Player Matchup

Cerberus
Cerberus
Johnnysalt24
Cerberus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,552 Elo+
Solo
Danzaburou
Danzaburou
OnionZwiebel
Danzaburou
Level 126
God Stats
2W - 1L
1,482 SR
Queue Stats
127W - 151L
1,389 Elo+
Solo
Geb
Geb
Roakami
Geb
Level 106
God Stats
2W - 3L
1,798 SR
Queue Stats
232W - 196L
1,592 Elo+
Solo
Thoth
Thoth
Seekerofthedawn
Thoth
Level 154
God Stats
0W - 4L
1,194 SR
Queue Stats
321W - 356L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sylocate
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,325 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,472 Elo+

VS

Team Averages
Level 87
1,658 SR
1,394 Elo+
Chiron
Chiron
CrayKray84
Chiron
Level 126
God Stats
6W - 1L
1,534 SR
Queue Stats
198W - 190L
1,545 Elo+
Solo
Eset
Eset
Go Hard R
Eset
Level 100
God Stats
5W - 2L
1,723 SR
Queue Stats
138W - 144L
1,375 Elo+
Party 1
Yu Huang
Yu Huang
MarquesDaGod
Yu Huang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 156L
1,407 Elo+
Party 1
Arachne
Arachne
QJF20
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,215 Elo+
Solo
Discordia
Discordia
Yamanaka x
Discordia
Level 104
God Stats
11W - 1L
2,034 SR
Queue Stats
212W - 209L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Johnnysalt24
Cerberus
14
1 / 6 / 5
9,292
664
4,183
16,828
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
OnionZwiebel
Danzaburou
16
2 / 5 / 5
10,101
722
9,533
12,549
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
16
1 / 3 / 4
9,254
661
12,737
12,841
11,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 4 / 2
12,961
926
10,413
10,710
4,036
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Sylocate
Cthulhu
13
2 / 7 / 3
9,237
660
6,466
19,180
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CrayKray84
Chiron
20
16 / 1 / 4
11,635
831
26,688
17,210
5,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
19
2 / 4 / 11
10,344
739
8,693
10,169
2,804
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
MarquesDaGod
Yu Huang
20
4 / 3 / 12
11,230
802
9,748
9,528
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
QJF20
Arachne
7
0 / 3 / 3
7,110
508
248
2,878
556
Discordia
Yamanaka x
Discordia
18
2 / 3 / 11
10,261
733
11,437
7,359
2,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
14
Kills
24
25
Deaths
14
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chiron
CrayKray84
Chiron
16
1
4
18
W
Eset
2
4
11
1.88
L
Cerberus
Johnnysalt24
Cerberus
1
6
5
0.58
W
Yu Huang
MarquesDaGod
Yu Huang
4
3
12
3.33
L
Danzaburou
OnionZwiebel
Danzaburou
2
5
5
0.9
W
Arachne
QJF20
Arachne
0
3
3
0.5
L
Geb
1
3
4
1
L
8
4
2
2.25
L
Cthulhu
Sylocate
Cthulhu
2
7
3
0.5
W
Discordia
Yamanaka x
Discordia
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,332
Damage
56,814
72,108
Taken
47,144
52,097
Mitigated
14,598
22,158
Healing
17,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CrayKray84
Chiron
26,688
7,813
2,902
9,750
17,210
5,635
660
11,618
4,746
59
41,366
W
Eset
8,693
220
1,078
1,440
10,169
2,804
509
6,234
3,419
29,999
0
L
Cerberus
Johnnysalt24
Cerberus
4,183
220
1,215
3,027
16,828
15,793
0
7,246
9,582
7,604
0
W
Yu Huang
MarquesDaGod
Yu Huang
9,748
1,058
619
968
9,528
3,373
220
6,848
2,294
26,892
0
L
Danzaburou
OnionZwiebel
Danzaburou
9,533
1,603
1,891
3,324
12,549
5,640
2,030
4,606
7,943
0
17,819
W
Arachne
QJF20
Arachne
248
248
0
0
2,878
556
0
2,086
608
0
250
L
Geb
12,737
165
875
2,879
12,841
11,799
0
5,024
7,817
21,798
0
L
10,413
218
2,357
1,833
10,710
4,036
1,410
7,499
3,211
47,678
0
L
Cthulhu
Sylocate
Cthulhu
6,466
247
1,763
2,994
19,180
14,829
0
5,562
13,618
10,541
0
W
Discordia
Yamanaka x
Discordia
11,437
453
600
567
7,359
2,230
236
5,557
1,472
24,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
50,580
152
Minions Killed
155
0
Camps Cleared
0
1,181,397
Distance Traveled
1,156,714
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,635
831
36
3
0
263,813
6
W
Eset
10,344
739
46
3
0
272,988
0
L
Cerberus
9,292
664
10
1
0
227,203
0
W
Yu Huang
11,230
802
43
3
0
253,199
0
L
Danzaburou
10,101
722
19
1
0
219,850
0
W
Arachne
7,110
508
1
0
0
87,889
0
L
Geb
9,254
661
19
1
0
257,480
0
L
Thoth
12,961
926
85
6
0
251,639
0
L
Cthulhu
9,237
660
19
1
0
225,225
1
W
Discordia
10,261
733
29
2
0
278,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role