Player Matchup

Skadi
Skadi
Dr Puggle
Skadi
Level 85
God Stats
2W - 2L
1,202 SR
Queue Stats
342W - 451L
1,375 Elo+
Party 1
Merlin
Merlin
God Aloone
Merlin
Level 155
God Stats
2W - 6L
1,651 SR
Queue Stats
450W - 503L
1,540 Elo+
Solo
Chaac
Chaac
Moonay86
Chaac
Level 65
God Stats
3W - 4L
1,293 SR
Queue Stats
423W - 632L
1,292 Elo+
Party 1
Team Averages
Level 102
1,382 SR
1,402 Elo+

VS

Team Averages
Level 125
1,645 SR
1,557 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SycoMonkey10
Neith
Level 65
God Stats
10W - 6L
1,664 SR
Queue Stats
40W - 45L
1,414 Elo+
Solo
Ganesha
Ganesha
xZombi3N1njax
Ganesha
Level 149
God Stats
16W - 9L
1,771 SR
Queue Stats
166W - 79L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dr Puggle
Skadi
9
0 / 2 / 0
5,697
570
7,065
8,125
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
God Aloone
Merlin
9
0 / 4 / 0
5,874
587
6,019
6,753
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Moonay86
Chaac
9
0 / 6 / 0
5,631
563
1,747
10,688
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 4
7,571
757
11,483
6,341
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 3
8,095
810
9,077
6,967
2,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
12
1 / 0 / 8
7,740
774
2,803
7,902
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
12
12
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
L
Skadi
Dr Puggle
Skadi
0
2
0
0
L
Merlin
God Aloone
Merlin
0
4
0
0
L
Chaac
Moonay86
Chaac
0
6
0
0
W
7
0
3
8.5
W
Ganesha
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,831
Damage
23,363
25,566
Taken
21,210
9,324
Mitigated
11,041
3,537
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,483
4,567
0
3,428
6,341
2,288
845
1,719
4,313
30,478
4,045
L
Skadi
Dr Puggle
Skadi
7,065
2,024
0
1,270
8,125
2,494
0
4,686
3,439
0
17,531
L
Merlin
God Aloone
Merlin
6,019
116
0
748
6,753
1,940
0
2,987
3,766
19,270
0
L
Chaac
Moonay86
Chaac
1,747
140
0
1,519
10,688
4,890
0
5,546
5,142
0
7,728
W
9,077
2,754
0
1,877
6,967
2,258
311
2,147
4,375
0
26,655
W
Ganesha
2,803
74
0
1,462
7,902
6,495
70
1,542
5,892
17,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,202
Gold Earned
23,406
81
Minions Killed
128
0
Camps Cleared
9
458,593
Distance Traveled
571,099
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,571
757
78
8
8
186,803
4
L
Skadi
5,697
570
30
3
0
179,601
3
L
Merlin
5,874
587
38
4
0
150,121
4
L
Chaac
5,631
563
13
1
0
128,871
0
W
Neith
8,095
810
47
5
1
185,462
1
W
Ganesha
7,740
774
3
0
0
198,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role