Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CheeseyTryhard
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,481 Elo+
Solo
Neith
Neith
IM Busy1573
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LunaTheNewTuna
Sylvanus
Level 139
God Stats
1W - 1L
1,242 SR
Queue Stats
41W - 54L
1,531 Elo+
Solo
Olorun
Olorun
jmart83
Olorun
Level 137
God Stats
17W - 16L
1,426 SR
Queue Stats
212W - 210L
1,457 Elo+
Solo
Team Averages
Level 116
1,434 SR
1,494 Elo+

VS

Team Averages
Level 102
1,538 SR
1,491 Elo+
Bakasura
Bakasura
BigSmokeVon
Bakasura
Level 101
God Stats
7W - 5L
1,514 SR
Queue Stats
76W - 75L
1,537 Elo+
Party 1
Chang'e
Chang'e
Chelaman_iqq
Chang'e
Level 146
God Stats
22W - 22L
1,114 SR
Queue Stats
176W - 201L
1,392 Elo+
Solo
Discordia
Discordia
devthesnack
Discordia
Level 109
God Stats
4W - 2L
1,467 SR
Queue Stats
114W - 124L
1,470 Elo+
Party 1
Cerberus
Cerberus
matchoww
Cerberus
Level 29
God Stats
2W - 1L
1,645 SR
Queue Stats
11W - 12L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
theazucar
Jing Wei
Level 125
God Stats
7W - 4L
1,952 SR
Queue Stats
71W - 56L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
0 / 0 / 1
4,566
457
758
3,422
770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 2 / 2
5,264
526
3,836
7,977
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
5,094
509
3,198
4,708
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
11
4 / 1 / 0
6,682
668
8,539
7,463
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
jmart83
Olorun
4
0 / 3 / 0
3,978
398
2,671
3,595
436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigSmokeVon
Bakasura
11
1 / 1 / 1
6,213
621
2,238
7,143
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Chelaman_iqq
Chang'e
9
0 / 1 / 0
4,964
496
2,291
6,638
1,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
devthesnack
Discordia
10
1 / 1 / 1
5,835
584
3,939
4,103
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
matchoww
Cerberus
8
1 / 2 / 2
5,772
577
2,754
8,244
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
theazucar
Jing Wei
11
5 / 1 / 2
6,941
694
7,093
7,110
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
0
1
0.5
W
Bakasura
BigSmokeVon
Bakasura
1
1
1
1.5
L
1
2
2
1
W
Chang'e
Chelaman_iqq
Chang'e
0
1
0
0
L
0
2
0
0
L
Sylvanus
4
1
0
4
W
Discordia
devthesnack
Discordia
1
1
1
1.5
L
Olorun
jmart83
Olorun
0
3
0
0
W
Cerberus
matchoww
Cerberus
1
2
2
1
W
Jing Wei
theazucar
Jing Wei
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
18,315
27,165
Taken
33,238
11,534
Mitigated
11,031
8,026
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
758
254
0
317
3,422
770
0
1,034
2,388
0
15,705
W
Bakasura
BigSmokeVon
Bakasura
2,238
2,068
85
2,538
7,143
2,211
250
2,415
4,665
0
28,275
L
3,836
478
264
1,826
7,977
3,716
0
2,859
5,008
15,982
0
W
Chang'e
Chelaman_iqq
Chang'e
2,291
335
31
3,748
6,638
1,638
1,074
3,364
3,274
18,160
0
L
3,198
1,362
0
1,490
4,708
1,479
0
2,531
2,117
0
23,734
L
Sylvanus
8,539
2,429
0
3,061
7,463
5,133
0
2,143
5,320
29,874
8,232
W
Discordia
devthesnack
Discordia
3,939
215
0
1,250
4,103
1,093
76
1,405
2,612
31,748
0
L
Olorun
jmart83
Olorun
2,671
1,193
0
1,068
3,595
436
0
147
3,448
9,867
0
W
Cerberus
matchoww
Cerberus
2,754
655
0
2,121
8,244
4,388
334
2,531
5,513
14,683
2,717
W
Jing Wei
theazucar
Jing Wei
7,093
5,596
0
2,871
7,110
1,701
2,912
3,838
3,166
0
40,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
29,725
198
Minions Killed
298
0
Camps Cleared
0
781,054
Distance Traveled
950,501
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,566
457
32
3
0
144,439
2
W
Bakasura
6,213
621
78
8
0
239,696
2
L
Cthulhu
5,264
526
34
3
0
199,654
0
W
Chang'e
4,964
496
35
4
0
158,477
0
L
Neith
5,094
509
54
5
0
193,050
1
L
Sylvanus
6,682
668
58
6
0
163,103
5
W
Discordia
5,835
584
56
6
0
179,539
1
L
Olorun
3,978
398
20
2
0
80,808
1
W
Cerberus
5,772
577
53
5
0
184,642
2
W
Jing Wei
6,941
694
76
8
0
188,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role