Player Matchup

Erlang Shen
Erlang Shen
Ethan522011
Erlang Shen
Level 103
God Stats
15W - 12L
1,920 SR
Queue Stats
425W - 506L
1,410 Elo+
Solo
Hera
Hera
Ezekiel_18_23
Hera
Level 60
God Stats
2W - 1L
1,417 SR
Queue Stats
76W - 94L
1,378 Elo+
Solo
Izanami
Izanami
Kisari4
Izanami
Level 69
God Stats
5W - 3L
1,542 SR
Queue Stats
11W - 18L
1,283 Elo+
Solo
Mulan
Mulan
OcifferZero
Mulan
Level 121
God Stats
9W - 7L
1,448 SR
Queue Stats
163W - 163L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
SolutedCFW
Sun Wukong
Level 53
God Stats
11W - 8L
1,645 SR
Queue Stats
80W - 84L
1,478 Elo+
Solo
Team Averages
Level 81
1,594 SR
1,391 Elo+

VS

Team Averages
Level 86
1,499 SR
1,364 Elo+
Skadi
Skadi
Echo Ch1mp
Skadi
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 299L
1,446 Elo+
Party 1
Eset
Eset
Linsai66
Eset
Level 103
God Stats
1W - 2L
1,599 SR
Queue Stats
27W - 32L
1,460 Elo+
Solo
Chaac
Chaac
ProGenNetic
Chaac
Level 54
God Stats
1W - 2L
1,452 SR
Queue Stats
96W - 131L
1,190 Elo+
Solo
Ravana
Ravana
Talnoy79
Ravana
Level 126
God Stats
3W - 12L
1,395 SR
Queue Stats
151W - 173L
1,363 Elo+
Solo
Atlas
Atlas
YaBoiBlake666
Atlas
Level 89
God Stats
2W - 1L
1,550 SR
Queue Stats
43W - 51L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ethan522011
Erlang Shen
9
2 / 2 / 6
6,134
613
4,757
8,342
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 2
5,954
595
2,805
3,870
1,166
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Kisari4
Izanami
10
5 / 1 / 3
6,331
633
8,240
6,885
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 5
6,832
683
4,496
7,054
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SolutedCFW
Sun Wukong
10
4 / 2 / 4
6,285
629
5,278
5,962
4,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
4 / 3 / 2
5,428
543
6,062
6,085
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Eset
9
2 / 5 / 0
5,685
569
5,231
7,851
2,052
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 0
4,024
402
1,968
6,608
2,001
Ravana
Talnoy79
Ravana
9
1 / 3 / 5
5,595
560
3,427
6,845
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 2
4,530
453
1,690
6,712
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
7
7
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
3
2
1.67
W
Erlang Shen
Ethan522011
Erlang Shen
2
2
6
2.5
W
1
1
2
2
W
Izanami
Kisari4
Izanami
5
1
3
6.5
L
Eset
2
5
0
0.4
W
6
1
5
8.5
L
0
5
0
0
W
Sun Wukong
SolutedCFW
Sun Wukong
4
2
4
3
L
Ravana
Talnoy79
Ravana
1
3
5
1.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
18,378
32,113
Taken
34,101
15,152
Mitigated
10,333
11,859
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,062
2,524
0
1,251
6,085
1,284
0
456
5,629
0
21,686
W
Erlang Shen
Ethan522011
Erlang Shen
4,757
1,589
187
2,969
8,342
4,825
0
549
7,793
0
10,901
W
2,805
1,845
0
0
3,870
1,166
798
1,049
2,821
30,650
0
W
Izanami
Kisari4
Izanami
8,240
6,374
0
3,318
6,885
1,869
2,867
1,519
5,366
0
38,260
L
Eset
5,231
770
0
2,458
7,851
2,052
0
538
7,313
26,784
0
W
4,496
773
121
4,131
7,054
2,593
889
1,717
5,337
0
31,324
L
1,968
426
0
355
6,608
2,001
0
0
6,608
0
11,221
W
Sun Wukong
SolutedCFW
Sun Wukong
5,278
1,212
122
1,011
5,962
4,699
392
2,087
3,875
0
27,424
L
Ravana
Talnoy79
Ravana
3,427
1,223
0
1,006
6,845
2,207
0
839
6,006
0
25,209
L
1,690
711
207
1,069
6,712
2,789
0
972
5,740
8,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
25,262
264
Minions Killed
175
0
Camps Cleared
0
981,566
Distance Traveled
949,700
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,428
543
31
3
0
194,220
0
W
Erlang Shen
6,134
613
14
1
0
215,295
1
W
Hera
5,954
595
60
6
0
182,448
5
W
Izanami
6,331
633
75
8
0
176,059
0
L
Eset
5,685
569
59
6
0
176,603
1
W
Mulan
6,832
683
63
6
0
195,813
0
L
Chaac
4,024
402
20
2
0
195,623
0
W
Sun Wukong
6,285
629
52
5
0
211,951
0
L
Ravana
5,595
560
51
5
0
204,175
2
L
Atlas
4,530
453
14
1
0
179,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role