths
26
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
10
2
0.5
W
Achilles
AtlasBear45
Achilles
6
2
15
6.75
L
Skadi
Luxer4
Skadi
1
11
5
0.32
L
Fafnir
Meto50
Fafnir
2
5
5
0.9
W
Khepri
R33ves
Khepri
3
1
23
14.5
W
Kali
TAGDDDD
Kali
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,311
Damage
33,598
53,370
Taken
66,682
47,069
Mitigated
48,510
14,478
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,540
6,042
156
5,748
21,770
8,044
0
4,855
16,915
47,398
3,514
W
Achilles
AtlasBear45
Achilles
9,577
3,543
0
1,696
14,890
16,021
444
6,426
7,680
0
25,532
L
Skadi
Luxer4
Skadi
11,240
5,830
0
800
18,225
5,311
66
2,705
15,520
0
40,105
L
Fafnir
Meto50
Fafnir
7,818
2,712
0
3,993
26,687
35,155
0
7,802
18,885
16,920
0
W
Khepri
R33ves
Khepri
15,180
2,399
0
2,728
16,229
19,733
233
6,335
8,111
30,516
0
W
Kali
TAGDDDD
Kali
35,554
18,740
0
10,054
22,251
11,315
1,853
8,689
12,703
0
84,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
34,856
140
Minions Killed
135
12
Camps Cleared
3
985,292
Distance Traveled
705,875
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,935
702
68
4
2
238,196
3
W
Achilles
12,784
752
35
2
2
316,530
0
L
Skadi
10,407
612
50
3
0
210,811
2
L
Fafnir
12,514
736
17
1
1
256,868
4
W
Khepri
13,713
807
24
1
3
345,917
4
W
Kali
15,727
925
81
5
7
322,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role